Player Matchup

Geb
Geb
LegendOfMystery
Geb
Level 104
God Stats
3W - 8L
1,630 SR
Queue Stats
145W - 223L
1,368 Elo+
Party 2
Ishtar
Ishtar
Murder05
Ishtar
Level 111
God Stats
1W - 3L
1,352 SR
Queue Stats
81W - 113L
1,383 Elo+
Party 2
Ullr
Ullr
Yerkylator
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 72L
1,305 Elo+
Party 2
Team Averages
Level 93
1,494 SR
1,352 Elo+

VS

Team Averages
Level 72
1,374 SR
1,189 Elo+
Sol
Sol
DC_Browns
Sol
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 42L
1,207 Elo+
Party 1
Cabrakan
Cabrakan
DC_Gun-Yo
Cabrakan
Level 98
God Stats
3W - 2L
1,486 SR
Queue Stats
17W - 45L
1,212 Elo+
Party 1
Erlang Shen
Erlang Shen
DC_ICE-972
Erlang Shen
Level 39
God Stats
6W - 18L
1,137 SR
Queue Stats
11W - 31L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,806
681
4,894
11,168
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Murder05
Ishtar
12
4 / 2 / 1
7,851
785
9,801
11,154
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,524
652
3,092
7,305
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,516
852
8,618
6,733
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
DC_Gun-Yo
Cabrakan
11
2 / 3 / 8
7,489
749
7,600
9,662
6,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DC_ICE-972
Erlang Shen
14
4 / 3 / 6
7,957
796
8,640
9,334
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Cabrakan
DC_Gun-Yo
Cabrakan
2
3
8
2
W
Erlang Shen
DC_ICE-972
Erlang Shen
4
3
6
2.33
L
1
6
3
0.42
L
Ishtar
Murder05
Ishtar
4
2
1
2.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
24,858
29,627
Taken
25,729
13,072
Mitigated
15,395
4,876
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,618
1,757
0
2,253
6,733
2,640
2,089
1,266
5,317
27,796
0
W
Cabrakan
DC_Gun-Yo
Cabrakan
7,600
829
0
612
9,662
6,937
0
2,176
7,298
31,514
0
W
Erlang Shen
DC_ICE-972
Erlang Shen
8,640
3,984
75
2,309
9,334
5,818
89
1,141
8,118
0
22,205
L
4,894
1,103
0
370
11,168
4,945
62
5,620
5,075
14,529
0
L
Ishtar
Murder05
Ishtar
9,801
5,775
0
3,772
11,154
4,875
317
5,839
4,721
0
33,669
L
3,092
1,918
0
734
7,305
3,252
0
4,118
2,836
0
14,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,181
Gold Earned
23,962
109
Minions Killed
130
0
Camps Cleared
0
477,125
Distance Traveled
541,181
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,516
852
61
6
0
189,881
1
W
Cabrakan
7,489
749
43
4
0
168,171
2
W
Erlang Shen
7,957
796
26
3
0
183,129
0
L
Geb
6,806
681
29
3
0
175,489
2
L
Ishtar
7,851
785
54
5
0
156,403
2
L
Ullr
6,524
652
26
3
0
145,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role