Player Matchup

Medusa
Medusa
Gold V
YT GamingGhost
Medusa
Gold V
Level 160
God Stats
6W - 4L
1,597 SR
Queue Stats
17W - 16L
1,663 MMR
Party 2
Nike
Nike
Bronze V
ajiang333
Nike
Bronze V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,490 MMR
Solo
Ah Puch
Ah Puch
Silver V
oIAM CODFATHERo
Ah Puch
Silver V
Level 97
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 11L
1,348 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,606 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,502 SR
1,529 MMR
Cerberus
Cerberus
Silver I
DOC Majik
Cerberus
Silver I
Level 124
God Stats
1W - 3L
1,551 SR
Queue Stats
3W - 9L
1,438 MMR
Solo
Chang'e
Chang'e
Gold IV
baconbits jmk
Chang'e
Gold IV
Level 108
God Stats
0W - 5L
1,365 SR
Queue Stats
313W - 301L
1,428 MMR
Party 1
Ishtar
Ishtar
Gold I
vhsj14
Ishtar
Gold I
Level 104
God Stats
1W - 1L
1,591 SR
Queue Stats
239W - 230L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 5
13,513
751
22,683
18,238
9,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
17
3 / 2 / 7
12,074
671
13,628
19,394
22,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
4 / 1 / 9
13,463
748
21,485
9,560
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasPoseidonThothAh Muzen CabCthulhu

VS

Bans
GilgameshHelBellonaZeusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOC Majik
Cerberus
15
2 / 4 / 4
11,272
626
7,514
23,535
23,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
16
0 / 5 / 2
11,164
620
10,369
21,256
7,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
vhsj14
Ishtar
17
4 / 5 / 0
11,986
666
13,140
21,751
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DOC Majik
Cerberus
2
4
4
1
W
7
3
5
3.17
W
Nike
3
2
7
3.25
L
Chang'e
0
5
2
0.2
W
4
1
9
8.5
L
Ishtar
vhsj14
Ishtar
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,796
Damage
31,023
47,192
Taken
66,542
36,576
Mitigated
39,819
12,264
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DOC Majik
Cerberus
7,514
195
0
7,330
23,535
23,439
0
8,705
14,213
35,348
0
W
22,683
9,939
0
5,305
18,238
9,301
1,084
6,713
11,191
0
108,084
W
Nike
13,628
1,529
0
2,920
19,394
22,281
516
5,132
13,832
0
27,245
L
Chang'e
10,369
479
1,841
5,405
21,256
7,712
0
6,001
14,754
43,423
0
W
21,485
713
0
4,039
9,560
4,994
943
5,466
3,918
64,607
0
L
Ishtar
vhsj14
Ishtar
13,140
8,440
0
4,639
21,751
8,668
0
6,787
14,650
0
43,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,050
Gold Earned
34,422
249
Minions Killed
236
0
Camps Cleared
0
1,052,852
Distance Traveled
984,300
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,272
626
73
4
0
339,292
6
W
Medusa
13,513
751
119
7
0
333,875
1
W
Nike
12,074
671
19
1
0
362,003
0
L
Chang'e
11,164
620
96
5
0
324,085
2
W
Ah Puch
13,463
748
111
6
0
356,974
0
L
Ishtar
11,986
666
67
4
0
320,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role