Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
BuddyNotBud
Awilix
Level 146
God Stats
3W - 3L
1,622 SR
Queue Stats
136W - 120L
1,578 Elo+
Party 2
Ganesha
Ganesha
LooseCannon_33
Ganesha
Level 109
God Stats
8W - 5L
1,582 SR
Queue Stats
79W - 65L
1,524 Elo+
Party 2
Poseidon
Poseidon
ZaKatttack_33
Poseidon
Level 129
God Stats
11W - 5L
2,157 SR
Queue Stats
166W - 145L
1,570 Elo+
Party 2
Neith
Neith
zestful_half5
Neith
Level 7
God Stats
1W - 4L
1,263 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 3
Team Averages
Level 96
1,625 SR
1,458 Elo+

VS

Team Averages
Level 128
1,654 SR
1,484 Elo+
Charybdis
Charybdis
CheshiresBeam
Charybdis
Level 159
God Stats
1W - 0L
1,347 SR
Queue Stats
8W - 17L
1,394 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Choppinkox
Cu Chulainn
Level 131
God Stats
19W - 6L
1,702 SR
Queue Stats
327W - 325L
1,501 Elo+
Party 1
Atlas
Atlas
Dateatnight
Atlas
Level 31
God Stats
8W - 2L
1,943 SR
Queue Stats
55W - 44L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
Filthy_Casual21
Sylvanus
Level 159
God Stats
60W - 49L
1,572 SR
Queue Stats
95W - 90L
1,511 Elo+
Party 1
Neith
Neith
Frank_NyCe
Neith
Level 160
God Stats
7W - 8L
1,708 SR
Queue Stats
161W - 151L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 0
6,803
486
2,766
9,760
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
12
3 / 1 / 0
7,061
504
7,835
8,812
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,262
447
2,282
9,465
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
ZaKatttack_33
Poseidon
12
0 / 4 / 1
6,903
493
4,099
8,384
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,172
441
4,128
6,109
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheshiresBeam
Charybdis
12
4 / 1 / 0
6,984
499
5,489
9,306
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Choppinkox
Cu Chulainn
13
3 / 1 / 0
7,703
550
5,436
9,640
7,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 3
7,187
513
3,127
10,178
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
14
2 / 0 / 1
7,944
567
3,316
7,400
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
3 / 2 / 5
8,194
585
5,885
7,973
3,269
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Awilix
3
1
0
3
W
Charybdis
CheshiresBeam
Charybdis
4
1
0
4
W
Cu Chulainn
Choppinkox
Cu Chulainn
3
1
0
3
W
2
1
3
3.5
W
Sylvanus
2
0
1
2.5
W
Neith
3
2
5
2.75
L
0
4
2
0.25
L
Poseidon
ZaKatttack_33
Poseidon
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
23,253
42,530
Taken
44,497
20,551
Mitigated
26,239
7,704
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,766
397
0
3,760
9,760
3,446
0
438
9,322
42,327
0
L
Awilix
7,835
3,125
0
750
8,812
3,351
0
485
8,327
0
60,686
W
Charybdis
CheshiresBeam
Charybdis
5,489
3,333
0
5,088
9,306
3,598
1,470
850
8,456
0
48,373
W
Cu Chulainn
Choppinkox
Cu Chulainn
5,436
919
0
3,172
9,640
7,728
49
2,621
7,019
759
46,730
W
3,127
1,232
0
2,450
10,178
7,136
0
1,896
8,282
26,202
3,652
W
Sylvanus
3,316
542
835
4,811
7,400
4,508
0
1,183
6,217
42,166
18,700
W
Neith
5,885
2,222
0
1,750
7,973
3,269
0
2,402
5,571
0
57,822
L
2,282
33
0
1,320
9,465
8,913
0
1,397
8,068
24,979
2,465
L
Poseidon
ZaKatttack_33
Poseidon
4,099
592
0
1,115
8,384
2,506
0
1,723
6,661
59,259
0
L
4,128
1,622
0
759
6,109
2,335
0
2,089
4,020
0
31,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
38,012
376
Minions Killed
445
0
Camps Cleared
0
1,326,438
Distance Traveled
1,278,548
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,803
486
90
6
0
255,634
7
L
Awilix
7,061
504
88
6
0
338,502
0
W
Charybdis
6,984
499
86
6
0
223,367
3
W
Cu Chulainn
7,703
550
82
6
0
250,791
3
W
Atlas
7,187
513
51
4
0
269,298
0
W
Sylvanus
7,944
567
113
8
0
281,461
2
W
Neith
8,194
585
113
8
0
253,631
3
L
Ganesha
6,262
447
15
1
0
218,967
1
L
Poseidon
6,903
493
105
8
0
241,811
6
L
Neith
6,172
441
78
6
0
271,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role