Player Matchup

Hercules
Hercules
Lil_Snipe_boom
Hercules
Level 109
God Stats
7W - 7L
1,459 SR
Queue Stats
85W - 118L
1,367 Elo+
Solo
Anubis
Anubis
Relinquishid
Anubis
Level 105
God Stats
2W - 0L
1,722 SR
Queue Stats
52W - 88L
1,324 Elo+
Party 2
Ishtar
Ishtar
medus4182
Ishtar
Level 143
God Stats
1W - 5L
1,533 SR
Queue Stats
65W - 111L
1,334 Elo+
Party 2
Team Averages
Level 119
1,571 SR
1,342 Elo+

VS

Team Averages
Level 86
1,505 SR
1,367 Elo+
Athena
Athena
Clairehuxtable
Athena
Level 46
God Stats
4W - 6L
1,400 SR
Queue Stats
83W - 110L
1,366 Elo+
Party 1
Chang'e
Chang'e
CupONoodles21
Chang'e
Level 148
God Stats
100W - 78L
1,514 SR
Queue Stats
831W - 975L
1,394 Elo+
Solo
Rama
Rama
MikeStyles2_29
Rama
Level 65
God Stats
0W - 1L
1,602 SR
Queue Stats
136W - 191L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 0 / 2
8,924
811
5,111
10,568
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
14
2 / 0 / 1
8,233
748
5,867
4,033
2,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
medus4182
Ishtar
14
0 / 0 / 3
8,078
734
8,260
5,453
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,539
594
3,381
8,363
2,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
12
0 / 1 / 0
6,951
632
5,349
8,599
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 0
6,687
608
6,176
9,466
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Chang'e
0
1
0
0
W
Hercules
2
0
2
3
L
0
1
0
0
W
Anubis
2
0
1
2.5
W
Ishtar
medus4182
Ishtar
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
14,906
20,054
Taken
26,428
16,254
Mitigated
8,698
6,727
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,381
612
0
446
8,363
2,825
0
1,446
6,917
14,041
0
L
Chang'e
5,349
235
1,264
4,733
8,599
2,916
0
3,054
5,545
28,319
0
W
Hercules
5,111
2,249
238
4,213
10,568
10,741
0
3,957
6,611
0
11,947
L
6,176
4,647
0
1,293
9,466
2,957
0
1,456
8,010
0
20,932
W
Anubis
5,867
225
0
1,601
4,033
2,611
0
2,416
1,617
39,777
0
W
Ishtar
medus4182
Ishtar
8,260
4,860
0
675
5,453
2,902
592
2,373
3,080
0
47,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
20,177
173
Minions Killed
101
0
Camps Cleared
0
647,819
Distance Traveled
596,387
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,539
594
18
2
0
195,708
1
L
Chang'e
6,951
632
55
5
0
213,780
3
W
Hercules
8,924
811
13
1
0
236,329
3
L
Rama
6,687
608
28
3
0
186,899
0
W
Anubis
8,233
748
70
6
0
206,844
0
W
Ishtar
8,078
734
90
8
0
204,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role