Player Matchup

Ymir
Ymir
ALIENDEVOURER
Ymir
Level 80
God Stats
2W - 1L
1,709 SR
Queue Stats
70W - 78L
1,380 Elo+
Party 3
Artemis
Artemis
BruisedPride
Artemis
Level 108
God Stats
10W - 2L
2,041 SR
Queue Stats
224W - 255L
1,409 Elo+
Solo
Tiamat
Tiamat
ChubbyBunny3037
Tiamat
Level 61
God Stats
2W - 2L
1,461 SR
Queue Stats
111W - 145L
1,352 Elo+
Solo
Xing Tian
Xing Tian
ESNOUL17
Xing Tian
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,332 Elo+
Party 3
Shiva
Shiva
kingroot1
Shiva
Level 102
God Stats
2W - 1L
1,112 SR
Queue Stats
194W - 185L
1,394 Elo+
Solo
Team Averages
Level 84
1,565 SR
1,374 Elo+

VS

Team Averages
Level 85
1,444 SR
1,437 Elo+
Shiva
Shiva
DracoMeteor996
Shiva
Level 142
God Stats
1W - 2L
1,219 SR
Queue Stats
104W - 90L
1,474 Elo+
Party 2
Thor
Thor
Pakistani_Blur01
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,427 Elo+
Party 2
Lancelot
Lancelot
Smokejoker
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 456L
1,379 Elo+
Solo
Nu Wa
Nu Wa
TheUndeadAlpha1
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Ares
Ares
YaBoiSpida
Ares
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 61L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 15
8,342
834
6,432
11,399
8,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
BruisedPride
Artemis
16
9 / 1 / 10
9,379
938
13,656
9,676
5,384
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 15
8,716
872
15,245
9,042
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ESNOUL17
Xing Tian
13
2 / 1 / 20
8,598
860
7,294
13,363
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
kingroot1
Shiva
16
9 / 3 / 10
9,515
952
18,703
21,139
15,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,848
785
10,849
18,547
12,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,200
720
6,930
11,982
7,131
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Smokejoker
Lancelot
13
2 / 6 / 3
7,673
767
6,414
13,064
11,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 3
7,450
745
14,319
5,634
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 3
7,860
786
13,624
18,897
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
24
Kills
7
7
Deaths
24
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
Artemis
BruisedPride
Artemis
9
1
10
14
W
4
1
15
11.5
L
2
4
2
0.75
W
Xing Tian
ESNOUL17
Xing Tian
2
1
20
12
L
1
6
2
0.33
L
Lancelot
Smokejoker
Lancelot
2
6
3
0.58
L
1
2
3
1.25
L
1
6
3
0.42
W
Shiva
kingroot1
Shiva
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,330
Damage
52,136
64,619
Taken
68,124
56,122
Mitigated
55,732
26,807
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
858
878
2,341
11,399
8,494
312
7,081
4,318
14,239
0
W
Artemis
BruisedPride
Artemis
13,656
6,858
1,433
1,524
9,676
5,384
838
4,648
5,028
0
30,186
W
15,245
2,000
1,708
2,926
9,042
8,637
0
3,460
5,582
28,535
0
L
10,849
840
1,044
6,190
18,547
12,346
0
7,811
10,736
0
17,829
W
Xing Tian
ESNOUL17
Xing Tian
7,294
1,366
2,242
3,303
13,363
17,677
0
4,965
8,398
12,297
0
L
6,930
939
738
1,032
11,982
7,131
0
5,452
6,530
0
13,979
L
Lancelot
Smokejoker
Lancelot
6,414
1,314
0
1,273
13,064
11,246
0
5,148
7,916
2,620
12,539
L
14,319
6,463
0
501
5,634
3,170
0
2,265
3,369
22,390
0
L
13,624
1,326
227
2,877
18,897
21,839
0
8,295
10,602
20,747
0
W
Shiva
kingroot1
Shiva
18,703
3,211
2,720
7,732
21,139
15,930
0
8,435
12,704
0
35,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,550
Gold Earned
38,031
120
Minions Killed
67
0
Camps Cleared
0
1,008,726
Distance Traveled
910,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,342
834
17
2
0
185,671
0
W
Artemis
9,379
938
41
4
0
174,872
0
W
Tiamat
8,716
872
31
3
0
226,654
0
L
Shiva
7,848
785
9
1
0
188,441
0
W
Xing Tian
8,598
860
5
1
0
219,257
0
L
Thor
7,200
720
20
2
0
158,666
0
L
Lancelot
7,673
767
13
1
0
187,256
0
L
Nu Wa
7,450
745
16
2
0
193,664
0
L
Ares
7,860
786
9
1
0
182,156
0
W
Shiva
9,515
952
26
3
0
202,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role