Player Matchup

Artio
Artio
TRylen_25
Artio
Level 107
God Stats
1W - 3L
1,462 SR
Queue Stats
360W - 427L
1,436 Elo+
Solo
He Bo
He Bo
Unokanashi
He Bo
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 44L
1,464 Elo+
Party 2
Fenrir
Fenrir
iCrys79
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 120L
1,396 Elo+
Party 2
Team Averages
Level 81
1,487 SR
1,432 Elo+

VS

Team Averages
Level 87
1,550 SR
1,539 Elo+
Charybdis
Charybdis
AgonizingFXV
Charybdis
Level 28
God Stats
4W - 4L
1,495 SR
Queue Stats
183W - 94L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
HabileAegis
Baron Samedi
Level 128
God Stats
35W - 20L
1,654 SR
Queue Stats
224W - 175L
1,565 Elo+
Party 1
Bacchus
Bacchus
Monkster045
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
TRylen_25
Artio
13
0 / 6 / 3
7,990
615
5,161
22,130
19,493
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
14
3 / 4 / 0
8,850
681
7,304
11,853
5,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iCrys79
Fenrir
11
0 / 6 / 2
7,371
567
9,878
19,330
16,759
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgonizingFXV
Charybdis
15
7 / 0 / 7
10,521
809
18,394
9,889
4,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
HabileAegis
Baron Samedi
16
6 / 2 / 7
10,511
809
16,272
13,181
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Monkster045
Bacchus
16
3 / 1 / 12
10,763
828
10,357
12,154
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AgonizingFXV
Charybdis
7
0
7
10.5
W
Baron Samedi
HabileAegis
Baron Samedi
6
2
7
4.75
W
Bacchus
Monkster045
Bacchus
3
1
12
9
L
Artio
TRylen_25
Artio
0
6
3
0.25
L
He Bo
3
4
0
0.75
L
Fenrir
iCrys79
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,343
Damage
45,023
53,313
Taken
35,224
41,583
Mitigated
27,139
5,127
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AgonizingFXV
Charybdis
18,394
8,743
0
3,091
9,889
4,604
2,334
3,393
6,334
0
52,661
W
Baron Samedi
HabileAegis
Baron Samedi
16,272
1,224
3,577
6,785
13,181
7,707
465
5,195
7,812
57,519
0
W
Bacchus
Monkster045
Bacchus
10,357
1,734
541
3,596
12,154
14,828
383
3,675
8,247
22,757
0
L
Artio
TRylen_25
Artio
5,161
594
882
2,472
22,130
19,493
0
11,949
10,181
13,819
0
L
He Bo
7,304
838
0
946
11,853
5,331
0
6,352
5,501
37,249
0
L
Fenrir
iCrys79
Fenrir
9,878
1,826
0
827
19,330
16,759
0
8,336
10,994
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,211
Gold Earned
31,795
108
Minions Killed
149
0
Camps Cleared
0
673,029
Distance Traveled
701,096
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,521
809
51
4
0
217,592
2
W
Baron Samedi
10,511
809
71
5
0
222,115
2
W
Bacchus
10,763
828
27
2
0
261,389
1
L
Artio
7,990
615
19
1
0
225,701
2
L
He Bo
8,850
681
74
6
0
218,112
0
L
Fenrir
7,371
567
15
1
0
229,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role