Player Matchup

Serqet
Serqet
GoldenGoooby
Serqet
Level 29
God Stats
7W - 6L
1,585 SR
Queue Stats
62W - 78L
1,460 Elo+
Party 2
Nike
Nike
Kandhy
Nike
Level 68
God Stats
8W - 9L
1,513 SR
Queue Stats
95W - 97L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Noythra
Nu Wa
Level 120
God Stats
1W - 5L
1,343 SR
Queue Stats
194W - 220L
1,498 Elo+
Solo
Ullr
Ullr
Reddelynn
Ullr
Level 66
God Stats
4W - 8L
1,435 SR
Queue Stats
171W - 175L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rwaaarrrrr
Morgan Le Fay
Level 66
God Stats
80W - 81L
1,533 SR
Queue Stats
87W - 92L
1,499 Elo+
Solo
Team Averages
Level 70
1,482 SR
1,479 Elo+

VS

Team Averages
Level 100
1,565 SR
1,536 Elo+
Bacchus
Bacchus
CylindricStorm
Bacchus
Level 60
God Stats
16W - 6L
1,656 SR
Queue Stats
97W - 97L
1,435 Elo+
Solo
Vulcan
Vulcan
Jaktak
Vulcan
Level 156
God Stats
4W - 0L
1,640 SR
Queue Stats
78W - 45L
1,666 Elo+
Party 1
Chiron
Chiron
Wumboligist
Chiron
Level 152
God Stats
4W - 2L
1,556 SR
Queue Stats
53W - 62L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
octopoot
Baron Samedi
Level 24
God Stats
4W - 3L
1,421 SR
Queue Stats
6W - 4L
1,562 Elo+
Party 1
Shiva
Shiva
w1nndweaver
Shiva
Level 109
God Stats
12W - 6L
1,552 SR
Queue Stats
102W - 110L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
0 / 3 / 1
10,140
922
4,018
20,732
8,672
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Kandhy
Nike
15
1 / 8 / 0
10,397
945
5,081
20,693
8,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Noythra
Nu Wa
16
1 / 4 / 0
10,717
974
11,378
13,720
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
16
0 / 1 / 0
9,980
907
6,440
10,224
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
rwaaarrrrr
Morgan Le Fay
15
0 / 0 / 1
9,574
870
5,826
4,522
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

184

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,806
891
1,716
3,963
4,064
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Jaktak
Vulcan
18
4 / 0 / 11
11,670
1,061
29,834
7,930
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
5 / 0 / 5
12,254
1,114
11,209
4,610
2,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
octopoot
Baron Samedi
17
4 / 1 / 9
11,572
1,052
12,417
9,058
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 7
11,240
1,022
11,061
12,128
12,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
16
16
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Serqet
0
3
1
0.17
W
Vulcan
Jaktak
Vulcan
4
0
11
9.5
L
Nike
Kandhy
Nike
1
8
0
0.13
L
Nu Wa
Noythra
Nu Wa
1
4
0
0.25
L
Ullr
0
1
0
0
W
Chiron
5
0
5
7.5
W
Baron Samedi
octopoot
Baron Samedi
4
1
9
8.5
L
Morgan Le Fay
rwaaarrrrr
Morgan Le Fay
0
0
1
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
66,237
69,891
Taken
37,689
24,932
Mitigated
27,214
2,440
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,716
43
508
358
3,963
4,064
0
1,892
1,948
9,693
0
L
Serqet
4,018
972
0
0
20,732
8,672
0
13,067
7,665
0
15,773
W
Vulcan
Jaktak
Vulcan
29,834
10,771
0
1,043
7,930
3,726
0
4,501
3,287
52,149
0
L
Nike
Kandhy
Nike
5,081
477
457
320
20,693
8,446
0
13,487
7,206
0
22,461
L
Nu Wa
Noythra
Nu Wa
11,378
2,276
124
751
13,720
2,894
0
8,402
5,318
55,099
0
L
Ullr
6,440
1,432
0
678
10,224
3,226
0
6,406
3,818
0
22,246
W
Chiron
11,209
4,983
1,934
1,646
4,610
2,154
0
1,715
2,795
0
52,921
W
Baron Samedi
octopoot
Baron Samedi
12,417
222
2,428
3,627
9,058
4,455
0
5,057
3,785
36,618
0
L
Morgan Le Fay
rwaaarrrrr
Morgan Le Fay
5,826
417
0
110
4,522
1,694
0
2,814
1,708
14,459
0
W
11,061
1,283
41
133
12,128
12,815
0
3,317
7,585
209
27,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,808
Gold Earned
56,542
239
Minions Killed
254
5
Camps Cleared
11
978,247
Distance Traveled
1,099,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,806
891
3
0
3
186,483
0
L
Serqet
10,140
922
32
3
1
211,469
0
W
Vulcan
11,670
1,061
49
4
2
270,501
0
L
Nike
10,397
945
41
4
0
191,331
0
L
Nu Wa
10,717
974
127
12
2
205,866
1
L
Ullr
9,980
907
31
3
1
228,223
0
W
Chiron
12,254
1,114
111
10
6
206,975
4
W
Baron Samedi
11,572
1,052
55
5
0
210,078
0
L
Morgan Le Fay
9,574
870
8
1
1
141,358
0
W
Shiva
11,240
1,022
36
3
0
225,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role