Player Matchup

Osiris
Osiris
AbsoluteFox7127
Osiris
Level 101
God Stats
2W - 1L
1,242 SR
Queue Stats
495W - 486L
1,363 Elo+
Solo
Freya
Freya
NogginofRichard
Freya
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 148L
1,445 Elo+
Party 1
Charybdis
Charybdis
OGDaddyDank1544
Charybdis
Level 149
God Stats
6W - 9L
1,517 SR
Queue Stats
415W - 463L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
OHHLAWDJEEEZUS
Ao Kuang
Level 91
God Stats
10W - 18L
1,399 SR
Queue Stats
53W - 69L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
muffinstuffer
Sylvanus
Level 145
God Stats
42W - 47L
1,558 SR
Queue Stats
64W - 92L
1,480 Elo+
Party 1
Team Averages
Level 120
1,443 SR
1,432 Elo+

VS

Team Averages
Level 116
1,506 SR
1,477 Elo+
Ishtar
Ishtar
BlabbyYeti8
Ishtar
Level 122
God Stats
0W - 3L
1,454 SR
Queue Stats
54W - 60L
1,340 Elo+
Solo
Aphrodite
Aphrodite
Daiijobou
Aphrodite
Level 86
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Horus
Horus
Lycoy
Horus
Level 124
God Stats
0W - 1L
1,327 SR
Queue Stats
51W - 50L
1,380 Elo+
Solo
Ah Puch
Ah Puch
Shark1e__
Ah Puch
Level 124
God Stats
6W - 8L
1,539 SR
Queue Stats
420W - 448L
1,553 Elo+
Solo
Ne Zha
Ne Zha
mostrosotote
Ne Zha
Level 126
God Stats
19W - 15L
1,553 SR
Queue Stats
226W - 222L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 8
13,418
537
9,154
23,985
30,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 3 / 9
14,634
585
21,956
22,683
10,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
OGDaddyDank1544
Charybdis
20
7 / 0 / 11
15,244
610
21,308
19,316
8,468
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
20
12 / 1 / 6
14,021
561
16,960
25,769
12,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
muffinstuffer
Sylvanus
19
4 / 1 / 17
14,081
563
13,781
27,375
31,870
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 9 / 0
9,407
376
11,164
22,026
7,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Daiijobou
Aphrodite
16
2 / 8 / 0
11,112
444
7,936
22,788
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Lycoy
Horus
16
0 / 4 / 2
9,950
398
11,604
21,934
18,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Shark1e__
Ah Puch
17
0 / 8 / 3
11,256
450
25,429
18,870
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
18
1 / 7 / 1
10,987
439
7,196
24,393
10,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
36
Kills
4
5
Deaths
36
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Ishtar
1
9
0
0.11
L
Aphrodite
Daiijobou
Aphrodite
2
8
0
0.25
L
Horus
Lycoy
Horus
0
4
2
0.25
W
13
3
9
5.83
W
Charybdis
OGDaddyDank1544
Charybdis
7
0
11
12.5
W
Ao Kuang
12
1
6
15
L
Ah Puch
Shark1e__
Ah Puch
0
8
3
0.19
L
Ne Zha
1
7
1
0.21
W
Sylvanus
muffinstuffer
Sylvanus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,159
Damage
63,329
119,128
Taken
110,011
93,899
Mitigated
57,808
60,065
Healing
34,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,154
4,032
0
11,922
23,985
30,602
2,724
4,299
18,503
0
92,443
L
Ishtar
11,164
7,105
400
5,436
22,026
7,225
540
9,636
11,966
0
63,230
L
Aphrodite
Daiijobou
Aphrodite
7,936
1,048
4,560
5,846
22,788
14,026
325
11,207
10,404
33,696
0
L
Horus
Lycoy
Horus
11,604
5,117
201
8,250
21,934
18,482
1,007
5,507
15,708
0
64,394
W
21,956
7,239
0
11,709
22,683
10,564
2,859
9,748
12,834
109,921
0
W
Charybdis
OGDaddyDank1544
Charybdis
21,308
11,694
0
4,593
19,316
8,468
8,866
3,348
15,914
0
168,308
W
Ao Kuang
16,960
4,605
0
13,040
25,769
12,395
3,549
9,524
16,138
95,138
0
L
Ah Puch
Shark1e__
Ah Puch
25,429
937
0
5,918
18,870
7,363
0
13,185
5,173
113,853
0
L
Ne Zha
7,196
1,911
0
4,350
24,393
10,712
0
10,045
14,175
0
114,993
W
Sylvanus
muffinstuffer
Sylvanus
13,781
2,881
8,177
10,624
27,375
31,870
220
8,152
19,126
56,309
1,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,398
Gold Earned
52,712
766
Minions Killed
563
0
Camps Cleared
0
2,332,916
Distance Traveled
2,180,117
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,418
537
158
6
0
452,230
0
L
Ishtar
9,407
376
100
4
0
384,945
2
L
Aphrodite
11,112
444
54
2
0
441,962
6
L
Horus
9,950
398
85
3
0
444,562
0
W
Freya
14,634
585
172
7
0
463,772
3
W
Charybdis
15,244
610
220
9
0
446,173
4
W
Ao Kuang
14,021
561
132
5
0
479,492
1
L
Ah Puch
11,256
450
167
7
0
430,016
1
L
Ne Zha
10,987
439
157
6
0
478,632
5
W
Sylvanus
14,081
563
84
3
0
491,249
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role