Player Matchup

Fenrir
Fenrir
l____20____l
Fenrir
Level 101
God Stats
106W - 116L
1,489 SR
Queue Stats
255W - 330L
1,342 Elo+
Solo
Medusa
Medusa
p1znoshoot
Medusa
Level 64
God Stats
0W - 6L
1,208 SR
Queue Stats
47W - 59L
1,357 Elo+
Party 1
Janus
Janus
vicariou51397
Janus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 74L
1,331 Elo+
Party 1
Team Averages
Level 77
1,399 SR
1,343 Elo+

VS

Team Averages
Level 92
1,573 SR
1,329 Elo+
Guan Yu
Guan Yu
ADBM666
Guan Yu
Level 144
God Stats
4W - 1L
1,730 SR
Queue Stats
201W - 229L
1,363 Elo+
Solo
Kukulkan
Kukulkan
Baidam
Kukulkan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,201 Elo+
Party 2
Lancelot
Lancelot
XxWAKEnBAKExX
Lancelot
Level 88
God Stats
28W - 25L
1,488 SR
Queue Stats
219W - 198L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 6
9,066
697
10,047
13,766
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
p1znoshoot
Medusa
15
5 / 5 / 3
10,349
796
10,566
13,896
5,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 4
10,405
800
8,467
9,971
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADBM666
Guan Yu
15
1 / 6 / 11
10,006
770
7,957
19,234
20,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Baidam
Kukulkan
17
5 / 3 / 9
10,705
823
11,133
10,300
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
XxWAKEnBAKExX
Lancelot
17
10 / 2 / 5
11,413
878
14,397
13,849
8,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
16
16
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ADBM666
Guan Yu
1
6
11
1.08
W
Kukulkan
Baidam
Kukulkan
5
3
9
3.17
W
Lancelot
XxWAKEnBAKExX
Lancelot
10
2
5
6.25
L
Fenrir
2
5
6
1
L
Medusa
p1znoshoot
Medusa
5
5
3
1.3
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
33,487
37,633
Taken
43,383
22,079
Mitigated
34,256
4,105
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ADBM666
Guan Yu
7,957
1,221
884
3,434
19,234
20,809
26
3,001
15,972
0
22,579
W
Kukulkan
Baidam
Kukulkan
11,133
1,145
0
465
10,300
5,117
680
2,642
7,521
47,530
0
W
Lancelot
XxWAKEnBAKExX
Lancelot
14,397
3,019
484
3,120
13,849
8,330
732
2,866
10,689
0
37,140
L
Fenrir
10,047
1,884
0
496
13,766
12,545
0
4,601
9,165
0
28,495
L
Medusa
p1znoshoot
Medusa
10,566
4,474
131
2,280
13,896
5,761
400
4,853
9,043
0
34,967
L
8,467
686
172
1,026
9,971
3,773
0
1,790
8,181
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
32,124
144
Minions Killed
160
0
Camps Cleared
0
635,174
Distance Traveled
754,499
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,006
770
28
2
0
241,260
1
W
Kukulkan
10,705
823
79
6
0
230,489
0
W
Lancelot
11,413
878
53
4
0
282,750
3
L
Fenrir
9,066
697
28
2
0
223,890
4
L
Medusa
10,349
796
48
4
0
211,796
3
L
Janus
10,405
800
68
5
0
199,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role