Player Matchup

Gilgamesh
Gilgamesh
KillerNiteHero
Gilgamesh
Level 78
God Stats
4W - 3L
1,757 SR
Queue Stats
18W - 29L
1,354 Elo+
Party 2
Susano
Susano
MisT1243
Susano
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,368 Elo+
Party 2
He Bo
He Bo
OathLegacy
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,438 Elo+
Party 2
Team Averages
Level 93
1,586 SR
1,387 Elo+

VS

Team Averages
Level 103
1,706 SR
1,612 Elo+
Chiron
Chiron
A Mathing Ape
Chiron
Level 156
God Stats
67W - 29L
1,753 SR
Queue Stats
349W - 248L
1,686 Elo+
Party 1
Zhong Kui
Zhong Kui
SPARTAN4974
Zhong Kui
Level 124
God Stats
4W - 4L
1,489 SR
Queue Stats
469W - 577L
1,415 Elo+
Solo
Horus
Horus
VileVagabond
Horus
Level 28
God Stats
38W - 5L
1,877 SR
Queue Stats
54W - 9L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillerNiteHero
Gilgamesh
12
0 / 3 / 2
6,984
635
5,122
11,286
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
MisT1243
Susano
12
3 / 5 / 1
7,749
704
6,759
10,776
4,429
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
11
0 / 6 / 2
6,937
631
4,206
9,233
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
10,275
934
16,727
10,659
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
SPARTAN4974
Zhong Kui
12
2 / 2 / 6
8,032
730
5,345
5,498
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 8
9,124
829
3,645
11,743
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
Gilgamesh
KillerNiteHero
Gilgamesh
0
3
2
0.33
L
Susano
MisT1243
Susano
3
5
1
0.7
L
He Bo
0
6
2
0.17
W
Zhong Kui
SPARTAN4974
Zhong Kui
2
2
6
2.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
25,717
31,295
Taken
27,900
13,737
Mitigated
17,571
2,459
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,727
6,752
333
3,060
10,659
4,665
1,859
1,053
9,479
0
53,432
L
Gilgamesh
KillerNiteHero
Gilgamesh
5,122
1,329
0
1,314
11,286
6,234
0
2,236
9,050
0
21,776
L
Susano
MisT1243
Susano
6,759
1,884
0
320
10,776
4,429
0
1,310
9,466
0
19,890
L
He Bo
4,206
213
0
825
9,233
3,074
0
1,820
7,413
18,572
0
W
Zhong Kui
SPARTAN4974
Zhong Kui
5,345
85
0
633
5,498
3,040
1,054
676
4,655
25,825
0
W
3,645
1,521
1,515
4,728
11,743
9,866
0
2,552
8,753
0
11,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
27,431
102
Minions Killed
148
0
Camps Cleared
0
595,637
Distance Traveled
618,038
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,275
934
85
8
0
217,177
0
L
Gilgamesh
6,984
635
42
4
0
211,241
0
L
Susano
7,749
704
23
2
0
208,487
1
L
He Bo
6,937
631
37
3
0
175,909
0
W
Zhong Kui
8,032
730
46
4
0
166,353
10
W
Horus
9,124
829
17
2
0
234,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role