Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Garu-da_25
Loki
Level 159
God Stats
0W - 3L
1,579 SR
Queue Stats
61W - 72L
1,495 Elo+
Party 1
Merlin
Merlin
Jrsqueazy
Merlin
Level 126
God Stats
0W - 1L
1,357 SR
Queue Stats
14W - 11L
1,559 Elo+
Party 3
Ishtar
Ishtar
Liz_Mushroom
Ishtar
Level 160
God Stats
2W - 5L
1,289 SR
Queue Stats
382W - 362L
1,542 Elo+
Solo
Camazotz
Camazotz
theaftermath95
Camazotz
Level 157
God Stats
2W - 7L
1,325 SR
Queue Stats
207W - 217L
1,557 Elo+
Party 3
Team Averages
Level 152
1,410 SR
1,530 Elo+

VS

Team Averages
Level 138
1,414 SR
1,507 Elo+
Vulcan
Vulcan
Qjarinho
Vulcan
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 2
Loki
Loki
Xenopyt
Loki
Level 126
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 2L
1,310 Elo+
Solo
Xbalanque
Xbalanque
Yankeez58i
Xbalanque
Level 149
God Stats
4W - 4L
1,475 SR
Queue Stats
280W - 297L
1,493 Elo+
Solo
Ah Puch
Ah Puch
cholovirus
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,647 Elo+
Party 2
Agni
Agni
facundo14
Agni
Level 120
God Stats
1W - 0L
1,294 SR
Queue Stats
33W - 33L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 4
7,497
750
1,940
5,914
2,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 3
7,578
758
6,819
10,455
8,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Jrsqueazy
Merlin
16
2 / 2 / 5
7,959
796
9,821
7,313
3,584
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
13
1 / 4 / 2
6,967
697
4,441
9,506
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
14
3 / 3 / 3
7,584
758
7,954
14,740
7,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Qjarinho
Vulcan
16
3 / 1 / 6
8,316
832
6,962
5,699
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Xenopyt
Loki
16
4 / 1 / 4
8,115
812
8,895
7,308
3,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Yankeez58i
Xbalanque
14
5 / 4 / 4
8,974
897
16,120
11,981
11,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Ah Puch
cholovirus
Ah Puch
14
2 / 2 / 7
8,189
819
6,351
10,601
8,781
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
12
0 / 2 / 10
7,326
733
7,104
5,241
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
14
14
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
4
1.5
L
3
3
3
1.5
L
Merlin
Jrsqueazy
Merlin
2
2
5
2.25
L
Ishtar
1
4
2
0.5
W
Vulcan
Qjarinho
Vulcan
3
1
6
6
W
Loki
Xenopyt
Loki
4
1
4
6
W
Xbalanque
Yankeez58i
Xbalanque
5
4
4
1.75
W
Ah Puch
cholovirus
Ah Puch
2
2
7
2.75
W
Agni
0
2
10
2.5
L
Camazotz
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,975
Damage
45,432
47,928
Taken
40,830
27,299
Mitigated
29,785
17,918
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,940
239
1,465
1,127
5,914
2,440
0
3,353
2,561
12,315
0
L
6,819
554
1,319
1,758
10,455
8,898
0
4,488
5,967
0
14,527
L
Merlin
Jrsqueazy
Merlin
9,821
401
1,166
1,336
7,313
3,584
0
2,157
5,156
20,391
0
L
Ishtar
4,441
1,382
476
797
9,506
4,458
25
5,156
4,350
0
9,831
W
Vulcan
Qjarinho
Vulcan
6,962
1,194
549
1,253
5,699
2,939
281
1,505
4,194
16,766
0
W
Loki
Xenopyt
Loki
8,895
1,875
1,442
2,572
7,308
3,948
63
2,744
4,564
0
18,103
W
Xbalanque
Yankeez58i
Xbalanque
16,120
2,975
1,375
1,232
11,981
11,755
158
3,451
8,530
0
29,220
W
Ah Puch
cholovirus
Ah Puch
6,351
206
888
4,168
10,601
8,781
167
2,223
8,378
12,193
0
W
Agni
7,104
187
1,239
1,518
5,241
2,362
356
1,838
3,403
15,983
0
L
Camazotz
7,954
1,784
1,079
7,395
14,740
7,919
0
5,263
9,477
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
40,920
106
Minions Killed
105
0
Camps Cleared
0
966,125
Distance Traveled
993,056
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,497
750
21
2
0
190,129
1
L
Loki
7,578
758
19
2
0
207,166
1
L
Merlin
7,959
796
29
3
0
184,376
1
L
Ishtar
6,967
697
23
2
0
178,730
1
W
Vulcan
8,316
832
32
3
0
213,706
0
W
Loki
8,115
812
9
1
0
222,157
4
W
Xbalanque
8,974
897
28
3
0
180,728
0
W
Ah Puch
8,189
819
17
2
0
184,613
1
W
Agni
7,326
733
19
2
0
191,852
1
L
Camazotz
7,584
758
14
1
0
205,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role