Player Matchup

Achilles
Achilles
BlakFTB
Achilles
Level 28
God Stats
29W - 17L
1,602 SR
Queue Stats
74W - 41L
1,530 Elo+
Party 1
Ishtar
Ishtar
FENTYSINSS
Ishtar
Level 86
God Stats
13W - 7L
1,580 SR
Queue Stats
345W - 379L
1,514 Elo+
Party 1
Ymir
Ymir
Hail Snakes
Ymir
Level 145
God Stats
1W - 2L
1,421 SR
Queue Stats
32W - 28L
1,505 Elo+
Party 1
Hun Batz
Hun Batz
ZF Demigod
Hun Batz
Level 46
God Stats
0W - 5L
1,191 SR
Queue Stats
79W - 99L
1,470 Elo+
Party 4
The Morrigan
The Morrigan
ZF Slime
The Morrigan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,470 Elo+
Party 4
Team Averages
Level 70
1,459 SR
1,498 Elo+

VS

Team Averages
Level 106
1,402 SR
1,490 Elo+
Nemesis
Nemesis
ElBestoFurro
Nemesis
Level 109
God Stats
55W - 45L
1,621 SR
Queue Stats
431W - 418L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
FlyinXDutchmanX
Jormungandr
Level 96
God Stats
2W - 0L
1,277 SR
Queue Stats
94W - 111L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
GadMartz
Nu Wa
Level 158
God Stats
4W - 8L
1,535 SR
Queue Stats
153W - 155L
1,601 Elo+
Party 3
Medusa
Medusa
MIDNIGHTzs
Medusa
Level 146
God Stats
2W - 5L
1,079 SR
Queue Stats
1,289W - 1,458L
1,405 Elo+
Party 2
Bellona
Bellona
Xxo-Metatton-oxX
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlakFTB
Achilles
16
2 / 5 / 1
9,861
493
15,727
23,588
20,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
FENTYSINSS
Ishtar
17
6 / 2 / 2
11,233
562
16,373
18,285
8,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 4
8,393
420
8,710
19,335
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
ZF Demigod
Hun Batz
17
2 / 1 / 1
10,053
503
7,058
13,333
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ZF Slime
The Morrigan
14
0 / 2 / 1
7,963
398
1,839
10,587
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElBestoFurro
Nemesis
17
4 / 1 / 3
10,708
535
7,814
15,933
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
FlyinXDutchmanX
Jormungandr
16
1 / 3 / 3
10,494
525
8,955
16,296
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
GadMartz
Nu Wa
18
2 / 1 / 3
11,577
579
15,384
6,642
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MIDNIGHTzs
Medusa
14
0 / 5 / 2
8,917
446
6,277
17,152
5,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
5 / 2 / 2
12,167
608
18,833
24,847
27,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
12
12
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlakFTB
Achilles
2
5
1
0.5
W
Nemesis
ElBestoFurro
Nemesis
4
1
3
5.5
L
Ishtar
FENTYSINSS
Ishtar
6
2
2
3.5
W
Jormungandr
FlyinXDutchmanX
Jormungandr
1
3
3
0.83
W
Nu Wa
GadMartz
Nu Wa
2
1
3
3.5
L
2
2
4
2
W
Medusa
MIDNIGHTzs
Medusa
0
5
2
0.2
W
5
2
2
3
L
Hun Batz
ZF Demigod
Hun Batz
2
1
1
2.5
L
The Morrigan
ZF Slime
The Morrigan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
57,263
85,128
Taken
80,870
54,749
Mitigated
61,145
31,270
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlakFTB
Achilles
15,727
7,492
0
5,549
23,588
20,403
0
3,553
20,035
0
79,027
W
Nemesis
ElBestoFurro
Nemesis
7,814
3,076
0
2,917
15,933
6,884
16
1,086
14,757
0
83,575
L
Ishtar
FENTYSINSS
Ishtar
16,373
8,433
0
10,466
18,285
8,035
1,556
4,624
13,661
0
111,824
W
Jormungandr
FlyinXDutchmanX
Jormungandr
8,955
2,242
428
1,680
16,296
18,729
80
2,884
13,003
58,551
0
W
Nu Wa
GadMartz
Nu Wa
15,384
3,672
0
2,058
6,642
2,614
2,165
1,788
4,726
109,548
0
L
8,710
758
672
7,600
19,335
16,655
0
5,345
13,990
42,653
7,126
W
Medusa
MIDNIGHTzs
Medusa
6,277
2,955
0
3,429
17,152
5,621
2,316
1,211
15,756
0
56,785
W
18,833
10,809
0
11,054
24,847
27,297
1,507
1,334
23,373
0
105,768
L
Hun Batz
ZF Demigod
Hun Batz
7,058
2,178
0
5,562
13,333
5,613
0
3,336
9,997
0
104,249
L
The Morrigan
ZF Slime
The Morrigan
1,839
784
0
1,421
10,587
4,043
0
7,481
3,051
58,545
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,503
Gold Earned
53,863
627
Minions Killed
660
0
Camps Cleared
0
1,843,321
Distance Traveled
2,038,852
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,861
493
119
6
0
345,810
3
W
Nemesis
10,708
535
113
6
0
481,237
8
L
Ishtar
11,233
562
164
8
0
339,292
1
W
Jormungandr
10,494
525
102
5
0
382,285
3
W
Nu Wa
11,577
579
192
10
0
369,377
6
L
Ymir
8,393
420
82
4
0
353,224
6
W
Medusa
8,917
446
87
4
0
394,339
8
W
Bellona
12,167
608
166
8
0
411,614
0
L
Hun Batz
10,053
503
170
9
0
426,557
3
L
The Morrigan
7,963
398
92
5
0
378,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role