Player Matchup

Nu Wa
Nu Wa
Chocosaur
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 1
Bellona
Bellona
LostLanternLight
Bellona
Level 3
God Stats
1W - 5L
1,300 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
theworgling
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,173 Elo+
Party 1
Team Averages
Level 58
1,433 SR
1,173 Elo+

VS

Team Averages
Level 95
1,534 SR
1,294 Elo+
Anubis
Anubis
Blackboi184
Anubis
Level 20
God Stats
3W - 4L
1,463 SR
Queue Stats
12W - 43L
1,158 Elo+
Party 2
Izanami
Izanami
GalaxyLion12
Izanami
Level 115
God Stats
6W - 5L
1,638 SR
Queue Stats
150W - 272L
1,249 Elo+
Party 2
Hercules
Hercules
bootyhair
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 191L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chocosaur
Nu Wa
14
2 / 3 / 4
9,095
700
9,365
7,562
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 3
9,244
711
6,563
10,769
8,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
theworgling
Ah Muzen Cab
14
1 / 2 / 5
8,481
652
12,766
7,931
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 4
9,915
763
12,172
12,981
6,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
GalaxyLion12
Izanami
15
2 / 2 / 4
9,709
747
5,204
10,326
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
bootyhair
Hercules
15
3 / 1 / 5
9,556
735
4,747
14,559
18,960
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
9
9
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
4
4
1.5
L
Nu Wa
Chocosaur
Nu Wa
2
3
4
1.33
W
Izanami
GalaxyLion12
Izanami
2
2
4
2
L
4
4
3
1.38
W
Hercules
bootyhair
Hercules
3
1
5
5.5
L
Ah Muzen Cab
theworgling
Ah Muzen Cab
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
22,123
26,262
Taken
37,866
14,506
Mitigated
30,949
1,729
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,172
840
0
5,833
12,981
6,855
75
3,211
9,770
29,181
0
L
Nu Wa
Chocosaur
Nu Wa
9,365
2,118
0
0
7,562
2,435
0
3,549
4,013
24,265
0
W
Izanami
GalaxyLion12
Izanami
5,204
3,519
121
2,927
10,326
5,134
2,544
3,312
7,014
0
57,170
L
6,563
2,512
0
494
10,769
8,680
0
4,792
5,977
0
20,023
W
Hercules
bootyhair
Hercules
4,747
563
0
5,671
14,559
18,960
199
3,049
11,510
0
32,872
L
Ah Muzen Cab
theworgling
Ah Muzen Cab
12,766
4,863
0
1,235
7,931
3,391
0
3,831
4,100
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
29,180
104
Minions Killed
200
0
Camps Cleared
0
690,882
Distance Traveled
630,995
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,915
763
38
3
0
171,507
0
L
Nu Wa
9,095
700
27
2
0
243,570
0
W
Izanami
9,709
747
101
8
0
213,550
2
L
Bellona
9,244
711
26
2
0
218,453
0
W
Hercules
9,556
735
61
5
0
245,938
5
L
Ah Muzen Cab
8,481
652
51
4
0
228,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role