Player Matchup

Jormungandr
Jormungandr
Lucifer135
Jormungandr
Level 155
God Stats
23W - 17L
1,621 SR
Queue Stats
401W - 337L
1,584 Elo+
Party 2
Neith
Neith
ZoarialCrown84
Neith
Level 155
God Stats
25W - 21L
1,556 SR
Queue Stats
307W - 227L
1,632 Elo+
Party 2
Cabrakan
Cabrakan
cptredbeard710
Cabrakan
Level 128
God Stats
3W - 3L
1,393 SR
Queue Stats
90W - 69L
1,582 Elo+
Party 2
Team Averages
Level 146
1,523 SR
1,599 Elo+

VS

Team Averages
Level 48
1,538 SR
1,394 Elo+
Neith
Neith
Goose124786
Neith
Level 87
God Stats
5W - 9L
1,454 SR
Queue Stats
115W - 130L
1,458 Elo+
Solo
Nox
Nox
LovelyWrath
Nox
Level 35
God Stats
0W - 1L
1,763 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 1
Bacchus
Bacchus
MonkeyMan699966
Bacchus
Level 22
God Stats
2W - 3L
1,397 SR
Queue Stats
2W - 4L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lucifer135
Jormungandr
17
9 / 0 / 5
11,943
796
11,232
12,767
9,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 0 / 5
11,353
757
18,976
10,725
6,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
14
0 / 0 / 12
10,469
698
4,144
10,324
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,604
574
6,459
11,843
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 0
8,452
563
4,828
11,916
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 0
8,119
541
4,963
15,668
12,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
W
Jormungandr
Lucifer135
Jormungandr
9
0
5
11.5
L
0
5
0
0
W
5
0
5
7.5
W
Cabrakan
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
16,250
33,816
Taken
39,427
31,576
Mitigated
21,842
5,731
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,459
2,472
0
1,331
11,843
4,554
0
4,290
7,553
0
50,147
L
4,828
484
0
460
11,916
5,027
0
6,130
5,786
23,757
0
W
Jormungandr
Lucifer135
Jormungandr
11,232
2,612
0
2,011
12,767
9,514
869
3,872
8,316
56,351
0
L
4,963
278
248
583
15,668
12,261
0
4,968
10,700
15,504
0
W
18,976
4,266
0
1,705
10,725
6,460
1,698
3,514
7,211
0
75,759
W
Cabrakan
4,144
737
0
2,015
10,324
15,602
251
2,453
7,871
17,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
25,175
214
Minions Killed
157
0
Camps Cleared
0
861,450
Distance Traveled
744,087
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,604
574
93
6
0
234,170
6
L
Nox
8,452
563
50
3
0
256,720
2
W
Jormungandr
11,943
796
94
6
0
291,604
12
L
Bacchus
8,119
541
14
1
0
253,197
0
W
Neith
11,353
757
103
7
0
293,204
1
W
Cabrakan
10,469
698
17
1
0
276,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role