Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Alaskan_Piplin23
Charybdis
Level 116
God Stats
1W - 1L
1,213 SR
Queue Stats
222W - 233L
1,412 Elo+
Party 3
He Bo
He Bo
DaBootyBandit20
He Bo
Level 112
God Stats
1W - 1L
1,301 SR
Queue Stats
148W - 146L
1,469 Elo+
Party 3
Sol
Sol
PcPig
Sol
Level 43
God Stats
1W - 2L
1,504 SR
Queue Stats
34W - 61L
1,364 Elo+
Solo
Mulan
Mulan
Spanky_1990
Mulan
Level 82
God Stats
51W - 42L
1,486 SR
Queue Stats
197W - 189L
1,427 Elo+
Party 3
Team Averages
Level 84
1,401 SR
1,434 Elo+

VS

Team Averages
Level 78
1,554 SR
1,511 Elo+
Athena
Athena
KTN Harley
Athena
Level 5
God Stats
1W - 4L
1,726 SR
Queue Stats
1W - 4L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
KTN WOODS
Gilgamesh
Level 108
God Stats
6W - 5L
1,740 SR
Queue Stats
122W - 123L
1,398 Elo+
Party 2
Izanami
Izanami
SIERRA7616
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 103L
1,496 Elo+
Party 1
Ratatoskr
Ratatoskr
abisac03
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 276L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
chiquielias3000
Zhong Kui
Level 127
God Stats
1W - 3L
1,306 SR
Queue Stats
212W - 203L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 8
6,063
551
1,955
8,063
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
10
4 / 2 / 0
6,302
573
8,146
8,460
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 5
6,633
603
5,150
6,653
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
PcPig
Sol
11
4 / 1 / 6
6,825
620
8,596
7,246
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 0
6,807
619
4,693
5,741
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KTN Harley
Athena
6
0 / 2 / 2
4,493
408
1,362
6,828
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
KTN WOODS
Gilgamesh
10
2 / 1 / 1
5,118
465
1,905
6,466
3,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SIERRA7616
Izanami
8
0 / 3 / 2
4,741
431
2,716
7,774
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
abisac03
Ratatoskr
9
1 / 2 / 1
5,537
503
2,459
7,285
3,143
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
chiquielias3000
Zhong Kui
9
2 / 7 / 1
5,845
531
7,434
11,212
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
5
6
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
1
8
4
W
Charybdis
4
2
0
2
W
4
1
5
6.5
L
Athena
KTN Harley
Athena
0
2
2
0.5
L
Gilgamesh
KTN WOODS
Gilgamesh
2
1
1
2.5
W
Sol
PcPig
Sol
4
1
6
7
L
Izanami
SIERRA7616
Izanami
0
3
2
0.33
W
3
1
0
3
L
Ratatoskr
abisac03
Ratatoskr
1
2
1
0.75
L
Zhong Kui
chiquielias3000
Zhong Kui
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,540
Damage
15,876
36,163
Taken
39,565
16,316
Mitigated
18,989
16,168
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,955
313
168
2,535
8,063
4,815
434
1,091
6,884
10,675
2,948
W
Charybdis
8,146
3,697
0
4,878
8,460
2,533
784
286
8,174
0
53,058
W
5,150
771
0
2,801
6,653
2,234
414
2,350
4,125
34,989
0
L
Athena
KTN Harley
Athena
1,362
406
108
1,464
6,828
3,050
0
1,832
4,996
6,175
0
L
Gilgamesh
KTN WOODS
Gilgamesh
1,905
215
0
1,176
6,466
3,896
0
1,077
4,960
0
17,497
W
Sol
PcPig
Sol
8,596
4,752
0
2,667
7,246
3,301
1,122
3,961
3,037
38,975
4,335
L
Izanami
SIERRA7616
Izanami
2,716
1,957
0
2,241
7,774
1,755
0
557
7,217
0
23,411
W
4,693
770
0
3,119
5,741
3,433
0
588
5,147
0
37,421
L
Ratatoskr
abisac03
Ratatoskr
2,459
225
0
1,025
7,285
3,143
0
2,952
4,333
0
34,579
L
Zhong Kui
chiquielias3000
Zhong Kui
7,434
668
0
1,137
11,212
7,145
0
8,474
2,693
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
25,734
311
Minions Killed
189
0
Camps Cleared
0
1,006,852
Distance Traveled
998,566
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,063
551
20
2
0
235,173
0
W
Charybdis
6,302
573
79
7
0
179,562
1
W
He Bo
6,633
603
71
6
0
230,293
1
L
Athena
4,493
408
8
1
0
192,072
3
L
Gilgamesh
5,118
465
31
3
0
217,471
0
W
Sol
6,825
620
72
7
0
177,083
1
L
Izanami
4,741
431
40
4
0
165,429
1
W
Mulan
6,807
619
69
6
0
184,741
3
L
Ratatoskr
5,537
503
58
5
0
229,859
4
L
Zhong Kui
5,845
531
52
5
0
193,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role