Player Matchup

Poseidon
Poseidon
Blackh1tter
Poseidon
Level 40
God Stats
2W - 1L
1,508 SR
Queue Stats
24W - 29L
1,303 Elo+
Party 1
Fenrir
Fenrir
Im_Perfect_EL
Fenrir
Level 160
God Stats
14W - 10L
1,636 SR
Queue Stats
596W - 466L
1,617 Elo+
Solo
Osiris
Osiris
pascal290900
Osiris
Level 69
God Stats
1W - 1L
1,159 SR
Queue Stats
24W - 29L
1,303 Elo+
Party 1
Team Averages
Level 90
1,434 SR
1,407 Elo+

VS

Team Averages
Level 72
1,212 SR
1,178 Elo+
Ah Muzen Cab
Ah Muzen Cab
DC_Browns
Ah Muzen Cab
Level 78
God Stats
0W - 3L
1,056 SR
Queue Stats
16W - 42L
1,200 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DC_Gun-Yo
Morgan Le Fay
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 45L
1,206 Elo+
Party 2
Erlang Shen
Erlang Shen
DC_ICE-972
Erlang Shen
Level 39
God Stats
6W - 18L
1,078 SR
Queue Stats
11W - 31L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blackh1tter
Poseidon
18
6 / 1 / 9
12,228
815
11,621
10,500
4,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
11 / 2 / 5
13,146
876
17,506
16,267
14,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
16
0 / 0 / 11
10,593
706
5,523
15,244
11,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DC_Browns
Ah Muzen Cab
15
0 / 4 / 1
9,415
628
5,547
12,561
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
DC_Gun-Yo
Morgan Le Fay
15
1 / 7 / 1
9,490
633
11,588
13,841
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DC_ICE-972
Erlang Shen
14
2 / 6 / 0
9,938
663
8,598
14,956
7,789
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
3
3
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Blackh1tter
Poseidon
6
1
9
10.5
L
Ah Muzen Cab
DC_Browns
Ah Muzen Cab
0
4
1
0.13
L
Morgan Le Fay
DC_Gun-Yo
Morgan Le Fay
1
7
1
0.21
L
Erlang Shen
DC_ICE-972
Erlang Shen
2
6
0
0.33
W
11
2
5
6.75
W
Osiris
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
25,733
42,011
Taken
41,358
30,001
Mitigated
19,892
13,665
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Blackh1tter
Poseidon
11,621
1,496
720
4,126
10,500
4,370
587
3,015
7,485
68,815
0
L
Ah Muzen Cab
DC_Browns
Ah Muzen Cab
5,547
1,868
0
2,751
12,561
5,518
0
2,307
10,254
0
31,657
L
Morgan Le Fay
DC_Gun-Yo
Morgan Le Fay
11,588
1,007
0
792
13,841
6,585
370
4,368
9,473
37,849
0
L
Erlang Shen
DC_ICE-972
Erlang Shen
8,598
4,273
0
3,001
14,956
7,789
692
4,996
9,960
0
31,063
W
17,506
4,094
0
5,539
16,267
14,461
474
4,686
11,581
0
46,736
W
Osiris
5,523
1,352
644
2,636
15,244
11,170
1,522
3,972
11,272
0
41,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
28,843
233
Minions Killed
147
0
Camps Cleared
0
875,323
Distance Traveled
744,440
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,228
815
95
6
0
287,848
0
L
Ah Muzen Cab
9,415
628
49
3
0
260,572
0
L
Morgan Le Fay
9,490
633
61
4
0
229,184
2
L
Erlang Shen
9,938
663
37
2
0
254,684
3
W
Fenrir
13,146
876
67
4
0
279,616
4
W
Osiris
10,593
706
71
5
0
307,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role