Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
JacobsDayz
Ares
Gold I
Level 52
God Stats
17W - 7L
1,748 SR
Queue Stats
90W - 86L
1,634 MMR
Solo
Tyr
Tyr
Gold III
TheDeco
Tyr
Gold III
Level 102
God Stats
9W - 12L
1,571 SR
Queue Stats
43W - 41L
1,725 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
UniHunT
Baba Yaga
Diamond V
Level 85
God Stats
8W - 6L
1,678 SR
Queue Stats
425W - 408L
1,961 MMR
Solo
Medusa
Medusa
Platinum I
iflaz
Medusa
Platinum I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 221L
1,841 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,599 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,598 SR
1,658 MMR
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
Alvxes
Neith
Platinum IV
Level 148
God Stats
8W - 2L
1,771 SR
Queue Stats
199W - 194L
1,773 MMR
Solo
Horus
Horus
Gold III
LaGared
Horus
Gold III
Level 130
God Stats
3W - 2L
1,720 SR
Queue Stats
90W - 80L
1,660 MMR
Party 1
Chronos
Chronos
Platinum II
erenyeagger
Chronos
Platinum II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
1 / 0 / 0
3,689
738
1,910
2,238
751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,428
686
805
2,771
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Tyr
5
0 / 1 / 1
3,564
713
1,863
4,715
2,223
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
UniHunT
Baba Yaga
6
0 / 0 / 0
3,702
740
687
1,604
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Medusa
iflaz
Medusa
1
0 / 0 / 0
2,472
494
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ne ZhaThorAthena

VS

Bans
Ao KuangHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 0 / 1
3,435
687
1,147
3,513
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
 
Scylla
6
0 / 0 / 0
3,258
652
1,074
2,122
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
Alvxes
Neith
5
0 / 0 / 0
3,162
632
609
1,555
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
LaGared
Horus
5
0 / 0 / 0
3,555
711
549
1,908
813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
erenyeagger
Chronos
6
1 / 1 / 0
3,494
699
2,399
3,423
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
0
0
1
W
Nemesis
 
Nemesis
0
0
1
0.5
W
Scylla
 
Scylla
0
0
0
0
W
Neith
Alvxes
Neith
0
0
0
0
L
0
0
0
0
W
Horus
LaGared
Horus
0
0
0
0
L
Tyr
0
1
1
0.5
L
Baba Yaga
UniHunT
Baba Yaga
0
0
0
0
W
Chronos
erenyeagger
Chronos
1
1
0
1
L
Medusa
iflaz
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,265
Damage
5,778
11,328
Taken
12,521
4,788
Mitigated
3,963
4,565
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,910
734
0
724
2,238
751
0
502
1,736
0
18,318
W
Nemesis
 
Nemesis
1,147
754
0
517
3,513
907
0
135
3,378
0
15,742
W
Scylla
 
Scylla
1,074
452
0
750
2,122
524
116
239
1,883
19,319
0
W
Neith
Alvxes
Neith
609
288
0
998
1,555
506
234
559
996
0
19,951
L
805
88
0
898
2,771
1,271
0
0
2,771
15,078
0
W
Horus
LaGared
Horus
549
107
154
526
1,908
813
0
289
1,619
0
9,062
L
Tyr
1,863
261
0
2,081
4,715
2,223
0
2,402
2,313
0
12,681
L
Baba Yaga
UniHunT
Baba Yaga
687
83
0
862
1,604
543
0
309
1,295
20,954
0
W
Chronos
erenyeagger
Chronos
2,399
1,180
0
1,186
3,423
1,213
0
270
3,153
14,001
1,897
L
Medusa
iflaz
Medusa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,855
Gold Earned
16,904
135
Minions Killed
153
0
Camps Cleared
0
422,582
Distance Traveled
498,547
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,689
738
36
7
0
119,562
1
W
Nemesis
3,435
687
40
8
0
117,729
1
W
Scylla
3,258
652
33
7
0
100,945
0
W
Neith
3,162
632
29
6
0
83,555
2
L
Ares
3,428
686
19
4
0
85,143
1
W
Horus
3,555
711
25
5
0
101,960
1
L
Tyr
3,564
713
32
6
0
105,643
1
L
Baba Yaga
3,702
740
48
10
0
106,252
1
W
Chronos
3,494
699
26
5
0
94,358
2
L
Medusa
2,472
494
0
0
0
5,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role