Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fhqwhgads
Sylvanus
Level 145
God Stats
2W - 1L
1,510 SR
Queue Stats
42W - 43L
1,526 Elo+
Party 1
Neith
Neith
GrannyTuck
Neith
Level 82
God Stats
2W - 3L
1,560 SR
Queue Stats
33W - 36L
1,456 Elo+
Party 1
Pele
Pele
LilDumpster
Pele
Level 81
God Stats
4W - 0L
1,623 SR
Queue Stats
65W - 57L
1,526 Elo+
Solo
Guan Yu
Guan Yu
ShadëtheGraey
Guan Yu
Level 155
God Stats
8W - 11L
1,438 SR
Queue Stats
332W - 331L
1,486 Elo+
Solo
Team Averages
Level 124
1,526 SR
1,499 Elo+

VS

Team Averages
Level 101
1,472 SR
1,490 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CastorCalvo
Nemesis
Level 73
God Stats
1W - 2L
1,556 SR
Queue Stats
188W - 213L
1,502 Elo+
Solo
Ishtar
Ishtar
OctopusEater
Ishtar
Level 80
God Stats
0W - 2L
1,281 SR
Queue Stats
48W - 57L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Shadowspire45
Cthulhu
Level 145
God Stats
2W - 3L
1,492 SR
Queue Stats
302W - 301L
1,569 Elo+
Solo
Persephone
Persephone
Vaporhp
Persephone
Level 66
God Stats
7W - 8L
1,533 SR
Queue Stats
176W - 225L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 0 / 1
8,497
607
5,385
8,002
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Fhqwhgads
Sylvanus
12
1 / 0 / 3
7,309
522
4,953
7,650
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
12
2 / 2 / 1
7,258
518
7,315
9,020
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 6
8,127
581
7,848
9,533
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 0
8,589
614
7,160
11,531
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 0 / 0
5,612
401
1,696
6,939
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
CastorCalvo
Nemesis
11
1 / 4 / 1
6,670
476
4,557
13,452
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
1 / 2 / 1
6,959
497
7,488
10,628
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
13
1 / 2 / 0
7,443
532
6,206
10,692
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Vaporhp
Persephone
9
0 / 5 / 0
6,204
443
6,183
9,676
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
1
3.5
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Nemesis
CastorCalvo
Nemesis
1
4
1
0.38
W
Sylvanus
Fhqwhgads
Sylvanus
1
0
3
2.5
W
Neith
2
2
1
1.25
W
2
0
6
5
L
Ishtar
1
2
1
0.75
L
Cthulhu
1
2
0
0.5
W
4
1
0
4
L
Persephone
Vaporhp
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
26,130
45,736
Taken
51,387
26,731
Mitigated
24,400
23,249
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,385
120
666
5,835
8,002
3,360
2,826
3,664
4,338
67,418
0
L
Sylvanus
 
Sylvanus
1,696
453
1,705
3,141
6,939
3,554
0
2,089
4,850
14,590
0
L
Nemesis
CastorCalvo
Nemesis
4,557
1,670
0
1,588
13,452
4,783
0
2,195
11,209
0
52,658
W
Sylvanus
Fhqwhgads
Sylvanus
4,953
1,172
1,389
3,960
7,650
6,992
388
1,476
6,174
19,969
1,575
W
Neith
7,315
3,065
0
3,404
9,020
4,266
576
783
8,237
0
53,523
W
7,848
1,863
0
2,657
9,533
3,729
186
1,956
7,577
0
73,582
L
Ishtar
7,488
4,322
0
5,032
10,628
3,673
328
1,082
9,546
0
55,800
L
Cthulhu
6,206
1,108
0
4,034
10,692
9,215
0
0
10,040
53,100
0
W
7,160
1,739
0
5,338
11,531
8,384
0
5,191
5,325
0
54,145
L
Persephone
Vaporhp
Persephone
6,183
873
0
1,057
9,676
3,175
0
4,834
4,790
42,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
32,888
471
Minions Killed
388
0
Camps Cleared
0
1,409,392
Distance Traveled
1,156,785
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,497
607
116
8
0
303,738
4
L
Sylvanus
5,612
401
26
2
0
161,029
3
L
Nemesis
6,670
476
78
6
0
259,971
2
W
Sylvanus
7,309
522
36
3
0
270,499
2
W
Neith
7,258
518
79
6
0
232,661
5
W
Pele
8,127
581
133
10
0
327,623
1
L
Ishtar
6,959
497
113
8
0
236,469
3
L
Cthulhu
7,443
532
97
7
0
268,711
5
W
Guan Yu
8,589
614
107
8
0
274,871
3
L
Persephone
6,204
443
74
5
0
230,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role