Player Matchup

Bacchus
Bacchus
Diamond Nugs
Bacchus
Level 49
God Stats
4W - 2L
1,851 SR
Queue Stats
170W - 181L
1,457 Elo+
Party 2
Loki
Loki
GodSpeedxGuu
Loki
Level 89
God Stats
4W - 10L
1,354 SR
Queue Stats
406W - 462L
1,440 Elo+
Party 2
Sol
Sol
desusenpi
Sol
Level 87
God Stats
47W - 23L
1,611 SR
Queue Stats
235W - 210L
1,495 Elo+
Party 2
Team Averages
Level 75
1,605 SR
1,464 Elo+

VS

Team Averages
Level 126
1,682 SR
1,499 Elo+
Kukulkan
Kukulkan
STR1D3RTOO
Kukulkan
Level 142
God Stats
14W - 14L
1,622 SR
Queue Stats
76W - 74L
1,481 Elo+
Party 1
Horus
Horus
hammer187x29
Horus
Level 148
God Stats
6W - 7L
1,551 SR
Queue Stats
171W - 174L
1,506 Elo+
Party 1
Apollo
Apollo
stonecastlecode
Apollo
Level 88
God Stats
4W - 1L
1,874 SR
Queue Stats
7W - 9L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diamond Nugs
Bacchus
11
1 / 3 / 2
7,393
739
5,904
10,398
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 2 / 2
6,585
659
5,198
7,474
3,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 1
6,912
691
10,083
7,067
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
STR1D3RTOO
Kukulkan
14
4 / 0 / 3
8,090
809
8,271
5,622
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 6
7,835
784
4,252
13,147
11,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 5
7,309
731
7,082
8,478
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Diamond Nugs
Bacchus
1
3
2
0.67
L
0
2
2
0.5
W
Kukulkan
STR1D3RTOO
Kukulkan
4
0
3
5.5
L
2
2
1
1.25
W
1
2
6
2
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
19,605
24,939
Taken
27,247
19,145
Mitigated
18,105
4,573
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Diamond Nugs
Bacchus
5,904
965
105
1,476
10,398
12,350
0
3,424
6,974
14,995
0
L
5,198
871
0
130
7,474
3,342
0
1,912
5,562
0
27,673
W
Kukulkan
STR1D3RTOO
Kukulkan
8,271
1,038
481
1,302
5,622
2,786
629
3,243
2,379
41,945
0
L
10,083
2,777
0
2,862
7,067
3,453
0
3,011
4,056
31,219
2,179
W
4,252
2,643
2,278
6,666
13,147
11,446
89
7,538
5,609
0
8,782
W
7,082
3,216
0
1,147
8,478
3,873
0
4,843
3,635
0
22,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,890
Gold Earned
23,234
110
Minions Killed
124
0
Camps Cleared
0
568,819
Distance Traveled
580,289
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,393
739
19
2
0
196,299
1
L
Loki
6,585
659
35
4
0
196,590
3
W
Kukulkan
8,090
809
76
8
0
191,847
3
L
Sol
6,912
691
56
6
0
175,930
2
W
Horus
7,835
784
16
2
0
198,257
3
W
Apollo
7,309
731
32
3
0
190,185
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role