Player Matchup

Hel
Hel
RedbrickWheel07
Hel
Level 68
God Stats
1W - 2L
1,783 SR
Queue Stats
117W - 121L
1,439 Elo+
Solo
Neith
Neith
Vampses
Neith
Level 68
God Stats
4W - 9L
1,386 SR
Queue Stats
57W - 105L
1,275 Elo+
Solo
Arachne
Arachne
seanlikesguac
Arachne
Level 84
God Stats
79W - 76L
1,488 SR
Queue Stats
277W - 322L
1,386 Elo+
Solo
Sobek
Sobek
zl El Patron lz
Sobek
Level 89
God Stats
1W - 2L
1,438 SR
Queue Stats
67W - 56L
1,405 Elo+
Party 2
Achilles
Achilles
zlPoisonlz
Achilles
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 44L
1,385 Elo+
Party 2
Team Averages
Level 65
1,519 SR
1,378 Elo+

VS

Team Averages
Level 80
1,500 SR
1,439 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaceeCZ
Izanami
Level 102
God Stats
4W - 1L
1,603 SR
Queue Stats
15W - 14L
1,416 Elo+
Party 1
Anubis
Anubis
RISEABOVE369
Anubis
Level 84
God Stats
4W - 5L
1,395 SR
Queue Stats
331W - 382L
1,321 Elo+
Solo
Thanatos
Thanatos
SIKK700
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YangRock
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,804
523
2,768
7,623
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vampses
Neith
9
0 / 2 / 0
5,402
416
3,023
8,148
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
10
2 / 3 / 0
6,292
484
4,012
11,646
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 5 / 0
5,764
443
3,827
12,453
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
zlPoisonlz
Achilles
10
2 / 3 / 2
6,684
514
5,651
10,701
6,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 3
6,225
479
3,792
8,164
3,999
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
DaceeCZ
Izanami
11
4 / 0 / 2
7,005
539
8,752
8,706
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
13
4 / 0 / 4
7,559
581
7,715
6,117
3,201
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SIKK700
Thanatos
11
5 / 0 / 3
7,149
550
5,716
7,384
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
YangRock
Kumbhakarna
9
0 / 1 / 10
6,507
501
2,784
10,902
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
16
16
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
3
1.13
W
Izanami
DaceeCZ
Izanami
4
0
2
5
W
Anubis
4
0
4
6
L
1
3
0
0.33
W
Thanatos
SIKK700
Thanatos
5
0
3
6.5
L
Neith
Vampses
Neith
0
2
0
0
W
Kumbhakarna
YangRock
Kumbhakarna
0
1
10
5
L
Arachne
2
3
0
0.67
L
0
5
0
0
L
Achilles
zlPoisonlz
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
28,759
50,571
Taken
41,273
25,212
Mitigated
20,599
15,467
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,792
1,136
0
378
8,164
3,999
216
540
7,201
0
15,479
W
Izanami
DaceeCZ
Izanami
8,752
6,362
0
3,596
8,706
2,810
600
1,238
7,468
0
45,551
W
Anubis
7,715
729
0
4,292
6,117
3,201
885
2,559
3,514
57,190
0
L
2,768
504
124
2,809
7,623
2,623
0
4,359
3,264
45,073
0
W
Thanatos
SIKK700
Thanatos
5,716
1,079
0
8,484
7,384
3,297
0
930
6,370
0
40,130
L
Neith
Vampses
Neith
3,023
1,704
0
2,502
8,148
2,565
405
329
7,819
0
27,564
W
Kumbhakarna
YangRock
Kumbhakarna
2,784
865
0
2,149
10,902
7,292
0
1,333
9,441
13,728
0
L
Arachne
4,012
2,495
0
3,853
11,646
4,766
0
2,278
9,368
0
45,343
L
3,827
302
72
2,256
12,453
9,239
243
2,056
10,397
20,255
522
L
Achilles
zlPoisonlz
Achilles
5,651
1,694
0
3,851
10,701
6,019
405
1,591
9,110
0
31,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
34,445
257
Minions Killed
292
0
Camps Cleared
0
1,156,426
Distance Traveled
1,243,575
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,225
479
24
2
0
252,432
0
W
Izanami
7,005
539
76
6
0
216,302
5
W
Anubis
7,559
581
101
8
0
216,722
5
L
Hel
6,804
523
72
6
0
243,146
8
W
Thanatos
7,149
550
68
5
0
287,541
0
L
Neith
5,402
416
40
3
0
192,575
0
W
Kumbhakarna
6,507
501
23
2
0
270,578
2
L
Arachne
6,292
484
78
6
0
242,828
4
L
Sobek
5,764
443
23
2
0
224,919
0
L
Achilles
6,684
514
44
3
0
252,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role