Player Matchup

Ah Puch
Ah Puch
Complexis
Ah Puch
Level 35
God Stats
5W - 2L
1,816 SR
Queue Stats
20W - 19L
1,415 Elo+
Party 2
Izanami
Izanami
FaitalS
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
GuiOttaro
Hercules
Level 42
God Stats
3W - 4L
1,539 SR
Queue Stats
37W - 37L
1,363 Elo+
Solo
Cabrakan
Cabrakan
Robchik666
Cabrakan
Level 44
God Stats
0W - 4L
1,168 SR
Queue Stats
3W - 8L
1,325 Elo+
Party 1
Bakasura
Bakasura
Serefsizicin
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,408 Elo+
Party 2
Team Averages
Level 38
1,504 SR
1,402 Elo+

VS

Team Averages
Level 69
1,432 SR
1,431 Elo+
Nike
Nike
AyZiKOFF
Nike
Level 80
God Stats
14W - 15L
1,181 SR
Queue Stats
294W - 318L
1,420 Elo+
Party 3
Baron Samedi
Baron Samedi
TR1pleOne
Baron Samedi
Level 86
God Stats
7W - 10L
1,424 SR
Queue Stats
289W - 308L
1,445 Elo+
Party 3
Ne Zha
Ne Zha
TrollEagle
Ne Zha
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 146L
1,475 Elo+
Party 3
Cupid
Cupid
Wortixxx
Cupid
Level 28
God Stats
15W - 26L
1,441 SR
Queue Stats
77W - 91L
1,388 Elo+
Party 3
Agni
Agni
ZonGlol
Agni
Level 61
God Stats
3W - 0L
1,613 SR
Queue Stats
160W - 191L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Complexis
Ah Puch
18
6 / 6 / 6
11,873
516
30,721
19,919
9,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FaitalS
Izanami
13
0 / 9 / 4
8,599
374
6,423
21,075
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GuiOttaro
Hercules
10
0 / 1 / 0
7,892
343
4,762
10,304
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Robchik666
Cabrakan
14
1 / 9 / 7
9,770
425
9,591
21,330
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Serefsizicin
Bakasura
17
6 / 8 / 1
11,347
493
6,827
24,625
9,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
6 / 0 / 3
14,745
641
13,735
14,754
20,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
TR1pleOne
Baron Samedi
17
7 / 4 / 10
12,487
543
18,578
22,789
26,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
TrollEagle
Ne Zha
20
8 / 1 / 5
13,235
575
14,952
25,006
12,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Wortixxx
Cupid
16
7 / 6 / 8
11,183
486
9,331
21,574
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
ZonGlol
Agni
20
5 / 2 / 4
12,854
559
16,375
15,572
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
13
Kills
33
33
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nike
6
0
3
7.5
L
Ah Puch
Complexis
Ah Puch
6
6
6
1.5
L
Izanami
FaitalS
Izanami
0
9
4
0.22
L
Hercules
GuiOttaro
Hercules
0
1
0
0
L
Cabrakan
Robchik666
Cabrakan
1
9
7
0.5
L
Bakasura
Serefsizicin
Bakasura
6
8
1
0.81
W
Baron Samedi
TR1pleOne
Baron Samedi
7
4
10
3
W
Ne Zha
TrollEagle
Ne Zha
8
1
5
10.5
W
Cupid
Wortixxx
Cupid
7
6
8
1.83
W
Agni
ZonGlol
Agni
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,324
Damage
72,971
97,253
Taken
99,695
52,952
Mitigated
76,528
18,802
Healing
38,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,735
1,169
0
3,706
14,754
20,652
1,117
1,405
12,680
114
138,461
L
Ah Puch
Complexis
Ah Puch
30,721
1,461
0
4,741
19,919
9,683
0
7,877
11,889
100,836
0
L
Izanami
FaitalS
Izanami
6,423
3,981
0
3,189
21,075
8,335
867
11,322
9,753
0
60,495
L
Hercules
GuiOttaro
Hercules
4,762
2,050
0
4,531
10,304
7,918
187
0
9,558
0
32,101
L
Cabrakan
Robchik666
Cabrakan
9,591
1,044
0
2,978
21,330
17,567
360
9,481
11,849
40,051
0
L
Bakasura
Serefsizicin
Bakasura
6,827
4,112
0
3,363
24,625
9,449
473
5,906
18,376
0
62,080
W
Baron Samedi
TR1pleOne
Baron Samedi
18,578
1,608
1,822
6,525
22,789
26,427
473
11,630
10,797
67,779
2,705
W
Ne Zha
TrollEagle
Ne Zha
14,952
6,268
0
12,468
25,006
12,966
2,101
7,043
17,574
0
125,905
W
Cupid
Wortixxx
Cupid
9,331
5,537
140
7,708
21,574
9,190
1,668
13,494
8,080
0
52,673
W
Agni
ZonGlol
Agni
16,375
446
476
5,390
15,572
7,293
880
6,740
8,664
135,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,481
Gold Earned
64,504
492
Minions Killed
787
0
Camps Cleared
0
1,775,187
Distance Traveled
2,306,245
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,745
641
227
10
0
506,740
7
L
Ah Puch
11,873
516
157
7
0
363,392
1
L
Izanami
8,599
374
109
5
0
380,223
0
L
Hercules
7,892
343
72
3
0
186,176
3
L
Cabrakan
9,770
425
42
2
0
351,583
2
L
Bakasura
11,347
493
112
5
0
493,813
2
W
Baron Samedi
12,487
543
94
4
0
394,317
0
W
Ne Zha
13,235
575
172
7
0
541,697
2
W
Cupid
11,183
486
90
4
0
386,292
1
W
Agni
12,854
559
204
9
0
477,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role