Player Matchup

Chernobog
Chernobog
AbruptlyGodly
Chernobog
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
RiSe RANDOM
Nu Wa
Level 93
God Stats
2W - 0L
1,731 SR
Queue Stats
46W - 43L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
Scheepswool
Danzaburou
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 57L
1,465 Elo+
Solo
Hercules
Hercules
WittyKitten8204
Hercules
Level 88
God Stats
22W - 24L
1,569 SR
Queue Stats
316W - 321L
1,460 Elo+
Party 2
Nox
Nox
thagonzz
Nox
Level 74
God Stats
1W - 2L
1,284 SR
Queue Stats
135W - 142L
1,433 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,459 Elo+

VS

Team Averages
Level 81
1,507 SR
1,464 Elo+
Lancelot
Lancelot
Alkhadeem
Lancelot
Level 109
God Stats
25W - 26L
1,465 SR
Queue Stats
663W - 732L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
BlueSkye1024
Jing Wei
Level 90
God Stats
3W - 8L
1,244 SR
Queue Stats
398W - 470L
1,524 Elo+
Party 1
Mulan
Mulan
KingArmando
Mulan
Level 66
God Stats
48W - 37L
1,566 SR
Queue Stats
166W - 173L
1,445 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Yeseres
Morgan Le Fay
Level 56
God Stats
56W - 44L
1,554 SR
Queue Stats
150W - 149L
1,467 Elo+
Party 4
Cabrakan
Cabrakan
vfaa-2
Cabrakan
Level 86
God Stats
1W - 1L
1,707 SR
Queue Stats
213W - 219L
1,370 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AbruptlyGodly
Chernobog
15
4 / 1 / 2
8,874
592
9,566
12,478
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 3
7,222
481
5,213
8,323
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Scheepswool
Danzaburou
15
5 / 1 / 1
9,355
624
14,179
11,491
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
13
2 / 2 / 1
8,068
538
7,942
13,338
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 0 / 3
7,882
525
3,928
6,347
6,437
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alkhadeem
Lancelot
14
2 / 1 / 3
7,987
532
7,187
10,621
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jing Wei
BlueSkye1024
Jing Wei
11
0 / 3 / 0
6,468
431
2,480
10,005
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 1
6,954
464
9,123
13,693
9,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Yeseres
Morgan Le Fay
13
4 / 2 / 1
8,065
538
9,778
8,467
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
vfaa-2
Cabrakan
8
0 / 3 / 0
5,753
384
2,637
14,670
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
8
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AbruptlyGodly
Chernobog
4
1
2
5
L
Lancelot
Alkhadeem
Lancelot
2
1
3
3.5
L
Jing Wei
BlueSkye1024
Jing Wei
0
3
0
0
L
2
2
1
1.25
W
0
4
3
0.38
W
Danzaburou
Scheepswool
Danzaburou
5
1
1
5.5
W
Hercules
2
2
1
1.25
L
Morgan Le Fay
Yeseres
Morgan Le Fay
4
2
1
2.25
W
0
0
3
1.5
L
Cabrakan
vfaa-2
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
31,205
51,977
Taken
57,456
31,917
Mitigated
31,715
24,213
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AbruptlyGodly
Chernobog
9,566
6,175
0
6,702
12,478
6,032
0
3,916
8,562
0
81,803
L
Lancelot
Alkhadeem
Lancelot
7,187
1,953
0
1,781
10,621
4,836
0
932
9,595
0
59,387
L
Jing Wei
BlueSkye1024
Jing Wei
2,480
1,463
0
3,807
10,005
3,064
0
704
9,301
0
39,196
L
9,123
1,788
0
3,013
13,693
9,927
0
906
12,120
0
39,845
W
5,213
871
0
680
8,323
2,873
0
5,497
2,826
45,911
0
W
Danzaburou
Scheepswool
Danzaburou
14,179
8,194
0
7,913
11,491
4,963
2,982
1,338
10,153
0
92,620
W
Hercules
7,942
3,506
0
6,944
13,338
11,612
193
869
12,469
0
59,341
L
Morgan Le Fay
Yeseres
Morgan Le Fay
9,778
1,461
0
2,797
8,467
3,996
120
2,070
6,397
62,082
0
W
3,928
681
0
1,974
6,347
6,437
0
795
5,552
15,963
5,515
L
Cabrakan
vfaa-2
Cabrakan
2,637
589
0
3,400
14,670
9,892
0
4,139
10,485
19,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
35,227
507
Minions Killed
376
0
Camps Cleared
0
1,402,101
Distance Traveled
1,467,362
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,874
592
127
8
0
324,492
7
L
Lancelot
7,987
532
95
6
0
353,416
2
L
Jing Wei
6,468
431
76
5
0
274,565
2
L
Mulan
6,954
464
64
4
0
265,643
2
W
Nu Wa
7,222
481
75
5
0
265,811
2
W
Danzaburou
9,355
624
153
10
0
264,381
5
W
Hercules
8,068
538
112
7
0
290,196
4
L
Morgan Le Fay
8,065
538
113
8
0
304,725
4
W
Nox
7,882
525
40
3
0
257,221
1
L
Cabrakan
5,753
384
28
2
0
269,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role