Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EdisonK
Poseidon
Level 129
God Stats
13W - 9L
1,690 SR
Queue Stats
258W - 171L
1,718 Elo+
Party 2
Hercules
Hercules
ShadowSensei007
Hercules
Level 80
God Stats
1W - 2L
1,297 SR
Queue Stats
416W - 429L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Smokester
Ao Kuang
Level 144
God Stats
19W - 9L
1,715 SR
Queue Stats
280W - 224L
1,718 Elo+
Party 2
Chiron
Chiron
Ömidus
Chiron
Level 46
God Stats
5W - 4L
1,587 SR
Queue Stats
142W - 77L
1,678 Elo+
Party 2
Team Averages
Level 89
1,558 SR
1,626 Elo+

VS

Team Averages
Level 90
1,592 SR
1,613 Elo+
Scylla
Scylla
FallenValk
Scylla
Level 150
God Stats
3W - 1L
1,939 SR
Queue Stats
231W - 134L
1,701 Elo+
Party 1
Jormungandr
Jormungandr
GilgaINCOMING
Jormungandr
Level 66
God Stats
0W - 3L
1,529 SR
Queue Stats
61W - 44L
1,635 Elo+
Party 1
Fafnir
Fafnir
KiddEDiddler
Fafnir
Level 86
God Stats
3W - 2L
1,639 SR
Queue Stats
70W - 71L
1,548 Elo+
Party 1
Izanami
Izanami
MKeet1
Izanami
Level 23
God Stats
0W - 2L
1,296 SR
Queue Stats
35W - 19L
1,682 Elo+
Party 1
Tyr
Tyr
clu522
Tyr
Level 123
God Stats
4W - 9L
1,555 SR
Queue Stats
62W - 67L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 0 / 7
12,125
505
10,038
23,985
32,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
EdisonK
Poseidon
20
3 / 0 / 5
13,642
568
22,586
8,285
3,920
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
19
1 / 3 / 1
12,168
507
10,821
26,769
35,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Smokester
Ao Kuang
20
5 / 2 / 3
12,784
533
15,608
22,490
10,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Ömidus
Chiron
20
3 / 1 / 2
13,155
548
15,136
18,287
8,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FallenValk
Scylla
20
1 / 3 / 1
11,925
497
8,128
11,850
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
GilgaINCOMING
Jormungandr
20
2 / 2 / 3
13,322
555
20,154
24,157
26,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fafnir
13
0 / 1 / 1
9,690
404
4,928
18,415
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
MKeet1
Izanami
17
0 / 4 / 0
10,712
446
12,857
19,557
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
clu522
Tyr
15
3 / 4 / 1
10,229
426
12,272
27,191
19,119
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
6
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
7
5.5
W
Poseidon
EdisonK
Poseidon
3
0
5
5.5
L
Scylla
FallenValk
Scylla
1
3
1
0.5
L
Jormungandr
GilgaINCOMING
Jormungandr
2
2
3
1.75
L
Fafnir
0
1
1
0.5
L
Izanami
MKeet1
Izanami
0
4
0
0
W
Hercules
1
3
1
0.5
W
Ao Kuang
Smokester
Ao Kuang
5
2
3
3.25
L
Tyr
clu522
Tyr
3
4
1
0.88
W
Chiron
Ömidus
Chiron
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,189
Damage
58,339
99,816
Taken
101,170
91,840
Mitigated
79,621
44,664
Healing
24,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,038
782
4,352
8,241
23,985
32,805
130
8,535
15,450
45,695
0
W
Poseidon
EdisonK
Poseidon
22,586
5,050
0
1,138
8,285
3,920
1,665
3,176
5,109
171,579
0
L
Scylla
FallenValk
Scylla
8,128
1,183
0
2,043
11,850
4,979
0
8,209
3,641
123,212
0
L
Jormungandr
GilgaINCOMING
Jormungandr
20,154
6,588
0
4,899
24,157
26,366
33
10,442
12,893
130,630
0
L
Fafnir
4,928
740
0
4,963
18,415
21,794
0
10,852
7,337
14,725
3,397
L
Izanami
MKeet1
Izanami
12,857
9,731
0
5,851
19,557
7,363
3,179
5,492
14,065
0
107,633
W
Hercules
10,821
1,992
0
10,356
26,769
35,597
0
14,896
11,873
585
85,473
W
Ao Kuang
Smokester
Ao Kuang
15,608
2,695
0
12,739
22,490
10,712
443
5,852
16,638
139,456
0
L
Tyr
clu522
Tyr
12,272
1,616
0
6,856
27,191
19,119
0
13,822
13,142
0
77,896
W
Chiron
Ömidus
Chiron
15,136
3,125
1,106
6,732
18,287
8,806
1,404
1,431
16,856
0
135,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,874
Gold Earned
55,878
841
Minions Killed
737
0
Camps Cleared
0
2,467,645
Distance Traveled
2,336,638
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,125
505
52
2
0
495,809
8
W
Poseidon
13,642
568
253
11
0
520,703
9
L
Scylla
11,925
497
213
9
0
467,090
5
L
Jormungandr
13,322
555
216
9
0
452,960
2
L
Fafnir
9,690
404
24
1
0
463,251
8
L
Izanami
10,712
446
188
8
0
418,674
10
W
Hercules
12,168
507
163
7
0
464,553
0
W
Ao Kuang
12,784
533
163
7
0
523,530
2
L
Tyr
10,229
426
96
4
0
534,663
3
W
Chiron
13,155
548
210
9
0
463,050
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role