Player Matchup

Hades
Hades
 
Hades
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ItzYaBoiRico98
Da Ji
Level 63
God Stats
22W - 28L
1,375 SR
Queue Stats
133W - 199L
1,331 Elo+
Party 1
Bastet
Bastet
Saekyz
Bastet
Level 102
God Stats
125W - 71L
1,564 SR
Queue Stats
134W - 76L
1,566 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,466 Elo+

VS

Team Averages
Level 76
1,582 SR
1,552 Elo+
Yemoja
Yemoja
Eduardo271020
Yemoja
Level 156
God Stats
1W - 1L
1,747 SR
Queue Stats
194W - 110L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
FLETCHA
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
ScoobeFrube
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 0 / 7
10,143
725
15,031
12,613
7,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 10
9,620
687
11,136
10,233
6,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Saekyz
Bastet
16
8 / 1 / 4
11,007
786
16,930
11,729
5,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
10,034
717
10,423
18,172
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baron Samedi
FLETCHA
Baron Samedi
12
0 / 7 / 2
8,105
579
7,347
13,667
6,819
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ScoobeFrube
Nemesis
13
1 / 3 / 1
9,094
650
5,059
14,856
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
7
6.5
L
2
3
1
0.83
L
Baron Samedi
FLETCHA
Baron Samedi
0
7
2
0.14
W
2
2
10
3.5
W
Bastet
Saekyz
Bastet
8
1
4
10
L
Nemesis
ScoobeFrube
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,097
Damage
22,829
34,575
Taken
46,695
19,501
Mitigated
33,380
10,547
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,031
1,486
381
6,850
12,613
7,833
0
6,805
5,808
47,499
0
L
10,423
2,607
2,095
5,168
18,172
20,079
0
4,871
13,301
43,232
0
L
Baron Samedi
FLETCHA
Baron Samedi
7,347
956
753
1,758
13,667
6,819
0
5,738
7,929
32,518
0
W
11,136
2,234
0
875
10,233
6,010
176
6,300
3,933
0
33,731
W
Bastet
Saekyz
Bastet
16,930
4,077
0
2,441
11,729
5,658
1,381
4,758
6,971
0
50,915
L
Nemesis
ScoobeFrube
Nemesis
5,059
1,922
1,871
2,426
14,856
6,482
0
4,477
10,379
0
9,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
27,233
175
Minions Killed
144
0
Camps Cleared
0
809,860
Distance Traveled
673,717
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,143
725
73
5
0
239,426
4
L
Yemoja
10,034
717
72
5
0
215,918
4
L
Baron Samedi
8,105
579
54
4
0
191,180
3
W
Da Ji
9,620
687
51
4
0
263,345
1
W
Bastet
11,007
786
51
4
0
307,089
1
L
Nemesis
9,094
650
18
1
0
266,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role