Player Matchup

He Bo
He Bo
Bopington
He Bo
Level 14
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 2
Danzaburou
Danzaburou
MusicBoi64
Danzaburou
Level 68
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 1L
1,242 Elo+
Party 2
Kuzenbo
Kuzenbo
WTELTE
Kuzenbo
Level 28
God Stats
1W - 0L
1,310 SR
Queue Stats
1W - 4L
1,099 Elo+
Party 2
Team Averages
Level 37
1,370 SR
1,194 Elo+

VS

Team Averages
Level 39
1,365 SR
1,281 Elo+
Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
bradym1107
Athena
Level 26
God Stats
0W - 3L
1,254 SR
Queue Stats
18W - 21L
1,180 Elo+
Party 1
Sol
Sol
vSpify
Sol
Level 43
God Stats
0W - 2L
1,342 SR
Queue Stats
18W - 23L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bopington
He Bo
12
4 / 1 / 6
7,053
882
7,401
4,666
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MusicBoi64
Danzaburou
12
4 / 1 / 5
7,306
913
7,586
6,715
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
WTELTE
Kuzenbo
11
2 / 1 / 8
7,279
910
3,957
8,247
10,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 4 / 2
5,448
681
3,425
8,710
3,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
bradym1107
Athena
10
2 / 5 / 1
6,348
794
2,570
10,980
9,953
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
vSpify
Sol
9
0 / 2 / 0
5,317
665
4,521
4,606
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
2
0.25
W
He Bo
Bopington
He Bo
4
1
6
7
W
Danzaburou
MusicBoi64
Danzaburou
4
1
5
6.5
W
Kuzenbo
WTELTE
Kuzenbo
2
1
8
6
L
Athena
bradym1107
Athena
2
5
1
0.5
L
Sol
vSpify
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
10,516
19,628
Taken
24,296
15,192
Mitigated
15,604
5,348
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,425
1,294
0
1,264
8,710
3,642
0
4,411
4,299
0
11,218
W
He Bo
Bopington
He Bo
7,401
668
0
452
4,666
1,939
84
1,719
2,947
24,577
0
W
Danzaburou
MusicBoi64
Danzaburou
7,586
3,216
0
2,287
6,715
2,891
2,079
2,392
4,323
0
23,977
W
Kuzenbo
WTELTE
Kuzenbo
3,957
2,013
1,291
1,318
8,247
10,362
672
2,758
5,489
14,058
0
L
Athena
bradym1107
Athena
2,570
817
0
921
10,980
9,953
0
5,050
5,930
8,413
0
L
Sol
vSpify
Sol
4,521
1,574
0
974
4,606
2,009
0
1,913
2,693
19,003
1,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,638
Gold Earned
17,113
84
Minions Killed
65
0
Camps Cleared
0
460,255
Distance Traveled
385,448
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,448
681
13
2
0
128,523
1
W
He Bo
7,053
882
39
5
0
173,343
2
W
Danzaburou
7,306
913
33
4
0
132,092
0
W
Kuzenbo
7,279
910
12
2
0
154,820
1
L
Athena
6,348
794
12
2
0
139,153
0
L
Sol
5,317
665
40
5
0
117,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role