Player Matchup

Cerberus
Cerberus
EJ1200
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,491 Elo+
Party 1
Sobek
Sobek
Ethan9842
Sobek
Level 13
God Stats
12W - 4L
1,749 SR
Queue Stats
33W - 30L
1,471 Elo+
Party 1
Thanatos
Thanatos
ManZiLLa34
Thanatos
Level 66
God Stats
22W - 20L
1,523 SR
Queue Stats
249W - 212L
1,519 Elo+
Party 1
Sol
Sol
Namelesshunter6
Sol
Level 89
God Stats
5W - 1L
1,754 SR
Queue Stats
76W - 46L
1,560 Elo+
Party 1
Skadi
Skadi
xR3M0TE
Skadi
Level 46
God Stats
2W - 0L
1,764 SR
Queue Stats
92W - 81L
1,507 Elo+
Party 1
Team Averages
Level 63
1,658 SR
1,510 Elo+

VS

Team Averages
Level 92
1,439 SR
1,386 Elo+
Tsukuyomi
Tsukuyomi
Attackthesparks
Tsukuyomi
Level 99
God Stats
4W - 8L
1,322 SR
Queue Stats
210W - 235L
1,405 Elo+
Party 2
Anubis
Anubis
Aura of Lucario
Anubis
Level 107
God Stats
1W - 2L
1,426 SR
Queue Stats
39W - 45L
1,344 Elo+
Party 2
Cernunnos
Cernunnos
FreshnessChamp
Cernunnos
Level 102
God Stats
18W - 20L
1,374 SR
Queue Stats
99W - 141L
1,350 Elo+
Party 2
Ymir
Ymir
JarbisGay
Ymir
Level 27
God Stats
35W - 35L
1,537 SR
Queue Stats
55W - 68L
1,427 Elo+
Party 2
Hera
Hera
TheProcess2020
Hera
Level 123
God Stats
2W - 2L
1,538 SR
Queue Stats
211W - 229L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EJ1200
Cerberus
18
1 / 4 / 6
10,899
545
5,869
19,024
15,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Ethan9842
Sobek
14
2 / 3 / 9
9,713
486
5,018
18,676
20,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ManZiLLa34
Thanatos
19
12 / 2 / 7
12,132
607
21,050
17,934
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 1 / 8
11,337
567
12,930
9,365
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
xR3M0TE
Skadi
16
2 / 2 / 9
10,092
505
15,684
14,351
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Attackthesparks
Tsukuyomi
14
3 / 5 / 3
9,268
463
7,670
17,167
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 4 / 1
11,250
563
12,596
13,608
6,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
FreshnessChamp
Cernunnos
15
3 / 5 / 3
9,318
466
14,951
19,621
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
1 / 4 / 5
8,884
444
6,190
21,160
21,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 3 / 3
9,668
483
6,135
10,586
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
21
Kills
12
12
Deaths
21
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Attackthesparks
Tsukuyomi
3
5
3
0.9
L
5
4
1
1.38
W
Cerberus
EJ1200
Cerberus
1
4
6
1
W
Sobek
Ethan9842
Sobek
2
3
9
2.17
L
Cernunnos
FreshnessChamp
Cernunnos
3
5
3
0.9
L
Ymir
1
4
5
0.88
W
Thanatos
ManZiLLa34
Thanatos
12
2
7
7.75
W
4
1
8
8
L
0
3
3
0.5
W
Skadi
xR3M0TE
Skadi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,551
Damage
47,542
79,350
Taken
82,142
57,027
Mitigated
46,060
51,060
Healing
27,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Attackthesparks
Tsukuyomi
7,670
1,894
0
6,786
17,167
6,322
0
3,519
13,648
0
60,408
L
12,596
576
0
6,091
13,608
6,691
76
5,191
8,417
89,751
0
W
Cerberus
EJ1200
Cerberus
5,869
395
0
7,239
19,024
15,848
0
10,602
8,422
83,693
0
W
Sobek
Ethan9842
Sobek
5,018
677
0
5,441
18,676
20,418
348
4,507
14,169
19,744
1,762
L
Cernunnos
FreshnessChamp
Cernunnos
14,951
8,703
0
8,544
19,621
7,047
0
2,263
17,358
0
64,623
L
Ymir
6,190
785
0
3,694
21,160
21,777
0
6,446
14,714
26,673
5,989
W
Thanatos
ManZiLLa34
Thanatos
21,050
3,993
0
24,111
17,934
10,562
2,219
2,372
15,562
0
120,565
W
12,930
4,156
0
6,151
9,365
4,810
2,958
3,710
5,655
95,574
7,839
L
6,135
2,428
0
2,248
10,586
4,223
960
5,822
4,764
83,831
0
W
Skadi
xR3M0TE
Skadi
15,684
8,216
0
8,118
14,351
5,389
2,580
3,205
11,146
0
85,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
48,388
690
Minions Killed
533
0
Camps Cleared
0
1,920,423
Distance Traveled
1,836,518
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,268
463
92
5
0
425,320
0
L
Anubis
11,250
563
148
7
0
332,101
4
W
Cerberus
10,899
545
223
11
0
335,303
0
W
Sobek
9,713
486
29
1
0
401,259
0
L
Cernunnos
9,318
466
105
5
0
326,973
4
L
Ymir
8,884
444
41
2
0
377,790
1
W
Thanatos
12,132
607
150
8
0
444,603
5
W
Sol
11,337
567
173
9
0
371,140
0
L
Hera
9,668
483
147
7
0
374,334
2
W
Skadi
10,092
505
115
6
0
368,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role