Player Matchup

Scylla
Scylla
A Mathing Ape
Scylla
Level 156
God Stats
7W - 11L
1,430 SR
Queue Stats
349W - 248L
1,692 Elo+
Party 1
Awilix
Awilix
THROWxDOWN 33
Awilix
Level 153
God Stats
2W - 0L
1,360 SR
Queue Stats
71W - 95L
1,500 Elo+
Solo
Horus
Horus
VileVagabond
Horus
Level 28
God Stats
38W - 5L
1,893 SR
Queue Stats
54W - 9L
1,749 Elo+
Party 1
Team Averages
Level 112
1,561 SR
1,647 Elo+

VS

Team Averages
Level 81
1,565 SR
1,507 Elo+
Zeus
Zeus
Augie2knights5
Zeus
Level 129
God Stats
1W - 1L
1,578 SR
Queue Stats
19W - 20L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
BigBadAMCyt
Amaterasu
Level 29
God Stats
2W - 2L
1,647 SR
Queue Stats
20W - 15L
1,479 Elo+
Party 2
Cerberus
Cerberus
Chiiiga
Cerberus
Level 85
God Stats
0W - 1L
1,469 SR
Queue Stats
19W - 15L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,984
887
7,446
3,754
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 5
7,479
831
7,092
6,306
2,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 6
7,656
851
4,965
7,275
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,505
723
4,643
6,250
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
BigBadAMCyt
Amaterasu
9
1 / 4 / 2
5,804
645
3,577
10,241
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Chiiiga
Cerberus
8
1 / 2 / 2
6,115
679
2,579
6,848
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
3
3
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
1
4
2
0.5
L
Amaterasu
BigBadAMCyt
Amaterasu
1
4
2
0.5
L
Cerberus
Chiiiga
Cerberus
1
2
2
1
W
4
2
5
3.25
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
10,799
17,335
Taken
23,339
8,622
Mitigated
9,412
5,176
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,446
1,399
0
622
3,754
1,404
969
1,685
2,069
34,128
0
L
4,643
435
0
378
6,250
2,026
0
1,166
5,084
21,787
0
L
Amaterasu
BigBadAMCyt
Amaterasu
3,577
1,641
0
1,971
10,241
3,704
0
3,891
6,350
0
9,589
L
Cerberus
Chiiiga
Cerberus
2,579
265
0
1,796
6,848
3,682
0
2,461
4,387
10,839
0
W
7,092
2,300
0
497
6,306
2,393
794
3,400
2,906
0
27,542
W
4,965
1,956
832
3,225
7,275
4,825
302
2,188
5,087
0
8,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,119
Gold Earned
18,424
116
Minions Killed
77
0
Camps Cleared
0
532,767
Distance Traveled
439,388
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,984
887
65
7
0
163,657
3
L
Zeus
6,505
723
52
6
0
155,093
3
L
Amaterasu
5,804
645
12
1
0
164,541
0
L
Cerberus
6,115
679
13
1
0
119,754
1
W
Awilix
7,479
831
46
5
0
189,286
0
W
Horus
7,656
851
5
1
0
179,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role