Player Matchup

Cernunnos
Cernunnos
Chic tai91000
Cernunnos
Level 160
God Stats
80W - 66L
1,544 SR
Queue Stats
919W - 974L
1,494 Elo+
Party 2
Shiva
Shiva
MayesD123
Shiva
Level 104
God Stats
22W - 14L
1,567 SR
Queue Stats
106W - 108L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
RoDKARN4GE
Baron Samedi
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,113 Elo+
Party 2
Jormungandr
Jormungandr
Vo JordaN oV
Jormungandr
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Camazotz
Camazotz
iPlomp
Camazotz
Level 143
God Stats
3W - 3L
1,721 SR
Queue Stats
135W - 112L
1,568 Elo+
Party 1
Team Averages
Level 103
1,611 SR
1,472 Elo+

VS

Team Averages
Level 129
1,507 SR
1,531 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GemCaVay
Horus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,760 Elo+
Solo
Ganesha
Ganesha
HadBro
Ganesha
Level 154
God Stats
2W - 2L
1,474 SR
Queue Stats
104W - 106L
1,509 Elo+
Solo
Fenrir
Fenrir
MILKE696969
Fenrir
Level 144
God Stats
39W - 49L
1,471 SR
Queue Stats
417W - 490L
1,445 Elo+
Solo
Discordia
Discordia
UKPaul
Discordia
Level 140
God Stats
22W - 16L
1,591 SR
Queue Stats
1,205W - 1,325L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chic tai91000
Cernunnos
12
0 / 0 / 3
6,630
1,105
3,620
1,891
730
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
MayesD123
Shiva
12
4 / 0 / 3
7,180
1,197
11,574
6,436
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RoDKARN4GE
Baron Samedi
12
0 / 0 / 3
6,162
1,027
1,355
1,909
622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Vo JordaN oV
Jormungandr
12
0 / 0 / 7
6,958
1,160
3,966
3,859
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
iPlomp
Camazotz
12
6 / 2 / 1
7,664
1,277
7,798
9,315
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

392

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 1
6,420
1,070
5,722
5,477
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
GemCaVay
Horus
11
0 / 1 / 2
6,234
1,039
3,671
9,560
7,124
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
HadBro
Ganesha
11
0 / 0 / 1
6,102
1,017
2,213
5,282
4,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
0 / 3 / 2
6,107
1,018
2,881
5,448
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
UKPaul
Discordia
11
1 / 5 / 0
6,365
1,061
5,609
7,561
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
2
2
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
1
1.5
W
Cernunnos
Chic tai91000
Cernunnos
0
0
3
1.5
L
Horus
GemCaVay
Horus
0
1
2
1
L
Ganesha
HadBro
Ganesha
0
0
1
0.5
L
Fenrir
0
3
2
0.33
W
Shiva
MayesD123
Shiva
4
0
3
5.5
W
Baron Samedi
RoDKARN4GE
Baron Samedi
0
0
3
1.5
L
Discordia
UKPaul
Discordia
1
5
0
0.2
W
Jormungandr
Vo JordaN oV
Jormungandr
0
0
7
3.5
W
Camazotz
iPlomp
Camazotz
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,313
Damage
20,096
23,410
Taken
33,328
12,684
Mitigated
19,334
8,237
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,722
1,422
0
231
5,477
2,482
0
881
4,515
0
10,993
W
Cernunnos
Chic tai91000
Cernunnos
3,620
1,384
0
727
1,891
730
0
1,326
565
0
23,969
L
Horus
GemCaVay
Horus
3,671
1,958
1,372
1,717
9,560
7,124
0
1,450
7,817
0
9,299
L
Ganesha
HadBro
Ganesha
2,213
432
0
0
5,282
4,809
0
979
4,171
14,906
0
L
Fenrir
2,881
1,058
0
592
5,448
2,715
0
1,078
4,247
0
9,384
W
Shiva
MayesD123
Shiva
11,574
3,694
530
1,934
6,436
4,233
0
1,241
5,195
0
16,421
W
Baron Samedi
RoDKARN4GE
Baron Samedi
1,355
118
243
540
1,909
622
0
1,550
359
5,414
0
L
Discordia
UKPaul
Discordia
5,609
505
0
121
7,561
2,204
0
933
6,550
11,973
0
W
Jormungandr
Vo JordaN oV
Jormungandr
3,966
1,488
0
520
3,859
2,972
0
1,037
2,745
11,978
0
W
Camazotz
iPlomp
Camazotz
7,798
3,223
0
3,743
9,315
4,127
0
2,668
6,528
0
14,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
31,228
96
Minions Killed
82
5
Camps Cleared
3
596,205
Distance Traveled
492,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,420
1,070
19
3
2
123,965
1
W
Cernunnos
6,630
1,105
56
9
2
112,311
0
L
Horus
6,234
1,039
25
4
0
115,775
0
L
Ganesha
6,102
1,017
1
0
0
101,086
2
L
Fenrir
6,107
1,018
16
3
0
64,301
0
W
Shiva
7,180
1,197
5
1
0
123,809
1
W
Baron Samedi
6,162
1,027
7
1
0
102,609
0
L
Discordia
6,365
1,061
21
4
1
87,287
1
W
Jormungandr
6,958
1,160
17
3
0
136,808
1
W
Camazotz
7,664
1,277
11
2
3
120,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role