Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
FreeVinizor2
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 2
Cernunnos
Cernunnos
LilMexCh010
Cernunnos
Level 57
God Stats
7W - 3L
1,626 SR
Queue Stats
52W - 77L
1,329 Elo+
Solo
Team Averages
Level 53
1,542 SR
1,495 Elo+

VS

Team Averages
Level 82
1,422 SR
1,506 Elo+
Sol
Sol
BakaHentia
Sol
Level 45
God Stats
1W - 3L
1,264 SR
Queue Stats
58W - 65L
1,483 Elo+
Party 1
Fafnir
Fafnir
JimboRhum
Fafnir
Level 103
God Stats
3W - 5L
1,501 SR
Queue Stats
28W - 42L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
tuskedwings
Tsukuyomi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 7 / 2
7,234
658
5,522
13,001
8,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 1
8,409
764
6,109
13,232
11,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
LilMexCh010
Cernunnos
11
0 / 6 / 3
7,179
653
5,835
11,036
4,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
9,576
871
15,612
11,827
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
JimboRhum
Fafnir
14
1 / 2 / 10
8,919
811
5,239
10,117
11,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
tuskedwings
Tsukuyomi
15
6 / 1 / 7
9,338
849
11,936
8,745
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
15
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
2
0.29
W
8
1
5
10.5
L
3
2
1
1.75
W
Fafnir
JimboRhum
Fafnir
1
2
10
3
L
Cernunnos
LilMexCh010
Cernunnos
0
6
3
0.25
W
Tsukuyomi
tuskedwings
Tsukuyomi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
32,787
37,269
Taken
30,689
23,565
Mitigated
20,726
10,281
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,522
251
2,002
2,867
13,001
8,227
0
7,244
5,757
17,720
0
W
15,612
6,987
0
7,502
11,827
4,957
2,560
4,277
7,550
50,108
4,097
L
6,109
1,374
597
3,892
13,232
11,105
0
6,204
7,028
23,275
0
W
Fafnir
JimboRhum
Fafnir
5,239
1,667
1,186
2,760
10,117
11,801
342
3,257
6,860
18,568
0
L
Cernunnos
LilMexCh010
Cernunnos
5,835
2,844
0
923
11,036
4,233
0
6,279
4,757
0
16,767
W
Tsukuyomi
tuskedwings
Tsukuyomi
11,936
4,286
0
1,439
8,745
3,968
489
4,167
4,578
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,822
Gold Earned
27,833
84
Minions Killed
140
0
Camps Cleared
0
531,330
Distance Traveled
646,884
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,234
658
24
2
0
189,682
4
W
Sol
9,576
871
67
6
0
205,325
2
L
Nox
8,409
764
38
3
0
182,737
3
W
Fafnir
8,919
811
18
2
0
211,988
3
L
Cernunnos
7,179
653
22
2
0
158,911
0
W
Tsukuyomi
9,338
849
55
5
0
229,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role