Player Matchup

Guan Yu
Guan Yu
Hubert_Mcsalt
Guan Yu
Level 104
God Stats
27W - 36L
1,469 SR
Queue Stats
136W - 159L
1,401 Elo+
Solo
Pele
Pele
MarcTazer17
Pele
Level 64
God Stats
3W - 3L
1,756 SR
Queue Stats
8W - 11L
1,427 Elo+
Party 3
Sol
Sol
OwN x GaMeRZz
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Artio
Artio
leking001
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
will09678
Danzaburou
Level 20
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 3L
1,131 Elo+
Party 3
Team Averages
Level 69
1,491 SR
1,335 Elo+

VS

Team Averages
Level 97
1,498 SR
1,405 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CALL_DUTYTTV
Bellona
Level 113
God Stats
2W - 1L
1,299 SR
Queue Stats
295W - 354L
1,379 Elo+
Party 1
Merlin
Merlin
Captain_Usloth
Merlin
Level 68
God Stats
18W - 14L
1,534 SR
Queue Stats
198W - 246L
1,316 Elo+
Party 1
Aphrodite
Aphrodite
IVIr CrowGod
Aphrodite
Level 90
God Stats
5W - 1L
1,648 SR
Queue Stats
31W - 41L
1,361 Elo+
Party 2
Chaac
Chaac
Kingstanni
Chaac
Level 104
God Stats
22W - 14L
1,507 SR
Queue Stats
119W - 126L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 2 / 0
5,407
541
4,212
8,569
5,675
Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,516
452
3,142
6,703
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 0
4,085
409
905
4,441
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
leking001
Artio
7
1 / 0 / 0
4,640
464
1,353
6,846
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
will09678
Danzaburou
6
0 / 3 / 1
3,723
372
813
4,575
1,625
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
1 / 1 / 2
5,117
512
6,355
4,619
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
CALL_DUTYTTV
Bellona
9
1 / 0 / 3
5,349
535
3,161
7,769
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 0 / 1
5,934
593
2,546
2,808
1,028
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
IVIr CrowGod
Aphrodite
8
3 / 0 / 1
6,121
612
3,860
4,378
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
10
2 / 0 / 0
6,063
606
5,084
8,254
3,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
2
2
W
Bellona
CALL_DUTYTTV
Bellona
1
0
3
2.5
W
2
0
1
2.5
L
Guan Yu
0
2
0
0
W
Aphrodite
IVIr CrowGod
Aphrodite
3
0
1
3.5
W
Chaac
2
0
0
2
L
0
2
1
0.25
L
0
2
0
0
L
Artio
leking001
Artio
1
0
0
1
L
Danzaburou
will09678
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,425
Damage
21,006
31,134
Taken
27,828
15,471
Mitigated
12,828
7,486
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,355
1,023
92
1,308
4,619
1,614
297
1,034
3,585
25,807
1,736
W
Bellona
CALL_DUTYTTV
Bellona
3,161
1,411
0
3,986
7,769
4,368
626
273
7,496
0
25,880
W
2,546
304
0
880
2,808
1,028
964
391
2,417
38,455
0
L
Guan Yu
4,212
873
0
2,468
8,569
5,675
0
0
8,569
0
35,789
W
Aphrodite
IVIr CrowGod
Aphrodite
3,860
267
1,315
3,489
4,378
2,055
469
507
3,829
24,281
0
W
Chaac
5,084
962
0
4,010
8,254
3,763
790
0
8,254
0
38,831
L
3,142
720
0
1,252
6,703
2,186
0
1,191
5,512
0
25,238
L
905
378
0
1,214
4,441
1,792
115
2,544
1,897
12,890
1,374
L
Artio
leking001
Artio
1,353
457
120
2,292
6,846
4,193
0
4,718
2,128
9,524
0
L
Danzaburou
will09678
Danzaburou
813
206
0
140
4,575
1,625
0
4,040
535
0
10,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
28,584
167
Minions Killed
247
0
Camps Cleared
0
823,207
Distance Traveled
933,953
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,117
512
24
2
0
168,078
1
W
Bellona
5,349
535
51
5
0
218,320
2
W
Merlin
5,934
593
68
7
0
185,727
1
L
Guan Yu
5,407
541
76
8
0
164,870
0
W
Aphrodite
6,121
612
42
4
0
187,055
0
W
Chaac
6,063
606
62
6
0
174,773
1
L
Pele
4,516
452
43
4
0
190,314
0
L
Sol
4,085
409
27
3
0
137,851
0
L
Artio
4,640
464
13
1
0
179,392
1
L
Danzaburou
3,723
372
8
1
0
150,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role