Player Matchup

Tiamat
Tiamat
DoG THE BATMAN
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
LiquidSpartan
Zhong Kui
Level 148
God Stats
0W - 1L
1,635 SR
Queue Stats
10W - 15L
1,451 Elo+
Party 1
Atlas
Atlas
NocturnalGremlin
Atlas
Level 28
God Stats
0W - 1L
1,776 SR
Queue Stats
34W - 42L
1,403 Elo+
Solo
Poseidon
Poseidon
cyuwute
Poseidon
Level 87
God Stats
6W - 7L
1,598 SR
Queue Stats
285W - 320L
1,381 Elo+
Solo
Lancelot
Lancelot
yungclick
Lancelot
Level 108
God Stats
0W - 1L
1,495 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Team Averages
Level 79
1,601 SR
1,428 Elo+

VS

Team Averages
Level 67
1,497 SR
1,512 Elo+
Heimdallr
Heimdallr
Doodkinz
Heimdallr
Level 16
God Stats
1W - 0L
1,711 SR
Queue Stats
14W - 7L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
Jungho
Jormungandr
Level 67
God Stats
2W - 0L
1,303 SR
Queue Stats
21W - 14L
1,516 Elo+
Party 2
Zeus
Zeus
MrBlnk
Zeus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,528 Elo+
Party 2
Khepri
Khepri
ShifterLMV
Khepri
Level 114
God Stats
2W - 0L
1,696 SR
Queue Stats
25W - 16L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
minicheesebag
Hou Yi
Level 105
God Stats
6W - 12L
1,277 SR
Queue Stats
446W - 443L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 12
9,072
648
3,783
10,136
6,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
LiquidSpartan
Zhong Kui
19
11 / 6 / 8
11,434
817
23,474
18,278
13,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 7 / 11
11,648
832
12,391
24,515
28,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
cyuwute
Poseidon
19
3 / 4 / 10
10,613
758
19,708
11,347
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
yungclick
Lancelot
17
3 / 4 / 7
10,195
728
5,452
11,215
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doodkinz
Heimdallr
18
4 / 6 / 15
10,815
773
13,506
16,086
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jungho
Jormungandr
19
7 / 4 / 18
12,095
864
15,427
20,205
25,225
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
MrBlnk
Zeus
15
1 / 6 / 15
9,587
685
9,549
12,990
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
ShifterLMV
Khepri
19
5 / 3 / 17
11,840
846
8,174
18,339
27,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 3 / 13
12,295
878
19,715
16,614
10,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
22
Kills
26
26
Deaths
22
48
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
5
12
1.2
W
Heimdallr
Doodkinz
Heimdallr
4
6
15
1.92
W
Jormungandr
Jungho
Jormungandr
7
4
18
4
L
Zhong Kui
LiquidSpartan
Zhong Kui
11
6
8
2.5
W
Zeus
MrBlnk
Zeus
1
6
15
1.42
L
5
7
11
1.5
W
Khepri
ShifterLMV
Khepri
5
3
17
4.5
L
Poseidon
cyuwute
Poseidon
3
4
10
2
W
9
3
13
5.17
L
Lancelot
yungclick
Lancelot
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,808
Damage
66,371
75,491
Taken
84,234
62,031
Mitigated
79,866
22,002
Healing
26,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,783
635
0
1,766
10,136
6,550
485
6,424
3,712
11,062
0
W
Heimdallr
Doodkinz
Heimdallr
13,506
7,321
5,205
3,180
16,086
9,489
1,598
12,951
3,135
0
25,143
W
Jormungandr
Jungho
Jormungandr
15,427
3,713
2,948
2,388
20,205
25,225
947
10,257
9,948
38,227
0
L
Zhong Kui
LiquidSpartan
Zhong Kui
23,474
696
1,214
5,314
18,278
13,570
761
6,298
11,980
41,109
0
W
Zeus
MrBlnk
Zeus
9,549
1,956
887
1,561
12,990
7,074
421
10,561
2,429
21,354
0
L
12,391
4,031
2,365
6,998
24,515
28,206
101
8,964
15,551
25,994
0
W
Khepri
ShifterLMV
Khepri
8,174
1,238
1,584
3,984
18,339
27,734
256
11,382
6,957
16,516
0
L
Poseidon
cyuwute
Poseidon
19,708
1,158
693
2,355
11,347
5,633
0
7,212
4,135
41,262
0
W
19,715
10,973
940
3,698
16,614
10,344
4,314
14,205
2,409
0
43,420
L
Lancelot
yungclick
Lancelot
5,452
776
273
1,024
11,215
8,072
477
4,252
6,963
0
9,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
56,632
138
Minions Killed
161
0
Camps Cleared
0
1,213,109
Distance Traveled
1,232,463
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,072
648
5
0
0
216,525
0
W
Heimdallr
10,815
773
25
2
0
245,116
0
W
Jormungandr
12,095
864
48
3
0
244,090
0
L
Zhong Kui
11,434
817
51
4
0
209,757
2
W
Zeus
9,587
685
25
2
0
241,949
0
L
Atlas
11,648
832
22
2
0
244,238
0
W
Khepri
11,840
846
13
1
0
274,758
0
L
Poseidon
10,613
758
51
4
0
270,829
0
W
Hou Yi
12,295
878
50
4
0
226,550
0
L
Lancelot
10,195
728
9
1
0
271,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role