Player Matchup

Ah Puch
Ah Puch
Kaed3n
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,506 Elo+
Party 1
Bakasura
Bakasura
NerfBiden
Bakasura
Level 68
God Stats
1W - 2L
1,946 SR
Queue Stats
63W - 56L
1,592 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Reiverum
Cu Chulainn
Level 64
God Stats
1W - 5L
1,399 SR
Queue Stats
11W - 10L
1,511 Elo+
Party 1
Maui
Maui
Shmoely
Maui
Level 158
God Stats
1W - 2L
1,683 SR
Queue Stats
68W - 71L
1,524 Elo+
Party 2
Rama
Rama
ct1O8
Rama
Level 145
God Stats
10W - 8L
1,637 SR
Queue Stats
318W - 291L
1,594 Elo+
Party 2
Team Averages
Level 99
1,633 SR
1,546 Elo+

VS

Team Averages
Level 94
1,625 SR
1,547 Elo+
Sol
Sol
BigBoiChangus
Sol
Level 81
God Stats
1W - 1L
1,455 SR
Queue Stats
51W - 51L
1,498 Elo+
Party 3
Guan Yu
Guan Yu
ELKROMOS
Guan Yu
Level 143
God Stats
6W - 7L
1,489 SR
Queue Stats
222W - 225L
1,536 Elo+
Solo
Terra
Terra
Fuechi
Terra
Level 85
God Stats
1W - 0L
1,792 SR
Queue Stats
57W - 43L
1,504 Elo+
Party 3
Scylla
Scylla
PANAKE
Scylla
Level 61
God Stats
3W - 3L
1,548 SR
Queue Stats
39W - 35L
1,579 Elo+
Party 4
Thanatos
Thanatos
UltiMurday
Thanatos
Level 100
God Stats
4W - 1L
1,843 SR
Queue Stats
111W - 106L
1,616 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kaed3n
Ah Puch
17
0 / 5 / 3
11,133
412
15,018
17,129
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
NerfBiden
Bakasura
20
15 / 4 / 0
15,126
560
29,089
28,920
14,728
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
Reiverum
Cu Chulainn
18
3 / 5 / 2
12,887
477
19,877
29,569
24,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
Shmoely
Maui
17
0 / 3 / 7
11,528
427
6,821
23,507
24,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
ct1O8
Rama
20
0 / 3 / 7
13,707
508
18,827
35,780
16,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
14,478
536
31,125
27,458
12,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
ELKROMOS
Guan Yu
18
2 / 3 / 11
12,539
464
8,576
28,687
40,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Terra
Fuechi
Terra
20
5 / 6 / 8
14,860
550
28,047
41,519
42,248
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
PANAKE
Scylla
20
5 / 1 / 4
15,076
558
19,399
13,668
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
UltiMurday
Thanatos
19
4 / 5 / 5
12,704
471
14,374
27,573
14,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
18
Kills
20
20
Deaths
20
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
W
Guan Yu
ELKROMOS
Guan Yu
2
3
11
2.5
W
Terra
Fuechi
Terra
5
6
8
1.5
L
Ah Puch
Kaed3n
Ah Puch
0
5
3
0.3
L
Bakasura
NerfBiden
Bakasura
15
4
0
3.75
W
Scylla
PANAKE
Scylla
5
1
4
7
L
Cu Chulainn
Reiverum
Cu Chulainn
3
5
2
0.8
L
Maui
Shmoely
Maui
0
3
7
1.17
W
Thanatos
UltiMurday
Thanatos
4
5
5
1.3
L
Rama
ct1O8
Rama
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,632
Damage
101,521
134,905
Taken
138,905
86,099
Mitigated
116,298
36,319
Healing
77,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,125
12,925
0
15,767
27,458
12,441
4,581
2,525
24,011
149,630
858
W
Guan Yu
ELKROMOS
Guan Yu
8,576
1,302
5,364
10,058
28,687
40,018
525
10,407
16,915
0
31,173
W
Terra
Fuechi
Terra
28,047
5,639
3,320
14,046
41,519
42,248
1,386
8,735
31,298
128,868
0
L
Ah Puch
Kaed3n
Ah Puch
15,018
839
0
2,479
17,129
6,130
301
7,115
10,014
91,058
0
L
Bakasura
NerfBiden
Bakasura
29,089
16,160
0
5,260
28,920
14,728
0
13,715
15,205
0
136,797
W
Scylla
PANAKE
Scylla
19,399
693
0
4,834
13,668
7,136
1,259
2,922
9,766
146,669
0
L
Cu Chulainn
Reiverum
Cu Chulainn
19,877
3,044
0
4,349
29,569
24,138
0
18,446
11,123
12,977
86,662
L
Maui
Shmoely
Maui
6,821
1,493
4,724
5,101
23,507
24,596
0
15,338
8,169
20,416
3,292
W
Thanatos
UltiMurday
Thanatos
14,374
2,992
0
23,738
27,573
14,455
1,561
3,611
22,309
0
111,057
L
Rama
ct1O8
Rama
18,827
15,589
0
14,406
35,780
16,507
738
24,745
11,035
0
146,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,381
Gold Earned
69,657
736
Minions Killed
759
0
Camps Cleared
0
2,447,232
Distance Traveled
2,645,296
32
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,478
536
189
7
0
479,564
10
W
Guan Yu
12,539
464
36
1
0
570,502
6
W
Terra
14,860
550
178
7
0
474,128
5
L
Ah Puch
11,133
412
158
6
0
464,846
3
L
Bakasura
15,126
560
202
7
0
558,301
5
W
Scylla
15,076
558
234
9
0
525,919
14
L
Cu Chulainn
12,887
477
136
5
0
437,524
2
L
Maui
11,528
427
29
1
0
496,671
10
W
Thanatos
12,704
471
122
5
0
595,183
5
L
Rama
13,707
508
211
8
0
489,890
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role