Player Matchup

Janus
Janus
AlanOnSwitch
Janus
Level 160
God Stats
1W - 2L
1,484 SR
Queue Stats
44W - 65L
1,523 Elo+
Solo
Ullr
Ullr
MattyBlaze420
Ullr
Level 103
God Stats
0W - 2L
1,611 SR
Queue Stats
33W - 22L
1,662 Elo+
Party 1
Guan Yu
Guan Yu
MungyNobbler
Guan Yu
Level 87
God Stats
2W - 4L
1,648 SR
Queue Stats
59W - 41L
1,688 Elo+
Party 1
Awilix
Awilix
WastingSphere
Awilix
Level 107
God Stats
2W - 4L
1,610 SR
Queue Stats
51W - 37L
1,664 Elo+
Party 1
Ymir
Ymir
nuttXbutt
Ymir
Level 109
God Stats
0W - 2L
1,704 SR
Queue Stats
63W - 49L
1,665 Elo+
Party 1
Team Averages
Level 113
1,612 SR
1,640 Elo+

VS

Team Averages
Level 135
1,525 SR
1,699 Elo+
Sun Wukong
Sun Wukong
Bruh
Sun Wukong
Level 160
God Stats
2W - 1L
1,584 SR
Queue Stats
157W - 89L
1,776 Elo+
Party 2
Ne Zha
Ne Zha
F8TAL
Ne Zha
Level 152
God Stats
1W - 0L
1,618 SR
Queue Stats
6W - 0L
1,939 Elo+
Party 2
Poseidon
Poseidon
Hichi
Poseidon
Level 157
God Stats
1W - 0L
1,164 SR
Queue Stats
55W - 41L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
SOYPERUANO
Nu Wa
Level 61
God Stats
11W - 3L
1,758 SR
Queue Stats
250W - 236L
1,595 Elo+
Solo
Maui
Maui
Vestyn
Maui
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
8,162
680
11,007
12,774
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 5 / 5
8,229
686
5,090
12,686
4,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MungyNobbler
Guan Yu
15
3 / 5 / 2
9,081
757
7,098
17,362
21,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 8 / 3
9,232
769
6,460
15,509
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
15
2 / 3 / 2
8,379
698
3,579
15,717
17,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bruh
Sun Wukong
19
14 / 1 / 11
11,285
940
16,342
12,574
8,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
F8TAL
Ne Zha
18
6 / 3 / 14
10,234
853
16,872
11,779
5,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Hichi
Poseidon
18
5 / 3 / 16
10,430
869
13,986
11,866
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
16
3 / 3 / 8
9,081
757
12,451
7,709
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Vestyn
Maui
16
1 / 0 / 16
9,429
786
5,917
5,892
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
9
Kills
29
29
Deaths
10
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Sun Wukong
Bruh
Sun Wukong
14
1
11
19.5
W
Ne Zha
F8TAL
Ne Zha
6
3
14
4.33
W
Poseidon
Hichi
Poseidon
5
3
16
4.33
L
1
5
5
0.7
L
Guan Yu
MungyNobbler
Guan Yu
3
5
2
0.8
W
Nu Wa
3
3
8
2.33
W
Maui
Vestyn
Maui
1
0
16
9
L
2
8
3
0.44
L
Ymir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
65,568
74,048
Taken
49,820
56,962
Mitigated
31,110
12,398
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,007
322
0
56
12,774
5,125
0
3,787
8,987
35,116
0
W
Sun Wukong
Bruh
Sun Wukong
16,342
3,432
0
2,369
12,574
8,316
32
1,402
11,172
0
40,249
W
Ne Zha
F8TAL
Ne Zha
16,872
6,551
0
3,968
11,779
5,635
0
3,204
7,375
0
43,622
W
Poseidon
Hichi
Poseidon
13,986
4,087
0
4,062
11,866
5,599
102
4,580
7,286
46,925
0
L
5,090
2,024
0
1,112
12,686
4,650
0
4,812
7,874
0
20,260
L
Guan Yu
MungyNobbler
Guan Yu
7,098
242
3,325
4,908
17,362
21,263
0
9,085
8,277
0
19,236
W
Nu Wa
12,451
4,589
0
500
7,709
3,953
2,949
2,746
4,963
36,538
0
W
Maui
Vestyn
Maui
5,917
1,272
0
1,153
5,892
7,607
392
2,654
3,238
12,526
0
L
6,460
2,514
0
308
15,509
8,844
0
6,303
9,206
0
26,907
L
Ymir
3,579
607
596
2,093
15,717
17,080
0
8,367
7,350
22,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
50,459
206
Minions Killed
273
0
Camps Cleared
0
1,167,767
Distance Traveled
1,251,842
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,162
680
61
5
0
211,536
2
W
Sun Wukong
11,285
940
67
6
0
288,584
3
W
Ne Zha
10,234
853
59
5
0
256,307
0
W
Poseidon
10,430
869
74
6
0
231,153
0
L
Ullr
8,229
686
31
3
0
239,574
0
L
Guan Yu
9,081
757
24
2
0
238,774
3
W
Nu Wa
9,081
757
59
5
0
208,545
3
W
Maui
9,429
786
14
1
0
267,253
2
L
Awilix
9,232
769
51
4
0
240,272
2
L
Ymir
8,379
698
39
3
0
237,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role