Player Matchup

Hou Yi
Hou Yi
GKvin
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Fafnir
Fafnir
JonezLP
Fafnir
Level 160
God Stats
0W - 1L
1,902 SR
Queue Stats
60W - 68L
1,455 Elo+
Party 1
Artemis
Artemis
Skilled_Revenent
Artemis
Level 155
God Stats
0W - 1L
1,821 SR
Queue Stats
62W - 66L
1,503 Elo+
Party 1
Charybdis
Charybdis
k9xIEnergy
Charybdis
Level 129
God Stats
2W - 3L
1,419 SR
Queue Stats
66W - 73L
1,474 Elo+
Party 1
Nox
Nox
ormus56
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,314 Elo+
Party 4
Team Averages
Level 113
1,628 SR
1,449 Elo+

VS

Team Averages
Level 84
1,501 SR
1,395 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
NeoMaster13
Chiron
Level 24
God Stats
2W - 1L
1,441 SR
Queue Stats
22W - 47L
1,147 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SeaWoIf
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,326 Elo+
Party 3
Zeus
Zeus
f1ne
Zeus
Level 119
God Stats
4W - 3L
1,414 SR
Queue Stats
295W - 309L
1,481 Elo+
Party 2
Bacchus
Bacchus
sikca
Bacchus
Level 99
God Stats
11W - 7L
1,648 SR
Queue Stats
301W - 304L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GKvin
Hou Yi
15
3 / 6 / 2
7,882
788
6,964
11,521
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JonezLP
Fafnir
7
0 / 1 / 1
5,985
599
425
3,183
3,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 4
7,476
748
8,896
11,310
4,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
k9xIEnergy
Charybdis
16
5 / 5 / 3
8,918
892
7,138
12,713
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
16
3 / 6 / 6
9,017
902
6,306
10,725
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
9 / 2 / 6
9,448
945
9,954
9,332
4,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
3 / 4 / 10
8,762
876
8,957
10,545
5,301
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
SeaWoIf
Ah Muzen Cab
16
3 / 2 / 7
9,050
905
8,064
8,321
4,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
f1ne
Zeus
17
3 / 1 / 17
10,207
1,021
13,740
9,531
4,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bacchus
sikca
Bacchus
15
6 / 3 / 12
9,930
993
6,885
14,640
24,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
12
Kills
24
24
Deaths
12
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
2
6
6
L
Hou Yi
GKvin
Hou Yi
3
6
2
0.67
L
Fafnir
JonezLP
Fafnir
0
1
1
0.5
W
Chiron
3
4
10
2
W
Ah Muzen Cab
SeaWoIf
Ah Muzen Cab
3
2
7
3.25
L
1
6
4
0.5
W
Zeus
f1ne
Zeus
3
1
17
11.5
L
Charybdis
k9xIEnergy
Charybdis
5
5
3
1.3
L
Nox
3
6
6
1
W
Bacchus
sikca
Bacchus
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,729
Damage
47,600
49,452
Taken
52,369
22,980
Mitigated
43,830
7,670
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,954
31
1,647
2,883
9,332
4,949
393
1,601
7,731
21,652
0
L
Hou Yi
GKvin
Hou Yi
6,964
2,727
0
963
11,521
5,097
0
7,926
3,595
0
11,769
L
Fafnir
JonezLP
Fafnir
425
21
335
941
3,183
3,043
0
1,625
1,558
466
0
W
Chiron
8,957
2,811
1,242
1,770
10,545
5,301
2,091
818
9,617
0
24,977
W
Ah Muzen Cab
SeaWoIf
Ah Muzen Cab
8,064
1,775
445
1,014
8,321
4,551
3,056
1,257
7,064
0
19,345
L
8,896
1,807
526
1,371
11,310
4,655
0
6,492
4,818
0
15,071
W
Zeus
f1ne
Zeus
13,740
754
2,213
2,133
9,531
4,440
1,891
2,116
7,415
30,407
0
L
Charybdis
k9xIEnergy
Charybdis
7,138
2,141
0
2,008
12,713
5,288
0
7,600
5,113
0
18,413
L
Nox
6,306
421
761
765
10,725
4,897
0
6,936
3,789
20,098
0
W
Bacchus
sikca
Bacchus
6,885
392
1,531
3,503
14,640
24,589
379
939
13,701
13,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
47,397
88
Minions Killed
112
0
Camps Cleared
0
711,495
Distance Traveled
1,003,065
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,448
945
27
3
0
203,007
0
L
Hou Yi
7,882
788
17
2
0
151,305
0
L
Fafnir
5,985
599
2
0
0
61,582
0
W
Chiron
8,762
876
26
3
0
183,891
0
W
Ah Muzen Cab
9,050
905
24
2
0
180,386
0
L
Artemis
7,476
748
12
1
0
180,348
3
W
Zeus
10,207
1,021
30
3
0
212,121
5
L
Charybdis
8,918
892
23
2
0
148,702
0
L
Nox
9,017
902
34
3
0
169,558
1
W
Bacchus
9,930
993
5
1
0
223,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role