Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Lexaues
Amaterasu
Level 134
God Stats
15W - 9L
1,735 SR
Queue Stats
298W - 302L
1,611 Elo+
Solo
Da Ji
Da Ji
TheBoyfriend
Da Ji
Level 68
God Stats
2W - 0L
1,826 SR
Queue Stats
10W - 4L
1,795 Elo+
Party 1
Baba Yaga
Baba Yaga
TheGirIfriend
Baba Yaga
Level 66
God Stats
5W - 1L
1,796 SR
Queue Stats
10W - 5L
1,852 Elo+
Party 1
Apollo
Apollo
sumwaty
Apollo
Level 66
God Stats
3W - 1L
1,663 SR
Queue Stats
28W - 20L
1,655 Elo+
Party 1
Team Averages
Level 92
1,704 SR
1,683 Elo+

VS

Team Averages
Level 130
1,663 SR
1,611 Elo+
Horus
Horus
CADsniper
Horus
Level 149
God Stats
3W - 2L
1,585 SR
Queue Stats
99W - 72L
1,621 Elo+
Party 2
Tyr
Tyr
GiantGayWeeb
Tyr
Level 157
God Stats
3W - 2L
1,800 SR
Queue Stats
275W - 263L
1,592 Elo+
Party 3
Thor
Thor
RAAAB
Thor
Level 157
God Stats
8W - 9L
1,673 SR
Queue Stats
106W - 83L
1,648 Elo+
Party 2
Anubis
Anubis
Siddorax
Anubis
Level 87
God Stats
1W - 3L
1,430 SR
Queue Stats
344W - 340L
1,592 Elo+
Solo
Sol
Sol
ghostrider3rd
Sol
Level 98
God Stats
2W - 1L
1,826 SR
Queue Stats
264W - 256L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 3 / 16
9,604
480
11,914
23,002
28,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Lexaues
Amaterasu
19
2 / 2 / 7
11,768
588
10,757
24,009
21,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 5 / 5
12,738
637
18,176
21,114
10,218
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
TheGirIfriend
Baba Yaga
16
5 / 4 / 7
10,969
548
14,777
15,513
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
sumwaty
Apollo
17
4 / 3 / 5
10,669
533
14,556
19,103
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CADsniper
Horus
13
4 / 4 / 6
9,861
493
10,518
23,067
25,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 1
10,297
515
15,778
15,993
19,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
RAAAB
Thor
18
8 / 6 / 3
11,795
590
15,142
19,495
8,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Siddorax
Anubis
16
2 / 5 / 5
10,462
523
14,133
16,632
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 5
8,457
423
9,342
14,304
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
23
Kills
17
17
Deaths
23
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
3
16
3.33
L
Horus
CADsniper
Horus
4
4
6
1.75
L
3
3
1
1.17
W
Amaterasu
Lexaues
Amaterasu
2
2
7
2.75
L
Thor
RAAAB
Thor
8
6
3
1.58
L
Anubis
Siddorax
Anubis
2
5
5
0.9
W
10
5
5
2.5
W
Baba Yaga
TheGirIfriend
Baba Yaga
5
4
7
2.13
L
0
5
5
0.5
W
Apollo
sumwaty
Apollo
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,180
Damage
64,913
102,741
Taken
89,491
74,857
Mitigated
66,795
36,803
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,914
1,755
2,350
3,298
23,002
28,231
0
6,173
16,829
40,175
2,344
L
Horus
CADsniper
Horus
10,518
5,231
1,054
7,096
23,067
25,436
18
8,643
14,424
0
35,514
L
15,778
3,377
0
5,144
15,993
19,389
459
3,862
12,131
0
78,397
W
Amaterasu
Lexaues
Amaterasu
10,757
4,029
0
12,339
24,009
21,953
1,663
4,252
19,757
0
104,631
L
Thor
RAAAB
Thor
15,142
6,368
0
5,456
19,495
8,322
654
4,826
14,669
0
84,593
L
Anubis
Siddorax
Anubis
14,133
1,028
0
5,865
16,632
8,164
0
3,855
12,777
82,635
3,227
W
18,176
5,704
0
7,115
21,114
10,218
0
3,498
17,616
40
119,113
W
Baba Yaga
TheGirIfriend
Baba Yaga
14,777
800
0
2,349
15,513
6,247
518
2,253
13,260
85,921
0
L
9,342
2,555
0
3,199
14,304
5,484
0
5,423
8,881
44,256
4,504
W
Apollo
sumwaty
Apollo
14,556
9,547
0
9,352
19,103
8,208
0
7,691
11,412
0
109,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,748
Gold Earned
50,872
686
Minions Killed
540
0
Camps Cleared
0
2,034,953
Distance Traveled
1,901,335
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,604
480
47
2
0
405,380
5
L
Horus
9,861
493
45
2
0
399,785
5
L
Tyr
10,297
515
140
7
0
392,470
2
W
Amaterasu
11,768
588
198
10
0
434,417
8
L
Thor
11,795
590
121
6
0
392,002
5
L
Anubis
10,462
523
149
7
0
350,736
8
W
Da Ji
12,738
637
159
8
0
439,268
8
W
Baba Yaga
10,969
548
141
7
0
385,614
6
L
Sol
8,457
423
85
4
0
366,342
2
W
Apollo
10,669
533
141
7
0
370,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role