Player Matchup

Loki
Loki
Diamond I
MurigenTTV
Loki
Diamond I
Level 152
God Stats
15W - 6L
1,755 SR
Queue Stats
245W - 256L
2,512 MMR
Solo
Chronos
Chronos
Diamond I
Ohhgipsyy
Chronos
Diamond I
Level 157
God Stats
1W - 1L
1,317 SR
Queue Stats
80W - 72L
2,510 MMR
Solo
Ares
Ares
Diamond I
aqúa
Ares
Diamond I
Level 144
God Stats
1W - 2L
1,371 SR
Queue Stats
59W - 34L
2,781 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,481 SR
2,601 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,711 SR
2,262 MMR
Hera
Hera
Platinum II
BIGVic1337
Hera
Platinum II
Level 157
God Stats
16W - 5L
1,849 SR
Queue Stats
28W - 11L
2,316 MMR
Party 1
Yemoja
Yemoja
Platinum II
HotBxCEO
Yemoja
Platinum II
Level 158
God Stats
0W - 1L
1,879 SR
Queue Stats
27W - 10L
2,296 MMR
Party 1
Osiris
Osiris
Platinum IV
TNT Hydr0
Osiris
Platinum IV
Level 160
God Stats
0W - 2L
1,406 SR
Queue Stats
28W - 14L
2,173 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
12,941
809
18,559
15,175
8,863
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Ohhgipsyy
Chronos
17
3 / 3 / 9
11,555
722
12,354
14,462
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
aqúa
Ares
18
4 / 0 / 10
12,720
795
19,678
18,622
32,893
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ne ZhaAtlasGuan YuBaba YagaAh Muzen Cab

VS

Bans
GilgameshChironDiscordiaShivaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,423
651
12,039
14,183
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HotBxCEO
Yemoja
15
2 / 5 / 3
10,071
629
8,727
22,066
26,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
TNT Hydr0
Osiris
15
2 / 3 / 4
10,471
654
12,282
21,218
22,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Yemoja
HotBxCEO
Yemoja
2
5
3
0.7
W
9
3
7
4.17
W
Chronos
Ohhgipsyy
Chronos
3
3
9
2.5
L
Osiris
TNT Hydr0
Osiris
2
3
4
1.33
W
Ares
aqúa
Ares
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,591
Damage
33,048
48,259
Taken
57,467
49,505
Mitigated
54,626
8,759
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,039
3,340
0
430
14,183
5,622
292
6,332
7,838
47,598
0
L
Yemoja
HotBxCEO
Yemoja
8,727
1,612
1,824
4,375
22,066
26,228
0
13,752
8,314
24,247
0
W
18,559
4,886
0
1,308
15,175
8,863
0
6,556
8,619
0
74,867
W
Chronos
Ohhgipsyy
Chronos
12,354
4,074
0
1,740
14,462
7,749
3,031
10,579
3,883
58,815
0
L
Osiris
TNT Hydr0
Osiris
12,282
5,390
0
2,746
21,218
22,776
0
11,602
9,243
4,278
31,428
W
Ares
aqúa
Ares
19,678
1,293
0
5,711
18,622
32,893
0
5,355
13,267
35,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
30,965
205
Minions Killed
158
0
Camps Cleared
0
921,983
Distance Traveled
802,350
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,423
651
93
6
0
245,843
4
L
Yemoja
10,071
629
22
1
0
250,155
1
W
Loki
12,941
809
85
5
0
307,232
2
W
Chronos
11,555
722
106
7
0
269,898
2
L
Osiris
10,471
654
43
3
0
306,352
0
W
Ares
12,720
795
14
1
0
344,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role