Player Matchup

Chang'e
Chang'e
Cat_W1th_Hands
Chang'e
Level 103
God Stats
64W - 52L
1,533 SR
Queue Stats
356W - 407L
1,475 Elo+
Party 3
Achilles
Achilles
ItsPabu
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,201 Elo+
Party 1
Mulan
Mulan
Kyanbaa
Mulan
Level 9
God Stats
0W - 4L
1,229 SR
Queue Stats
5W - 13L
1,326 Elo+
Party 1
Sol
Sol
SmallJanus628
Sol
Level 114
God Stats
0W - 2L
1,672 SR
Queue Stats
157W - 163L
1,560 Elo+
Party 1
Hachiman
Hachiman
mf_jones13
Hachiman
Level 26
God Stats
0W - 3L
1,336 SR
Queue Stats
29W - 43L
1,375 Elo+
Party 3
Team Averages
Level 51
1,454 SR
1,387 Elo+

VS

Team Averages
Level 54
1,730 SR
1,558 Elo+
Ishtar
Ishtar
AngieLewd
Ishtar
Level 17
God Stats
6W - 1L
1,891 SR
Queue Stats
259W - 22L
1,810 Elo+
Party 4
Achilles
Achilles
CloaknDagger505
Achilles
Level 40
God Stats
57W - 70L
1,449 SR
Queue Stats
64W - 81L
1,421 Elo+
Solo
Zeus
Zeus
Firekat6969
Zeus
Level 35
God Stats
2W - 1L
1,831 SR
Queue Stats
14W - 17L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
IsaacMtz22
Sylvanus
Level 160
God Stats
3W - 0L
1,788 SR
Queue Stats
409W - 134L
1,716 Elo+
Party 4
Thor
Thor
Kitkat9352
Thor
Level 18
God Stats
3W - 0L
1,693 SR
Queue Stats
12W - 16L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,601
964
14,812
20,461
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ItsPabu
Achilles
15
0 / 12 / 1
9,604
873
15,053
31,144
40,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
Kyanbaa
Mulan
15
0 / 14 / 0
9,459
860
12,313
33,421
25,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 0
10,532
957
18,710
17,869
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
mf_jones13
Hachiman
15
1 / 9 / 1
10,343
940
14,472
23,698
9,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AngieLewd
Ishtar
20
22 / 0 / 17
14,428
1,312
51,476
15,943
11,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
18
5 / 2 / 14
11,446
1,041
16,896
22,498
22,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 16
12,604
1,146
24,772
8,239
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
IsaacMtz22
Sylvanus
19
3 / 0 / 35
13,191
1,199
8,610
19,915
28,158
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 0 / 28
12,253
1,114
18,511
13,120
9,657
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
156
3
Kills
46
46
Deaths
3
4
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AngieLewd
Ishtar
22
0
17
30.5
L
0
6
2
0.17
W
Achilles
5
2
14
6
W
9
1
16
17
W
Sylvanus
IsaacMtz22
Sylvanus
3
0
35
20.5
L
Achilles
ItsPabu
Achilles
0
12
1
0.04
W
7
0
28
21
L
Mulan
Kyanbaa
Mulan
0
14
0
0
L
2
5
0
0.4
L
Hachiman
mf_jones13
Hachiman
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,360
Damage
120,265
126,593
Taken
79,715
90,587
Mitigated
77,129
17,011
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AngieLewd
Ishtar
51,476
43,874
0
6,205
15,943
11,891
0
9,361
6,438
0
75,169
L
14,812
938
3,791
5,116
20,461
8,380
0
6,049
14,412
54,987
0
W
Achilles
16,896
8,507
0
817
22,498
22,788
0
7,793
13,912
0
34,619
W
24,772
4,098
665
487
8,239
4,635
0
3,446
4,645
53,367
0
W
Sylvanus
IsaacMtz22
Sylvanus
8,610
1,873
9,612
7,002
19,915
28,158
0
7,444
12,144
10,751
0
L
Achilles
ItsPabu
Achilles
15,053
5,062
0
1,904
31,144
40,019
0
6,684
24,460
98
22,240
W
18,511
3,040
0
0
13,120
9,657
0
6,582
6,315
0
30,341
L
Mulan
Kyanbaa
Mulan
12,313
2,611
0
434
33,421
25,384
0
6,461
26,960
4,658
13,708
L
18,710
9,160
0
4,282
17,869
7,070
0
7,697
10,172
38,988
3,133
L
Hachiman
mf_jones13
Hachiman
14,472
7,788
0
1,484
23,698
9,734
0
6,491
17,207
0
29,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
63,922
192
Minions Killed
200
7
Camps Cleared
7
964,821
Distance Traveled
1,100,766
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,428
1,312
61
6
0
202,285
2
L
Chang'e
10,601
964
80
7
0
206,249
0
W
Achilles
11,446
1,041
31
3
5
267,028
0
W
Zeus
12,604
1,146
86
8
0
190,449
0
W
Sylvanus
13,191
1,199
2
0
1
217,030
1
L
Achilles
9,604
873
11
1
2
183,556
0
W
Thor
12,253
1,114
20
2
1
223,974
1
L
Mulan
9,459
860
18
2
1
176,269
2
L
Sol
10,532
957
36
3
4
203,690
0
L
Hachiman
10,343
940
47
4
0
195,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role