Player Matchup

Hou Yi
Hou Yi
AlexTCDG
Hou Yi
Level 118
God Stats
180W - 60L
1,872 SR
Queue Stats
871W - 359L
1,847 Elo+
Party 1
Fenrir
Fenrir
Evanco
Fenrir
Level 138
God Stats
2W - 0L
1,575 SR
Queue Stats
38W - 18L
1,723 Elo+
Party 1
Geb
Geb
mohabiche
Geb
Level 29
God Stats
6W - 0L
2,034 SR
Queue Stats
7W - 0L
2,042 Elo+
Party 1
Team Averages
Level 95
1,827 SR
1,871 Elo+

VS

Team Averages
Level 105
1,498 SR
1,475 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Maıru
Cthulhu
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 50L
1,516 Elo+
Solo
Hel
Hel
masterpmsm
Hel
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
12W - 17L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AlexTCDG
Hou Yi
14
5 / 0 / 4
8,210
821
10,209
6,901
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Evanco
Fenrir
13
6 / 0 / 4
8,412
841
11,850
6,989
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 9
8,057
806
4,404
8,136
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 4 / 0
6,562
656
4,850
11,660
4,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Maıru
Cthulhu
11
0 / 3 / 0
6,866
687
7,717
11,540
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 4 / 0
6,301
630
2,460
7,907
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
0
0
W
Hou Yi
AlexTCDG
Hou Yi
5
0
4
7
W
Fenrir
Evanco
Fenrir
6
0
4
8
L
Cthulhu
Maıru
Cthulhu
0
3
0
0
L
0
4
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
15,027
22,026
Taken
31,107
17,602
Mitigated
16,085
6,503
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,850
2,497
0
1,281
11,660
4,140
0
1,383
9,900
0
28,907
W
Hou Yi
AlexTCDG
Hou Yi
10,209
5,744
0
2,040
6,901
3,846
940
3,567
3,334
0
40,380
W
Fenrir
Evanco
Fenrir
11,850
3,740
0
2,220
6,989
5,607
0
3,079
3,910
0
32,542
L
Cthulhu
Maıru
Cthulhu
7,717
1,367
0
835
11,540
8,468
0
2,154
9,208
17,638
0
L
2,460
157
3,576
2,695
7,907
3,477
0
942
6,786
13,080
0
W
4,404
439
0
2,243
8,136
8,149
0
3,582
4,554
8,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
19,729
105
Minions Killed
95
0
Camps Cleared
0
634,447
Distance Traveled
537,990
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,562
656
48
5
0
170,778
4
W
Hou Yi
8,210
821
68
7
0
190,896
0
W
Fenrir
8,412
841
32
3
0
223,456
0
L
Cthulhu
6,866
687
19
2
0
205,217
1
L
Hel
6,301
630
28
3
0
161,995
0
W
Geb
8,057
806
5
1
0
220,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role