Player Matchup

Rama
Rama
Bruh
Rama
Level 160
God Stats
1W - 1L
1,333 SR
Queue Stats
157W - 89L
1,771 Elo+
Party 3
Ra
Ra
F8TAL
Ra
Level 152
God Stats
2W - 0L
1,635 SR
Queue Stats
6W - 0L
1,914 Elo+
Party 3
Fafnir
Fafnir
Hichi
Fafnir
Level 157
God Stats
3W - 0L
1,583 SR
Queue Stats
55W - 41L
1,676 Elo+
Party 3
Hun Batz
Hun Batz
IGIBale
Hun Batz
Level 160
God Stats
6W - 1L
1,729 SR
Queue Stats
540W - 354L
1,712 Elo+
Party 2
Nike
Nike
JamZKarma
Nike
Level 160
God Stats
4W - 2L
1,650 SR
Queue Stats
670W - 390L
1,745 Elo+
Party 2
Team Averages
Level 158
1,586 SR
1,764 Elo+

VS

Team Averages
Level 129
1,550 SR
1,536 Elo+
Ganesha
Ganesha
CrowlOnTheProwl
Ganesha
Level 105
God Stats
11W - 15L
1,513 SR
Queue Stats
55W - 65L
1,508 Elo+
Party 1
Chaac
Chaac
EatoorofSouls
Chaac
Level 143
God Stats
3W - 3L
1,510 SR
Queue Stats
114W - 125L
1,478 Elo+
Party 1
Achilles
Achilles
KillerKieserXX
Achilles
Level 158
God Stats
2W - 5L
1,411 SR
Queue Stats
241W - 226L
1,540 Elo+
Party 1
Artemis
Artemis
Thomahs
Artemis
Level 153
God Stats
1W - 1L
1,863 SR
Queue Stats
325W - 245L
1,643 Elo+
Solo
Horus
Horus
moisterheadband
Horus
Level 85
God Stats
7W - 6L
1,454 SR
Queue Stats
155W - 189L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bruh
Rama
16
3 / 3 / 10
10,223
730
15,128
19,945
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
20
7 / 5 / 7
12,296
878
18,085
13,757
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Hichi
Fafnir
17
2 / 3 / 17
11,302
807
7,348
17,643
25,882
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
IGIBale
Hun Batz
18
7 / 3 / 13
11,422
816
22,722
14,615
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
18
6 / 3 / 17
11,203
800
24,287
20,194
22,266
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 15
9,190
656
11,545
19,102
11,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 8
10,486
749
17,116
19,951
12,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
18
7 / 5 / 8
10,850
775
18,584
25,858
19,881
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Thomahs
Artemis
17
3 / 3 / 5
10,253
732
14,843
15,670
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 7 / 10
10,173
727
6,593
21,830
25,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
25
Kills
17
17
Deaths
25
64
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Rama
Bruh
Rama
3
3
10
2.67
L
0
7
15
1.07
L
5
3
8
3
W
Ra
7
5
7
2.1
W
Fafnir
Hichi
Fafnir
2
3
17
3.5
W
Hun Batz
IGIBale
Hun Batz
7
3
13
4.5
W
Nike
6
3
17
4.83
L
Achilles
7
5
8
2.2
L
Artemis
Thomahs
Artemis
3
3
5
1.83
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,570
Damage
68,681
86,154
Taken
102,411
71,194
Mitigated
76,958
22,496
Healing
31,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bruh
Rama
15,128
11,917
0
7,129
19,945
8,736
2,891
2,821
17,072
0
49,824
L
11,545
563
0
1,578
19,102
11,028
0
4,288
14,814
24,426
0
L
17,116
2,967
0
6,596
19,951
12,808
0
6,348
13,504
0
36,502
W
Ra
18,085
1,023
4,984
4,541
13,757
7,070
100
2,030
11,457
68,132
0
W
Fafnir
Hichi
Fafnir
7,348
1,620
0
4,690
17,643
25,882
403
2,946
14,439
11,141
0
W
Hun Batz
IGIBale
Hun Batz
22,722
4,898
0
496
14,615
7,240
0
1,254
13,220
76
52,263
W
Nike
24,287
857
0
656
20,194
22,266
0
2,494
17,305
436
38,272
L
Achilles
18,584
4,593
0
6,879
25,858
19,881
104
6,143
19,715
0
33,934
L
Artemis
Thomahs
Artemis
14,843
5,929
0
5,297
15,670
7,845
0
2,488
13,182
0
49,656
L
6,593
1,926
5,314
6,282
21,830
25,396
0
6,600
15,174
0
16,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,446
Gold Earned
50,952
277
Minions Killed
202
0
Camps Cleared
0
1,549,108
Distance Traveled
1,460,398
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,223
730
47
3
0
249,602
2
L
Ganesha
9,190
656
2
0
0
263,670
0
L
Chaac
10,486
749
65
5
0
340,789
0
W
Ra
12,296
878
138
10
0
327,111
0
W
Fafnir
11,302
807
2
0
0
307,565
1
W
Hun Batz
11,422
816
62
4
0
331,230
0
W
Nike
11,203
800
28
2
0
333,600
1
L
Achilles
10,850
775
35
3
0
310,181
4
L
Artemis
10,253
732
77
6
0
269,897
1
L
Horus
10,173
727
23
2
0
275,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role