Player Matchup

Vamana
Vamana
CubanYork
Vamana
Level 160
God Stats
3W - 3L
1,587 SR
Queue Stats
217W - 238L
1,439 Elo+
Party 1
Hera
Hera
ErMinue
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,540 Elo+
Solo
Heimdallr
Heimdallr
HawkeyeCDH
Heimdallr
Level 32
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 14L
1,413 Elo+
Solo
Eset
Eset
Insane Fingaz
Eset
Level 160
God Stats
1W - 1L
1,313 SR
Queue Stats
29W - 28L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
o9naquiam
Sun Wukong
Level 160
God Stats
0W - 5L
1,073 SR
Queue Stats
485W - 452L
1,577 Elo+
Party 1
Team Averages
Level 132
1,352 SR
1,491 Elo+

VS

Team Averages
Level 81
1,516 SR
1,540 Elo+
Ne Zha
Ne Zha
Crazyman010
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Nox
Nox
DarthKlown
Nox
Level 85
God Stats
8W - 6L
1,603 SR
Queue Stats
222W - 230L
1,443 Elo+
Solo
Lancelot
Lancelot
Happypanda65
Lancelot
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,723 Elo+
Party 3
Gilgamesh
Gilgamesh
Shawn MuLaa
Gilgamesh
Level 99
God Stats
3W - 2L
1,479 SR
Queue Stats
143W - 117L
1,534 Elo+
Party 2
Merlin
Merlin
Typical Envy
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CubanYork
Vamana
17
2 / 5 / 11
11,058
691
10,429
21,613
29,669
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
ErMinue
Hera
17
1 / 4 / 10
10,908
682
16,413
14,360
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
HawkeyeCDH
Heimdallr
18
6 / 8 / 9
11,571
723
20,552
21,164
12,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 6 / 8
12,323
770
18,274
20,224
10,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
o9naquiam
Sun Wukong
17
3 / 7 / 7
10,514
657
12,082
33,447
39,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
3 / 3 / 19
11,471
717
15,672
18,617
12,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 4 / 21
11,886
743
18,673
16,506
9,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Happypanda65
Lancelot
19
12 / 4 / 9
12,379
774
20,372
24,234
19,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
Shawn MuLaa
Gilgamesh
19
4 / 5 / 18
11,948
747
12,462
25,801
30,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
20
6 / 2 / 18
12,694
793
22,900
14,510
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
17
Kills
29
30
Deaths
18
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
3
19
4.17
L
Vamana
CubanYork
Vamana
2
5
11
1.5
W
4
4
21
3.63
L
Hera
ErMinue
Hera
1
4
10
1.5
W
Lancelot
Happypanda65
Lancelot
12
4
9
4.13
L
Heimdallr
HawkeyeCDH
Heimdallr
6
8
9
1.31
L
5
6
8
1.5
W
Gilgamesh
Shawn MuLaa
Gilgamesh
4
5
18
2.6
W
Merlin
6
2
18
7.5
L
Sun Wukong
o9naquiam
Sun Wukong
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,750
Damage
90,079
110,808
Taken
99,668
98,317
Mitigated
79,580
35,783
Healing
36,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,672
2,995
1,933
3,518
18,617
12,117
1,970
4,278
14,339
0
31,543
L
Vamana
CubanYork
Vamana
10,429
4,631
1,390
6,246
21,613
29,669
277
8,656
12,721
0
18,269
W
18,673
2,970
3,247
3,480
16,506
9,645
1,391
5,560
10,946
40,504
0
L
Hera
ErMinue
Hera
16,413
3,918
252
1,430
14,360
6,190
770
5,825
8,245
30,284
0
W
Lancelot
Happypanda65
Lancelot
20,372
4,159
2,364
7,638
24,234
19,196
2,533
9,075
15,159
0
29,485
L
Heimdallr
HawkeyeCDH
Heimdallr
20,552
5,965
1,425
3,644
21,164
12,393
1,791
8,552
12,300
0
38,419
L
18,274
1,242
4,464
6,765
20,224
10,243
709
5,723
14,359
44,673
0
W
Gilgamesh
Shawn MuLaa
Gilgamesh
12,462
2,498
5,003
5,383
25,801
30,675
1,237
12,078
13,723
0
31,208
W
Merlin
22,900
1,498
1,238
2,919
14,510
7,947
1,707
3,696
10,814
56,406
0
L
Sun Wukong
o9naquiam
Sun Wukong
12,082
1,334
2,260
7,907
33,447
39,822
216
11,460
21,610
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
60,378
160
Minions Killed
177
0
Camps Cleared
0
1,361,049
Distance Traveled
1,679,762
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,471
717
24
2
0
393,363
5
L
Vamana
11,058
691
9
1
0
267,680
0
W
Nox
11,886
743
45
3
0
291,054
0
L
Hera
10,908
682
49
3
0
285,570
0
W
Lancelot
12,379
774
17
1
0
364,936
0
L
Heimdallr
11,571
723
33
2
0
268,142
7
L
Eset
12,323
770
55
3
0
252,139
1
W
Gilgamesh
11,948
747
22
1
0
296,975
2
W
Merlin
12,694
793
69
4
0
333,434
0
L
Sun Wukong
10,514
657
14
1
0
287,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role