Player Matchup

Janus
Janus
Azrael8721
Janus
Level 64
God Stats
4W - 3L
1,245 SR
Queue Stats
119W - 137L
1,373 Elo+
Solo
Zeus
Zeus
Redd Beard 27
Zeus
Level 86
God Stats
2W - 0L
1,722 SR
Queue Stats
73W - 84L
1,370 Elo+
Solo
Geb
Geb
Stonerlion_420
Geb
Level 61
God Stats
2W - 1L
1,439 SR
Queue Stats
95W - 105L
1,328 Elo+
Solo
Chronos
Chronos
Titanniuman
Chronos
Level 65
God Stats
3W - 2L
1,477 SR
Queue Stats
229W - 270L
1,395 Elo+
Solo
Guan Yu
Guan Yu
VoS GypseA
Guan Yu
Level 109
God Stats
1W - 2L
1,319 SR
Queue Stats
147W - 162L
1,381 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,369 Elo+

VS

Team Averages
Level 80
1,484 SR
1,365 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AGirlNamedChaos
Kukulkan
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 141L
1,340 Elo+
Solo
Set
Set
ArchangelDuma
Set
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,321 Elo+
Solo
Fenrir
Fenrir
Carnako
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 202L
1,410 Elo+
Solo
Chang'e
Chang'e
Microstructure
Chang'e
Level 77
God Stats
0W - 2L
1,420 SR
Queue Stats
27W - 68L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
6 / 0 / 19
12,544
660
20,905
9,212
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 3 / 17
15,060
793
38,925
16,506
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 25
13,307
700
18,527
25,329
44,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos
Titanniuman
Chronos
20
6 / 0 / 22
12,729
670
17,469
9,758
6,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
VoS GypseA
Guan Yu
16
2 / 5 / 17
10,951
576
9,311
21,930
22,013
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 7 / 2
11,378
599
13,803
24,723
10,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
20
0 / 3 / 10
12,164
640
21,584
12,901
11,505
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 8 / 5
10,245
539
7,019
24,792
19,706
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Carnako
Fenrir
15
2 / 12 / 4
9,917
522
13,761
26,577
11,605
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 6
11,631
612
6,347
22,653
9,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
34
Kills
10
10
Deaths
34
100
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
2
0.71
L
Kukulkan
0
3
10
1.67
L
0
8
5
0.31
W
Janus
6
0
19
15.5
L
Fenrir
Carnako
Fenrir
2
12
4
0.33
L
4
4
6
1.75
W
15
3
17
7.83
W
5
2
25
8.75
W
Chronos
Titanniuman
Chronos
6
0
22
17
W
Guan Yu
VoS GypseA
Guan Yu
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,137
Damage
62,514
82,735
Taken
111,646
87,404
Mitigated
62,667
40,359
Healing
41,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,803
9,863
1,796
7,964
24,723
10,291
0
21,517
3,206
0
31,953
L
Kukulkan
21,584
1,506
2,508
2,752
12,901
11,505
0
11,471
1,430
62,674
0
L
7,019
2,828
3,724
4,011
24,792
19,706
0
20,407
4,385
111
14,870
W
Janus
20,905
1,108
2,494
1,676
9,212
5,301
1,331
4,143
5,069
39,240
0
L
Fenrir
Carnako
Fenrir
13,761
2,479
1,068
3,527
26,577
11,605
0
22,963
3,614
0
18,353
L
6,347
1,199
6,181
7,950
22,653
9,560
0
19,468
3,185
15,853
0
W
38,925
8,084
1,039
1,874
16,506
9,889
2,662
5,108
11,398
90,767
0
W
18,527
1,175
4,762
6,240
25,329
44,116
905
6,696
18,633
33,542
0
W
Chronos
Titanniuman
Chronos
17,469
4,404
4,701
2,930
9,758
6,085
3,046
3,865
5,893
29,447
0
W
Guan Yu
VoS GypseA
Guan Yu
9,311
1,503
9,150
5,493
21,930
22,013
675
8,230
13,700
0
15,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,591
Gold Earned
55,335
211
Minions Killed
184
0
Camps Cleared
0
1,738,969
Distance Traveled
1,457,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,378
599
42
2
0
295,347
0
L
Kukulkan
12,164
640
93
5
0
319,332
0
L
Set
10,245
539
12
1
0
240,463
0
W
Janus
12,544
660
42
2
0
389,456
1
L
Fenrir
9,917
522
7
0
0
300,385
5
L
Chang'e
11,631
612
30
2
0
301,987
0
W
Zeus
15,060
793
93
5
0
299,318
0
W
Geb
13,307
700
30
2
0
382,821
1
W
Chronos
12,729
670
29
2
0
356,568
0
W
Guan Yu
10,951
576
17
1
0
310,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role