Player Matchup

Ravana
Ravana
Birritem420
Ravana
Level 140
God Stats
1W - 4L
1,337 SR
Queue Stats
333W - 337L
1,555 Elo+
Solo
Bastet
Bastet
Crocko--
Bastet
Level 117
God Stats
0W - 1L
1,297 SR
Queue Stats
9W - 11L
1,505 Elo+
Solo
Merlin
Merlin
Lerrpanda
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,268 Elo+
Solo
Nox
Nox
Peggallmennn
Nox
Level 28
God Stats
0W - 2L
1,481 SR
Queue Stats
30W - 37L
1,479 Elo+
Party 1
Hercules
Hercules
sAxToRMeNT
Hercules
Level 160
God Stats
2W - 2L
1,476 SR
Queue Stats
110W - 91L
1,520 Elo+
Party 1
Team Averages
Level 92
1,418 SR
1,465 Elo+

VS

Team Averages
Level 60
1,702 SR
1,646 Elo+
Bacchus
Bacchus
Anubis816
Bacchus
Level 46
God Stats
2W - 0L
1,699 SR
Queue Stats
186W - 168L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CaptCurt1130
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,695 Elo+
Solo
Thoth
Thoth
Cheeeesus
Thoth
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
53W - 9L
1,825 Elo+
Party 2
Artemis
Artemis
MrMisterChief
Artemis
Level 34
God Stats
2W - 0L
1,744 SR
Queue Stats
183W - 48L
1,807 Elo+
Party 2
Cliodhna
Cliodhna
gemmini007
Cliodhna
Level 160
God Stats
4W - 1L
1,874 SR
Queue Stats
173W - 180L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
3 / 9 / 4
10,751
566
12,149
24,328
25,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
Crocko--
Bastet
19
3 / 7 / 9
11,010
579
21,114
21,728
9,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lerrpanda
Merlin
20
3 / 7 / 7
11,514
606
12,963
16,414
6,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 4 / 8
12,149
639
20,430
16,919
7,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
sAxToRMeNT
Hercules
19
3 / 6 / 9
11,187
589
20,849
26,903
27,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anubis816
Bacchus
19
0 / 2 / 23
12,168
640
6,885
20,577
30,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
CaptCurt1130
Ah Muzen Cab
20
11 / 2 / 15
14,888
784
26,328
20,035
11,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Cheeeesus
Thoth
20
11 / 3 / 19
14,821
780
25,303
18,998
10,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
19
5 / 5 / 14
12,461
656
22,143
18,854
10,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
gemmini007
Cliodhna
19
5 / 5 / 15
12,433
654
12,127
24,240
12,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
17
Kills
32
33
Deaths
17
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anubis816
Bacchus
0
2
23
5.75
L
Ravana
3
9
4
0.56
W
Ah Muzen Cab
CaptCurt1130
Ah Muzen Cab
11
2
15
9.25
W
Thoth
Cheeeesus
Thoth
11
3
19
6.83
L
Bastet
Crocko--
Bastet
3
7
9
1.07
L
Merlin
Lerrpanda
Merlin
3
7
7
0.93
W
Artemis
5
5
14
2.4
L
5
4
8
2.25
W
Cliodhna
gemmini007
Cliodhna
5
5
15
2.5
L
Hercules
sAxToRMeNT
Hercules
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,505
Damage
92,786
106,292
Taken
102,704
76,690
Mitigated
76,434
33,798
Healing
38,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anubis816
Bacchus
6,885
1,125
4,246
4,222
20,577
30,309
34
8,367
12,210
10,604
0
L
Ravana
12,149
1,582
1,116
4,905
24,328
25,483
0
7,624
16,704
0
24,723
W
Ah Muzen Cab
CaptCurt1130
Ah Muzen Cab
26,328
10,292
381
7,943
20,035
11,953
4,793
6,106
13,929
0
65,687
W
Thoth
Cheeeesus
Thoth
25,303
969
2,038
4,090
18,998
10,565
1,398
4,986
14,012
58,175
0
L
Bastet
Crocko--
Bastet
21,114
2,878
891
4,745
21,728
9,112
0
5,127
16,601
0
24,694
L
Merlin
Lerrpanda
Merlin
12,963
404
4,058
2,472
16,414
6,980
1,083
5,986
10,428
52,282
0
W
Artemis
22,143
8,036
3,783
3,422
18,854
10,613
1,384
3,223
15,631
0
42,590
L
20,430
712
1,351
4,690
16,919
7,463
188
5,896
11,023
42,536
0
W
Cliodhna
gemmini007
Cliodhna
12,127
811
2,803
5,996
24,240
12,994
164
10,711
13,529
0
20,775
L
Hercules
sAxToRMeNT
Hercules
20,849
1,752
674
8,896
26,903
27,652
470
7,555
19,348
0
27,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,611
Gold Earned
66,771
219
Minions Killed
244
0
Camps Cleared
0
1,667,425
Distance Traveled
1,859,419
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,168
640
10
1
0
327,084
1
L
Ravana
10,751
566
24
1
0
297,879
0
W
Ah Muzen Cab
14,888
784
85
4
0
387,524
0
W
Thoth
14,821
780
69
4
0
378,911
1
L
Bastet
11,010
579
15
1
0
365,264
0
L
Merlin
11,514
606
87
5
0
340,137
10
W
Artemis
12,461
656
60
3
0
351,965
1
L
Nox
12,149
639
72
4
0
324,106
0
W
Cliodhna
12,433
654
20
1
0
413,935
0
L
Hercules
11,187
589
21
1
0
340,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role