Player Matchup

Skadi
Skadi
Grimey Dior
Skadi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,522 Elo+
Solo
Chaac
Chaac
ebliisss
Chaac
Level 30
God Stats
49W - 44L
1,500 SR
Queue Stats
106W - 115L
1,352 Elo+
Party 1
Ah Puch
Ah Puch
rftuck
Ah Puch
Level 18
God Stats
18W - 13L
1,500 SR
Queue Stats
59W - 50L
1,500 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,458 Elo+

VS

Team Averages
Level 90
1,576 SR
1,402 Elo+
Janus
Janus
Skinny_Vinney
Janus
Level 98
God Stats
16W - 22L
1,401 SR
Queue Stats
329W - 406L
1,361 Elo+
Solo
Horus
Horus
twixify
Horus
Level 108
God Stats
25W - 33L
1,449 SR
Queue Stats
138W - 180L
1,449 Elo+
Solo
Cthulhu
Cthulhu
x-KiLo-x2
Cthulhu
Level 65
God Stats
7W - 3L
1,879 SR
Queue Stats
63W - 77L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 1
10,902
779
10,327
11,325
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
ebliisss
Chaac
15
0 / 2 / 9
9,115
651
9,008
15,492
10,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
rftuck
Ah Puch
16
1 / 0 / 7
9,697
693
12,526
9,779
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,620
687
17,175
9,980
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
twixify
Horus
15
1 / 1 / 2
8,776
627
4,352
9,521
7,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
x-KiLo-x2
Cthulhu
11
0 / 4 / 2
7,971
569
8,736
17,846
13,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
2
4
1
0.63
W
Chaac
ebliisss
Chaac
0
2
9
2.25
W
Ah Puch
rftuck
Ah Puch
1
0
7
4.5
L
Horus
twixify
Horus
1
1
2
2
L
Cthulhu
x-KiLo-x2
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
30,263
36,596
Taken
37,347
20,485
Mitigated
25,490
8,446
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,327
3,640
0
0
11,325
5,234
1,812
6,949
4,376
0
43,821
L
17,175
0
0
1,173
9,980
4,672
0
2,051
7,929
65,677
0
W
Chaac
ebliisss
Chaac
9,008
1,014
0
3,556
15,492
10,105
510
10,447
5,045
0
26,030
W
Ah Puch
rftuck
Ah Puch
12,526
0
0
4,890
9,779
5,146
415
8,552
1,227
47,503
0
L
Horus
twixify
Horus
4,352
1,625
2,774
3,105
9,521
7,141
270
4,248
5,273
0
11,688
L
Cthulhu
x-KiLo-x2
Cthulhu
8,736
78
726
1,913
17,846
13,677
0
6,270
11,576
26,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
26,367
173
Minions Killed
141
0
Camps Cleared
0
811,744
Distance Traveled
833,453
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,902
779
60
4
0
251,248
0
L
Janus
9,620
687
91
7
0
263,424
1
W
Chaac
9,115
651
21
2
0
284,136
1
W
Ah Puch
9,697
693
92
7
0
276,360
2
L
Horus
8,776
627
20
1
0
306,131
4
L
Cthulhu
7,971
569
30
2
0
263,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role