Player Matchup

Merlin
Merlin
NoEncontreADory
Merlin
Level 120
God Stats
0W - 1L
1,382 SR
Queue Stats
49W - 60L
1,369 Elo+
Solo
Ao Kuang
Ao Kuang
RODZINKA BBBB
Ao Kuang
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 144L
1,298 Elo+
Solo
Izanami
Izanami
aloe215903
Izanami
Level 82
God Stats
1W - 1L
1,735 SR
Queue Stats
56W - 85L
1,341 Elo+
Solo
Nox
Nox
crazyace_09
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,334 Elo+
Solo
Ullr
Ullr
rburson63
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,457 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,360 Elo+

VS

Team Averages
Level 87
1,412 SR
1,337 Elo+
Odin
Odin
Bentley86
Odin
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
139W - 152L
1,357 Elo+
Solo
Hades
Hades
Kerdarazo
Hades
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 230L
1,371 Elo+
Solo
Hun Batz
Hun Batz
MenstrualGeyser
Hun Batz
Level 86
God Stats
6W - 4L
1,326 SR
Queue Stats
516W - 555L
1,327 Elo+
Solo
King Arthur
King Arthur
MidixieWreck785
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 58L
1,277 Elo+
Solo
Ah Puch
Ah Puch
NachumTheBeggar
Ah Puch
Level 108
God Stats
4W - 14L
1,215 SR
Queue Stats
638W - 718L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 20
14,124
614
40,636
16,854
9,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
RODZINKA BBBB
Ao Kuang
16
2 / 15 / 14
11,261
490
14,010
32,005
31,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
aloe215903
Izanami
20
8 / 6 / 11
13,623
592
25,098
19,945
11,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 5 / 14
14,101
613
18,269
18,104
9,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
20
7 / 10 / 14
13,480
586
19,591
24,668
12,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
12 / 1 / 26
16,271
707
25,391
37,178
35,023
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Kerdarazo
Hades
20
15 / 4 / 18
16,501
717
33,259
33,108
24,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hun Batz
20
5 / 12 / 16
14,562
633
14,230
27,470
12,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MidixieWreck785
King Arthur
20
3 / 9 / 18
13,305
578
5,343
31,095
38,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 1 / 23
16,008
696
26,085
19,386
9,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
142
26
Kills
41
41
Deaths
27
73
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Odin
12
1
26
25
W
Hades
Kerdarazo
Hades
15
4
18
6
W
Hun Batz
5
12
16
1.08
W
King Arthur
MidixieWreck785
King Arthur
3
9
18
1.33
W
6
1
23
17.5
L
3
5
20
2.6
L
Ao Kuang
RODZINKA BBBB
Ao Kuang
2
15
14
0.6
L
Izanami
aloe215903
Izanami
8
6
11
2.25
L
6
5
14
2.6
L
Ullr
7
10
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,604
Damage
104,308
111,576
Taken
148,237
73,422
Mitigated
119,077
26,152
Healing
58,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
25,391
1,202
3,517
14,982
37,178
35,023
1,044
14,161
23,017
0
37,327
W
Hades
Kerdarazo
Hades
33,259
4,242
5,768
14,182
33,108
24,134
1,446
19,696
13,412
57,811
0
W
Hun Batz
14,230
567
2,827
3,671
27,470
12,095
3,816
11,769
15,701
1,274
39,322
W
King Arthur
MidixieWreck785
King Arthur
5,343
901
2,280
1,637
31,095
38,821
423
15,356
15,739
0
16,073
W
26,085
1,545
2,422
7,332
19,386
9,004
898
11,933
7,453
71,867
0
L
40,636
872
2,523
3,674
16,854
9,062
0
7,338
9,516
81,051
0
L
Ao Kuang
RODZINKA BBBB
Ao Kuang
14,010
5,566
778
4,958
32,005
31,012
0
19,639
12,366
21,285
0
L
Izanami
aloe215903
Izanami
25,098
16,996
2,680
2,895
19,945
11,181
380
9,594
10,351
0
41,445
L
18,269
1,183
2,469
3,951
18,104
9,905
0
9,673
8,431
41,825
0
L
Ullr
19,591
6,138
1,253
971
24,668
12,262
0
13,100
11,568
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,589
Gold Earned
76,647
308
Minions Killed
229
0
Camps Cleared
0
1,634,459
Distance Traveled
1,865,789
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,271
707
26
1
0
401,580
0
W
Hades
16,501
717
61
3
0
374,867
0
W
Hun Batz
14,562
633
28
1
0
321,638
2
W
King Arthur
13,305
578
25
1
0
348,888
0
W
Ah Puch
16,008
696
89
4
0
418,816
0
L
Merlin
14,124
614
101
4
0
387,975
0
L
Ao Kuang
11,261
490
26
1
0
295,617
0
L
Izanami
13,623
592
59
3
0
321,630
0
L
Nox
14,101
613
77
3
0
322,967
1
L
Ullr
13,480
586
45
2
0
306,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role