Player Matchup

Bellona
Bellona
DePr0digy17
Bellona
Level 126
God Stats
3W - 7L
1,450 SR
Queue Stats
283W - 317L
1,374 Elo+
Solo
Charybdis
Charybdis
LuffLumenZ
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,410 Elo+
Party 2
Erlang Shen
Erlang Shen
TTV_GodlyKiwi
Erlang Shen
Level 68
God Stats
0W - 1L
1,507 SR
Queue Stats
63W - 61L
1,443 Elo+
Solo
Anhur
Anhur
isupanovai
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,410 Elo+
Party 2
Baba Yaga
Baba Yaga
tarsopolaris
Baba Yaga
Level 94
God Stats
6W - 7L
1,486 SR
Queue Stats
278W - 305L
1,424 Elo+
Solo
Team Averages
Level 100
1,489 SR
1,412 Elo+

VS

Team Averages
Level 85
1,311 SR
1,396 Elo+
Apollo
Apollo
BeastModeLvl9000
Apollo
Level 119
God Stats
1W - 1L
1,281 SR
Queue Stats
187W - 211L
1,404 Elo+
Solo
Ganesha
Ganesha
FaRNPFS
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,432 Elo+
Solo
Osiris
Osiris
PremierIcon
Osiris
Level 103
God Stats
2W - 1L
1,171 SR
Queue Stats
199W - 224L
1,416 Elo+
Party 1
He Bo
He Bo
ivory7wave
He Bo
Level 106
God Stats
1W - 4L
1,101 SR
Queue Stats
168W - 168L
1,420 Elo+
Party 1
Tiamat
Tiamat
kevinfranco
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DePr0digy17
Bellona
20
7 / 9 / 18
14,179
709
25,303
31,905
43,815
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
LuffLumenZ
Charybdis
20
14 / 8 / 12
16,041
802
39,652
26,011
12,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Erlang Shen
TTV_GodlyKiwi
Erlang Shen
16
5 / 6 / 12
11,852
593
15,169
21,017
22,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
20
6 / 8 / 14
14,285
714
14,097
19,911
7,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
tarsopolaris
Baba Yaga
20
3 / 6 / 13
13,804
690
25,149
18,668
8,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 12
14,033
702
18,470
24,397
12,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
FaRNPFS
Ganesha
20
0 / 6 / 26
12,285
614
14,126
37,856
30,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
20
16 / 5 / 12
15,878
794
23,928
30,656
42,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
20
9 / 9 / 13
15,638
782
21,314
21,576
8,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
20
4 / 7 / 16
13,000
650
16,433
20,302
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
116
35
Kills
37
37
Deaths
35
69
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
8
12
1.75
L
Bellona
DePr0digy17
Bellona
7
9
18
1.78
W
Ganesha
FaRNPFS
Ganesha
0
6
26
2.17
L
Charybdis
LuffLumenZ
Charybdis
14
8
12
2.5
W
Osiris
16
5
12
4.4
L
Erlang Shen
TTV_GodlyKiwi
Erlang Shen
5
6
12
1.83
L
Anhur
6
8
14
1.63
W
He Bo
9
9
13
1.72
W
Tiamat
4
7
16
1.71
L
Baba Yaga
tarsopolaris
Baba Yaga
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,370
Damage
94,271
117,512
Taken
134,787
94,899
Mitigated
105,466
32,472
Healing
45,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,470
9,553
1,117
3,734
24,397
12,143
3,998
3,031
21,366
0
46,204
L
Bellona
DePr0digy17
Bellona
25,303
7,902
1,858
6,060
31,905
43,815
1,531
13,590
18,315
0
40,136
W
Ganesha
FaRNPFS
Ganesha
14,126
2,016
2,129
12,724
37,856
30,893
529
9,462
28,394
31,556
0
L
Charybdis
LuffLumenZ
Charybdis
39,652
21,514
1,255
6,067
26,011
12,693
2,749
11,049
14,962
0
69,392
W
Osiris
23,928
9,675
3,898
8,225
30,656
42,201
256
3,164
27,492
0
41,216
L
Erlang Shen
TTV_GodlyKiwi
Erlang Shen
15,169
9,136
1,169
6,301
21,017
22,253
655
8,864
12,153
0
19,917
L
Anhur
14,097
5,977
1,005
2,496
19,911
7,799
2,106
9,875
10,036
0
31,361
W
He Bo
21,314
3,578
2,162
5,099
21,576
8,938
1,101
5,539
16,037
45,985
0
W
Tiamat
16,433
2,646
2,216
4,596
20,302
11,291
1,420
3,953
16,349
29,117
0
L
Baba Yaga
tarsopolaris
Baba Yaga
25,149
852
838
5,423
18,668
8,339
741
8,495
10,173
52,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,161
Gold Earned
70,834
201
Minions Killed
166
0
Camps Cleared
0
1,453,766
Distance Traveled
1,665,450
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,033
702
51
3
0
318,008
0
L
Bellona
14,179
709
31
2
0
298,202
1
W
Ganesha
12,285
614
0
0
0
346,632
1
L
Charybdis
16,041
802
53
3
0
278,048
0
W
Osiris
15,878
794
27
1
0
371,912
0
L
Erlang Shen
11,852
593
14
1
0
251,708
0
L
Anhur
14,285
714
49
2
0
307,175
0
W
He Bo
15,638
782
55
3
0
298,025
3
W
Tiamat
13,000
650
33
2
0
330,873
1
L
Baba Yaga
13,804
690
54
3
0
318,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role