Player Matchup

Cthulhu
Cthulhu
Bronze III
J AIpha
Cthulhu
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hera
Hera
Silver I
Love-as-a-Weapon
Hera
Silver I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,313 MMR
Solo
Guan Yu
Guan Yu
Bronze V
SauceyFab
Guan Yu
Bronze V
Level 93
God Stats
11W - 13L
1,483 SR
Queue Stats
33W - 63L
1,417 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,494 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,464 SR
1,113 MMR
Chang'e
Chang'e
Silver IV
Evil_Twin_Prob
Chang'e
Silver IV
Level 111
God Stats
2W - 5L
1,298 SR
Queue Stats
237W - 287L
888 MMR
Party 1
Mulan
Mulan
Silver IV
Evil_Twin_Rich
Mulan
Silver IV
Level 119
God Stats
48W - 55L
1,513 SR
Queue Stats
699W - 865L
919 MMR
Party 1
Xing Tian
Xing Tian
Gold II
Guayako182
Xing Tian
Gold II
Level 160
God Stats
27W - 21L
1,582 SR
Queue Stats
308W - 368L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J AIpha
Cthulhu
15
1 / 5 / 5
11,338
667
10,375
26,611
30,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 6 / 5
11,761
692
22,501
15,158
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SauceyFab
Guan Yu
16
4 / 5 / 2
11,878
699
18,065
25,210
31,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasDanzaburouAh Muzen CabAchillesShiva

VS

Bans
AresPoseidonBaron SamediZeusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 3
13,110
771
19,303
22,430
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 2 / 6
12,807
753
24,987
24,355
25,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Guayako182
Xing Tian
16
0 / 2 / 15
12,398
729
11,859
24,996
29,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
16
16
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
W
9
2
6
6
W
Xing Tian
Guayako182
Xing Tian
0
2
15
3.75
L
Cthulhu
J AIpha
Cthulhu
1
5
5
0.7
L
2
6
5
0.75
L
Guan Yu
SauceyFab
Guan Yu
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
56,149
66,979
Taken
71,781
69,323
Mitigated
62,595
11,766
Healing
34,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,303
2,512
5,998
11,004
22,430
7,734
1,219
10,978
11,452
75,231
0
W
24,987
4,633
1,400
9,760
24,355
25,304
1,194
11,973
12,382
0
62,580
W
Xing Tian
Guayako182
Xing Tian
11,859
1,167
0
6,482
24,996
29,557
438
10,225
14,771
30,015
0
L
Cthulhu
J AIpha
Cthulhu
10,375
1,251
39
2,067
26,611
30,866
0
10,651
15,104
35,225
0
L
22,501
6,369
0
0
15,158
7,042
0
6,889
7,969
58,325
0
L
Guan Yu
SauceyFab
Guan Yu
18,065
3,587
2,666
6,994
25,210
31,415
0
13,673
10,977
0
44,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
38,315
138
Minions Killed
191
0
Camps Cleared
0
857,638
Distance Traveled
910,726
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,110
771
104
6
0
294,606
2
W
Mulan
12,807
753
66
4
0
301,541
6
W
Xing Tian
12,398
729
21
1
0
314,579
1
L
Cthulhu
11,338
667
34
2
0
288,334
1
L
Hera
11,761
692
74
4
0
268,401
0
L
Guan Yu
11,878
699
30
2
0
300,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role