Player Matchup

Mulan
Mulan
LVL69þoonSþoon
Mulan
Level 38
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 26L
1,182 Elo+
Solo
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 122
God Stats
336W - 369L
1,522 SR
Queue Stats
863W - 909L
1,441 Elo+
Solo
Thanatos
Thanatos
Nox Goreveontus
Thanatos
Level 116
God Stats
14W - 12L
1,523 SR
Queue Stats
134W - 136L
1,472 Elo+
Party 3
Aphrodite
Aphrodite
Scolopandra
Aphrodite
Level 89
God Stats
5W - 1L
1,629 SR
Queue Stats
27W - 21L
1,489 Elo+
Party 3
Hera
Hera
gtlow
Hera
Level 157
God Stats
39W - 41L
1,505 SR
Queue Stats
472W - 575L
1,356 Elo+
Solo
Team Averages
Level 104
1,579 SR
1,388 Elo+

VS

Team Averages
Level 83
1,502 SR
1,578 Elo+
Anubis
Anubis
Alexblazn420
Anubis
Level 133
God Stats
0W - 3L
1,412 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo
Hades
Hades
BrokenBiome
Hades
Level 76
God Stats
0W - 2L
1,604 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Izanami
Izanami
Magurkis
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Bakasura
Bakasura
krackmaster007
Bakasura
Level 64
God Stats
13W - 15L
1,448 SR
Queue Stats
82W - 92L
1,382 Elo+
Party 2
Ymir
Ymir
maxMC0000
Ymir
Level 109
God Stats
13W - 12L
1,545 SR
Queue Stats
245W - 251L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,114
536
13,104
15,077
7,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Leo_London
Danzaburou
16
2 / 0 / 4
9,738
573
8,153
11,935
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
14
9 / 1 / 5
9,218
542
12,414
13,543
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Scolopandra
Aphrodite
13
0 / 3 / 10
7,452
438
6,413
9,582
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
gtlow
Hera
15
2 / 0 / 3
9,387
552
12,871
7,426
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 3 / 0
8,244
485
9,548
16,836
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 1
8,311
489
9,886
12,674
8,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Magurkis
Izanami
12
0 / 4 / 2
7,263
427
6,295
11,730
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
11
0 / 7 / 0
6,793
400
4,496
18,024
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
2 / 2 / 0
7,750
456
4,355
15,839
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
5
5
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
0
0.67
L
1
2
1
0.75
W
4
1
4
6
W
Danzaburou
Leo_London
Danzaburou
2
0
4
4
L
Izanami
Magurkis
Izanami
0
4
2
0.25
W
Thanatos
9
1
5
11.5
W
Aphrodite
Scolopandra
Aphrodite
0
3
10
1.67
W
Hera
gtlow
Hera
2
0
3
3.5
L
Bakasura
0
7
0
0
L
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,955
Damage
34,580
57,563
Taken
75,103
26,046
Mitigated
46,618
35,635
Healing
25,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,548
75
0
7,794
16,836
8,090
0
7,235
9,313
72,055
0
L
9,886
835
100
4,908
12,674
8,385
120
2,461
10,082
56,405
0
W
13,104
3,951
0
7,095
15,077
7,910
2,109
6,292
8,435
0
65,939
W
Danzaburou
Leo_London
Danzaburou
8,153
4,171
0
7,496
11,935
4,802
3,748
1,318
10,617
0
92,148
L
Izanami
Magurkis
Izanami
6,295
4,355
0
3,271
11,730
3,796
0
1,800
9,930
0
52,470
W
Thanatos
12,414
3,532
0
10,296
13,543
6,107
0
6,278
6,915
0
56,163
W
Aphrodite
Scolopandra
Aphrodite
6,413
698
5,082
4,996
9,582
4,365
0
4,932
4,650
23,538
0
W
Hera
gtlow
Hera
12,871
3,096
0
670
7,426
2,862
90
4,918
2,458
76,712
0
L
Bakasura
4,496
3,431
0
6,775
18,024
7,303
0
1,828
16,124
0
37,835
L
Ymir
4,355
779
365
2,265
15,839
19,044
0
5,363
10,370
38,431
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,909
Gold Earned
38,361
514
Minions Killed
487
0
Camps Cleared
0
1,625,916
Distance Traveled
1,463,706
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,244
485
122
7
0
288,437
4
L
Hades
8,311
489
119
7
0
296,846
1
W
Mulan
9,114
536
99
6
0
313,402
0
W
Danzaburou
9,738
573
155
9
0
276,768
3
L
Izanami
7,263
427
111
7
0
295,657
1
W
Thanatos
9,218
542
80
5
0
355,102
0
W
Aphrodite
7,452
438
41
2
0
332,000
1
W
Hera
9,387
552
139
8
0
348,644
0
L
Bakasura
6,793
400
85
5
0
312,099
0
L
Ymir
7,750
456
50
3
0
270,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role