Player Matchup

Horus
Horus
Platinum IV
MeatProbe
Horus
Platinum IV
Level 158
God Stats
9W - 4L
1,787 SR
Queue Stats
41W - 39L
1,813 MMR
Party 1
Odin
Odin
Gold V
MountStaudle67
Odin
Gold V
Level 158
God Stats
2W - 0L
1,099 SR
Queue Stats
11W - 2L
1,878 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
SweetBunsBrah
Baron Samedi
Platinum II
Level 160
God Stats
21W - 16L
1,547 SR
Queue Stats
175W - 208L
1,958 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,478 SR
1,883 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,327 SR
1,602 MMR
Chaac
Chaac
Gold I
Arrese
Chaac
Gold I
Level 49
God Stats
2W - 6L
1,365 SR
Queue Stats
87W - 103L
1,567 MMR
Solo
Discordia
Discordia
Gold I
ROPE A DOPE02
Discordia
Gold I
Level 126
God Stats
1W - 4L
1,334 SR
Queue Stats
301W - 337L
1,565 MMR
Solo
Cerberus
Cerberus
Gold I
Steavejohn15
Cerberus
Gold I
Level 160
God Stats
0W - 4L
1,283 SR
Queue Stats
53W - 65L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MeatProbe
Horus
18
5 / 0 / 5
12,922
808
11,219
15,986
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 6
11,631
727
13,219
15,107
15,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
SweetBunsBrah
Baron Samedi
17
3 / 2 / 3
11,152
697
14,907
14,696
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baba YagaAtlasAchillesYu HuangAo Kuang

VS

Bans
ShivaHadesIshtarScyllaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arrese
Chaac
14
0 / 5 / 2
8,965
560
9,599
16,503
15,796
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ROPE A DOPE02
Discordia
15
0 / 4 / 1
9,368
586
9,671
10,179
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Steavejohn15
Cerberus
15
2 / 2 / 0
9,931
621
8,509
18,947
22,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
2
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Arrese
Chaac
0
5
2
0.2
W
Horus
MeatProbe
Horus
5
0
5
7.5
W
3
0
6
6
L
Discordia
ROPE A DOPE02
Discordia
0
4
1
0.13
L
Cerberus
Steavejohn15
Cerberus
2
2
0
1
W
Baron Samedi
SweetBunsBrah
Baron Samedi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
27,779
45,789
Taken
45,629
42,936
Mitigated
42,702
17,459
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Arrese
Chaac
9,599
1,465
0
3,156
16,503
15,796
0
6,073
10,430
0
32,494
W
Horus
MeatProbe
Horus
11,219
4,829
1,321
6,009
15,986
20,364
1,781
4,957
11,029
0
37,680
W
13,219
1,548
419
2,706
15,107
15,350
514
6,389
8,718
4,660
65,616
L
Discordia
ROPE A DOPE02
Discordia
9,671
406
0
1,670
10,179
4,247
30
2,881
7,298
43,747
0
L
Cerberus
Steavejohn15
Cerberus
8,509
411
0
3,841
18,947
22,659
0
7,225
11,722
28,097
0
W
Baron Samedi
SweetBunsBrah
Baron Samedi
14,907
881
1,638
5,366
14,696
7,222
451
6,879
7,817
59,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
28,264
214
Minions Killed
149
0
Camps Cleared
0
946,891
Distance Traveled
847,429
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,965
560
37
2
0
303,414
2
W
Horus
12,922
808
38
2
0
329,568
1
W
Odin
11,631
727
92
6
0
337,473
3
L
Discordia
9,368
586
75
5
0
259,337
1
L
Cerberus
9,931
621
37
2
0
284,678
1
W
Baron Samedi
11,152
697
84
5
0
279,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role