Player Matchup

Janus
Janus
Bigboiiaj
Janus
Level 128
God Stats
2W - 2L
1,869 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 1
Kuzenbo
Kuzenbo
Tangerinebear72
Kuzenbo
Level 26
God Stats
2W - 8L
1,352 SR
Queue Stats
2W - 14L
1,163 Elo+
Party 1
Neith
Neith
crossbigzay2424
Neith
Level 58
God Stats
2W - 2L
1,776 SR
Queue Stats
2W - 10L
1,202 Elo+
Party 1
Team Averages
Level 71
1,666 SR
1,248 Elo+

VS

Team Averages
Level 92
1,463 SR
1,493 Elo+
Ullr
Ullr
DoctorGarcia
Ullr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,530 Elo+
Solo
Yemoja
Yemoja
Finnja
Yemoja
Level 127
God Stats
0W - 2L
1,389 SR
Queue Stats
117W - 155L
1,450 Elo+
Solo
Kukulkan
Kukulkan
QQiownyouQQ
Kukulkan
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bigboiiaj
Janus
15
2 / 1 / 5
9,395
723
12,588
6,876
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 5
9,219
709
6,062
12,976
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 0 / 3
9,913
763
8,854
5,857
3,562
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,595
584
3,529
12,562
5,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Finnja
Yemoja
14
1 / 1 / 0
8,816
678
4,183
11,471
10,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
QQiownyouQQ
Kukulkan
14
0 / 1 / 1
8,057
620
7,638
6,489
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Bigboiiaj
Janus
2
1
5
4.5
L
0
5
1
0.1
L
Yemoja
Finnja
Yemoja
1
1
0
1
L
Kukulkan
QQiownyouQQ
Kukulkan
0
1
1
0.5
W
1
0
5
3.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
15,350
25,709
Taken
30,522
23,497
Mitigated
18,289
2,855
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bigboiiaj
Janus
12,588
850
0
773
6,876
3,283
497
1,763
5,113
54,011
0
L
3,529
2,872
0
600
12,562
5,277
0
7,071
5,491
0
22,124
L
Yemoja
Finnja
Yemoja
4,183
757
644
3,120
11,471
10,049
0
6,412
5,059
12,091
0
L
Kukulkan
QQiownyouQQ
Kukulkan
7,638
397
0
250
6,489
2,963
0
5,203
1,286
41,955
0
W
6,062
2,196
0
1,494
12,976
16,652
228
6,559
6,417
10,935
0
W
8,854
2,320
0
588
5,857
3,562
597
3,548
2,309
0
49,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
24,468
173
Minions Killed
145
0
Camps Cleared
0
746,684
Distance Traveled
657,846
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,395
723
87
7
0
239,262
2
L
Ullr
7,595
584
38
3
0
199,043
0
L
Yemoja
8,816
678
16
1
0
217,049
2
L
Kukulkan
8,057
620
91
7
0
241,754
0
W
Kuzenbo
9,219
709
7
1
0
273,082
0
W
Neith
9,913
763
79
6
0
234,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role