Player Matchup

Ao Kuang
Ao Kuang
Adrianoso312
Ao Kuang
Level 68
God Stats
4W - 1L
1,550 SR
Queue Stats
13W - 19L
1,300 Elo+
Party 1
Ravana
Ravana
ImOliBOy
Ravana
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
KamThaFool
Baron Samedi
Level 119
God Stats
5W - 4L
1,424 SR
Queue Stats
196W - 190L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
Tortugaguerra
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,310 Elo+
Party 1
Ishtar
Ishtar
justkyron
Ishtar
Level 39
God Stats
3W - 1L
1,625 SR
Queue Stats
71W - 75L
1,419 Elo+
Party 2
Team Averages
Level 71
1,520 SR
1,395 Elo+

VS

Team Averages
Level 76
1,418 SR
1,405 Elo+
Ishtar
Ishtar
ADozenKatZ
Ishtar
Level 67
God Stats
1W - 7L
1,422 SR
Queue Stats
99W - 118L
1,404 Elo+
Party 3
Chaac
Chaac
IamDumpling
Chaac
Level 8
God Stats
3W - 5L
1,470 SR
Queue Stats
6W - 6L
1,411 Elo+
Party 3
Ares
Ares
Nukedskittlz
Ares
Level 86
God Stats
1W - 6L
1,222 SR
Queue Stats
31W - 36L
1,435 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
skyldownlol
Morgan Le Fay
Level 63
God Stats
3W - 4L
1,533 SR
Queue Stats
76W - 94L
1,364 Elo+
Solo
Lancelot
Lancelot
xAssassinx AquA
Lancelot
Level 154
God Stats
2W - 4L
1,441 SR
Queue Stats
174W - 174L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adrianoso312
Ao Kuang
15
6 / 4 / 8
9,685
510
12,689
21,211
9,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
ImOliBOy
Ravana
15
9 / 0 / 7
9,755
513
15,138
12,393
11,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
KamThaFool
Baron Samedi
17
9 / 1 / 8
10,765
567
17,320
12,446
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
14
1 / 1 / 9
9,364
493
6,521
16,764
22,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
justkyron
Ishtar
17
2 / 2 / 0
10,582
557
3,415
10,148
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ADozenKatZ
Ishtar
13
1 / 5 / 1
7,690
405
6,302
12,430
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 0
7,753
408
5,886
18,421
12,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 6 / 3
7,808
411
11,084
19,274
18,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
skyldownlol
Morgan Le Fay
13
1 / 5 / 1
8,175
430
7,794
11,181
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
13
2 / 6 / 2
8,354
440
12,321
18,516
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
27
Kills
8
8
Deaths
28
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ADozenKatZ
Ishtar
1
5
1
0.3
W
Ao Kuang
Adrianoso312
Ao Kuang
6
4
8
2.5
L
1
6
0
0.17
W
Ravana
ImOliBOy
Ravana
9
0
7
12.5
W
Baron Samedi
KamThaFool
Baron Samedi
9
1
8
13
L
3
6
3
0.75
W
Kuzenbo
1
1
9
5.5
W
Ishtar
justkyron
Ishtar
2
2
0
1
L
Morgan Le Fay
skyldownlol
Morgan Le Fay
1
5
1
0.3
L
Lancelot
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,083
Damage
43,387
72,962
Taken
79,822
54,990
Mitigated
50,597
29,484
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ADozenKatZ
Ishtar
6,302
2,134
0
375
12,430
5,650
0
3,734
8,550
0
54,617
W
Ao Kuang
Adrianoso312
Ao Kuang
12,689
3,325
496
7,141
21,211
9,379
1,614
4,759
16,452
65,893
0
L
5,886
1,440
0
2,884
18,421
12,824
804
7,096
10,680
0
43,277
W
Ravana
ImOliBOy
Ravana
15,138
3,859
0
3,827
12,393
11,252
757
2,331
10,062
0
39,743
W
Baron Samedi
KamThaFool
Baron Samedi
17,320
1,395
3,338
5,426
12,446
7,368
1,799
5,690
6,756
70,417
0
L
11,084
318
705
1,306
19,274
18,603
144
10,487
8,450
33,143
0
W
Kuzenbo
6,521
2,417
3,355
3,910
16,764
22,544
92
5,394
11,370
18,360
543
W
Ishtar
justkyron
Ishtar
3,415
1,816
0
1,991
10,148
4,447
5,150
862
9,286
0
81,418
L
Morgan Le Fay
skyldownlol
Morgan Le Fay
7,794
405
0
1,314
11,181
5,188
0
7,212
3,913
54,192
0
L
Lancelot
12,321
2,667
0
4,234
18,516
8,332
0
7,888
10,444
0
61,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
39,780
423
Minions Killed
374
0
Camps Cleared
0
1,709,729
Distance Traveled
1,587,296
4
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,690
405
74
4
0
280,804
4
W
Ao Kuang
9,685
510
92
5
0
336,388
2
L
Chaac
7,753
408
64
3
0
292,691
1
W
Ravana
9,755
513
47
2
0
358,880
1
W
Baron Samedi
10,765
567
112
6
0
330,353
0
L
Ares
7,808
411
41
2
0
309,223
6
W
Kuzenbo
9,364
493
18
1
0
380,888
1
W
Ishtar
10,582
557
154
8
0
303,220
0
L
Morgan Le Fay
8,175
430
91
5
0
333,070
13
L
Lancelot
8,354
440
104
5
0
371,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role